diff --git a/scripts/server/config.js b/scripts/server/config.js index 988f67b7..78035d61 100644 --- a/scripts/server/config.js +++ b/scripts/server/config.js @@ -11,542 +11,549 @@ let serverConfig = {}; let databaseConfig = {}; let emailConfig = {}; +let globalConfig = {}; +let gameConfig = {}; // =========================================================================== -let globalConfig = { - accountPasswordHash: "SHA512", - npcFarProximity: 100, - npcMediumProximity: 40, - npcCloseProximity: 12, - meActionDistance: 20, - doActionDistance: 15, - shoutDistance: 30, - talkDistance: 10, - whisperDistance: 2, - megaphoneDistance: 40, - vehicleLockDistance: 5, - startWorkingDistance: 5, - takeJobDistance: 5, - stopWorkingDistance: 10, - spawnCarDistance: 5, - payAndSprayDistance: 5, - keyBind: [], - exitPropertyDistance: 3.0, - enterPropertyDistance: 3.0, - businessDimensionStart: 5000, - houseDimensionStart: 100, - buyVehicleDriveAwayDistance: 25.0, - returnToJobVehicleTime: 30, - walkieTalkieSpeakerDistance: 15, - walkieTalkieTalkDistance: 15, - phoneSpeakerDistance: 15, - phoneTalkDistance: 15, - tazerEffectDuration: 15000, - weaponEquippableTypes: [ - AG_ITEM_USETYPE_WEAPON, - AG_ITEM_USETYPE_TAZER, - AG_ITEM_USETYPE_EXTINGUISHER, - AG_ITEM_USETYPE_SPRAYPAINT, - AG_ITEM_USETYPE_PEPPERSPRAY, - ], - itemActionStateReset: 5000, -}; +function loadGlobalConfig() { + return { + accountPasswordHash: "SHA512", + npcFarProximity: 100, + npcMediumProximity: 40, + npcCloseProximity: 12, + meActionDistance: 20, + doActionDistance: 15, + shoutDistance: 30, + talkDistance: 10, + whisperDistance: 2, + megaphoneDistance: 40, + vehicleLockDistance: 5, + startWorkingDistance: 5, + takeJobDistance: 5, + stopWorkingDistance: 10, + spawnCarDistance: 5, + payAndSprayDistance: 5, + keyBind: [], + exitPropertyDistance: 3.0, + enterPropertyDistance: 3.0, + businessDimensionStart: 5000, + houseDimensionStart: 100, + buyVehicleDriveAwayDistance: 25.0, + returnToJobVehicleTime: 30, + walkieTalkieSpeakerDistance: 15, + walkieTalkieTalkDistance: 15, + phoneSpeakerDistance: 15, + phoneTalkDistance: 15, + tazerEffectDuration: 15000, + weaponEquippableTypes: [ + AG_ITEM_USETYPE_WEAPON, + AG_ITEM_USETYPE_TAZER, + AG_ITEM_USETYPE_EXTINGUISHER, + AG_ITEM_USETYPE_SPRAYPAINT, + AG_ITEM_USETYPE_PEPPERSPRAY, + ], + itemActionStateReset: 5000, + }; +} // =========================================================================== -let gameConfig = { - blipSprites: [ - false, - { // GTA III - policeStation: 8, - fireStation: 9, - hospital: 12, - ammunation: 20, - payAndSpray: 18, - vehicleDealership: 6, - restaurant: -1, - fastFood: -1, - bank: 0, - fuelStation: -1, - business: -1, - house: -1, - }, - { // GTA VC - policeStation: 0, - fireStation: 0, - hospital: 0, - ammunation: 16, - payAndSpray: 27, - vehicleDealership: 7, - restaurant: -1, - fastFood: -1, - bank: 0, - fuelStation: -1, - business: -1, - house: -1, - }, - { // GTA SA - policeStation: 30, - fireStation: 20, - hospital: 22, - ammunation: 6, - payAndSpray: 63, - vehicleDealership: 55, - airplaneDealership: 5, - boatDealership: 9, - restaurant: 50, - fastFood: -1, - clothes: 45, - pizza: 29, - chicken: 14, - burger: 10, - bank: 52, - fuelStation: 0, - business: -1, - house: 31, - }, - { // GTA UG - policeStation: 8, - fireStation: 9, - hospital: 12, - ammunation: 20, - payAndSpray: 18, - vehicleDealership: 6, - restaurant: -1, - fastFood: -1, - bank: 52, - fuelStation: 0, - business: -1, - house: -1, - }, - { // GTA IV - policeStation: 8, - fireStation: 9, - hospital: 12, - ammunation: 20, - payAndSpray: 18, - vehicleDealership: 6, - restaurant: -1, - fastFood: -1, - bank: 52, - fuelStation: 0, - business: -1, - house: -1, - }, - ], - pickupModels: [ - {}, +function loadGameConfig() { + return { + blipSprites: [ + false, + { // GTA III + policeStation: 8, + fireStation: 9, + hospital: 12, + ammunation: 20, + payAndSpray: 18, + vehicleDealership: 6, + restaurant: -1, + fastFood: -1, + bank: 0, + fuelStation: -1, + business: -1, + house: -1, + }, + { // GTA VC + policeStation: 0, + fireStation: 0, + hospital: 0, + ammunation: 16, + payAndSpray: 27, + vehicleDealership: 7, + restaurant: -1, + fastFood: -1, + bank: 0, + fuelStation: -1, + business: -1, + house: -1, + }, + { // GTA SA + policeStation: 30, + fireStation: 20, + hospital: 22, + ammunation: 6, + payAndSpray: 63, + vehicleDealership: 55, + airplaneDealership: 5, + boatDealership: 9, + restaurant: 50, + fastFood: -1, + clothes: 45, + pizza: 29, + chicken: 14, + burger: 10, + bank: 52, + fuelStation: 0, + business: -1, + house: 31, + }, + { // GTA UG + policeStation: 8, + fireStation: 9, + hospital: 12, + ammunation: 20, + payAndSpray: 18, + vehicleDealership: 6, + restaurant: -1, + fastFood: -1, + bank: 52, + fuelStation: 0, + business: -1, + house: -1, + }, + { // GTA IV + policeStation: 8, + fireStation: 9, + hospital: 12, + ammunation: 20, + payAndSpray: 18, + vehicleDealership: 6, + restaurant: -1, + fastFood: -1, + bank: 52, + fuelStation: 0, + business: -1, + house: -1, + }, + ], + pickupModels: [ + {}, - { // GTA 3 - policeStation: 1361, - fireStation: 1361, - hospital: 1361, - ammunation: 1361, - payAndSpray: 1361, - vehicleDealership: 1361, - restaurant: 1361, - fastFood: 1361, - bank: 1323, - fuelStation: 1361, - business: 1361, - house: 1361, - clothes: 1361, - misc: 1361, - exit: 1361 - }, + { // GTA 3 + policeStation: 1361, + fireStation: 1361, + hospital: 1361, + ammunation: 1361, + payAndSpray: 1361, + vehicleDealership: 1361, + restaurant: 1361, + fastFood: 1361, + bank: 1323, + fuelStation: 1361, + business: 1361, + house: 1361, + clothes: 1361, + misc: 1361, + exit: 1361 + }, - { // GTA Vice City - policeStation: 375, - fireStation: 406, - hospital: 366, - ammunation: 406, - payAndSpray: 406, - vehicleDealership: 406, - restaurant: 406, - fastFood: 406, - bank: 408, - fuelStation: 406, - business: 406, - house: 407, - clothes: 409, - misc: 406, - exit: 406, - }, + { // GTA Vice City + policeStation: 375, + fireStation: 406, + hospital: 366, + ammunation: 406, + payAndSpray: 406, + vehicleDealership: 406, + restaurant: 406, + fastFood: 406, + bank: 408, + fuelStation: 406, + business: 406, + house: 407, + clothes: 409, + misc: 406, + exit: 406, + }, - { // GTA San Andreas - policeStation: 1247, - fireStation: 1318, - hospital: 1240, - ammunation: 1239, - payAndSpray: 1239, - vehicleDealership: 1239, - restaurant: 1239, - fastFood: 1239, - bank: 1274, - fuelStation: 1239, - business: 1272, - house: 1273, - clothes: 1275, - misc: 1239, - exit: 1247, + { // GTA San Andreas + policeStation: 1247, + fireStation: 1318, + hospital: 1240, + ammunation: 1239, + payAndSpray: 1239, + vehicleDealership: 1239, + restaurant: 1239, + fastFood: 1239, + bank: 1274, + fuelStation: 1239, + business: 1272, + house: 1273, + clothes: 1275, + misc: 1239, + exit: 1247, + } + ], + pickupTypes: [ + {}, + + { // GTA 3 + business: 0, + house: 0, + bank: 0, + clothes: 0, + info: 0, + job: 0, + }, + + { // GTA Vice City + business: 0, + house: 0, + bank: 0, + clothes: 0, + info: 0, + job: 0, + }, + + { // GTA San Andreas + business: 1, + house: 1, + bank: 1, + clothes: 1, + info: 1, + job: 1, + } + ], + + // THIS IS SCREEN HEIGHT, NOT ACTUAL DOOR POSITION IN THE WORLD + propertyLabelHeight: [ + false, + 85, + 85, + 85, + 85, + 85, + 85, + ], + + removedWorldObjects: [ + false, + + [ // GTA III + new serverClasses.removedWorldObjectData("fraightback04", toVector3(1229.88, -84.8012, 13.4004), 50.0), // Truck trailer in Easy Credit Autos dealership parking lot + new serverClasses.removedWorldObjectData("fraightback03", toVector3(1239.49, -68.0529, 11.6914), 50.0), // Truck trailer in Easy Credit Autos dealership parking lot + ], + + [ // GTA VC + + ], + + [ // GTA SA + + ], + + [ // GTA UG + + ], + + [ // GTA IV + + ], + ], + + excludedGroundSnowModels: [ + false, + + [ // GTA III + + ], + + [ // GTA VC + + ], + + [ // GTA SA + // Twin tunnels from Rodeo, Los Santos to/from Flint County + 13682, // TCElawcuntunb + 13680, // TCElawcuntunb + 13676, // TCElawcuntun1a_law2 + 13677, // TCElawcuntun1a_law2 + + // Los Santos + 6387, // century03_LAw2 (L.A. Century Plaza underground parking) + 17633, // lae2_ground08 + 4818, // TRNTRK8_LAS + 4884, // lastranentun1_LAS + 4885, // lastranentun4_LAS + + // Train Tunnel under Los Santos + 6248, // RailTunn01_LAw + 6249, // RailTunn02_LAw + 6250, // RailTunn03_LAw + 6251, // RailTunn04_LAw + 6252, // RailTunn05_LAw + 5772, // RailTunn01_LAwN (Market Station lower level) + 5773, // TrainStat01_LAwN (Market Station upper/ground level) + 6502, // RailTunn04_LAw2 + 6290, // RailTunn02_LAw2 + 6501, // RailTunn03_LAw2 + 6292, // RailTunn01_LAw2N + + 6966, // vegasNbank1 (L.V. north building underground parking, upper level) + 7245, // vegasNbank1ug (L.V. north building underground parking, lower level) + 7011, // courthse_vgn01 (L.V. courthouse parking structure) + 8390, // multicarpark01_lvS (Large parking structure next to pyramid) + + // Train tunnel next to Las Venturas + 6982, // vgsNtraintunnel01 + 6983, // vgsNtraintunnel02 + 6984, // vgsNtraintunnel03 + 6981, // vgsNtraintunnel04 + ], + + [ // GTA UG + + ], + + [ // GTA IV + + ], + ], + + interiorTemplates: [ + false, + + { // GTA 3 + + }, + + { // GTA VC + mall: new serverClasses.interiorTemplateData(toVector3(379.62, 1007.00, 19.22), 4), + malibu: new serverClasses.interiorTemplateData(toVector3(489.83, -76.49, 11.48), 17), + vcpd: new serverClasses.interiorTemplateData(toVector3(396.38, -472.96, 12.34), 12), + apartment: new serverClasses.interiorTemplateData(toVector3(26.67, -1328.89, 13.00), 11), + hotel: new serverClasses.interiorTemplateData(toVector3(228.53, -1277.12, 12.07), 1), + bikerBar: new serverClasses.interiorTemplateData(toVector3(-597.41, 651.84, 11.30), 11), + mansion: new serverClasses.interiorTemplateData(toVector3(-379.14, -551.65, 19.32), 2), + gunRange: new serverClasses.interiorTemplateData(toVector3(-667.79, 1217.51, 11.10), 10), + bank: new serverClasses.interiorTemplateData(toVector3(-894.52, -341.16, 13.45), 3), + stripClub: new serverClasses.interiorTemplateData(toVector3(97.53, -1472.06, 10.43), 5), + rosenberg: new serverClasses.interiorTemplateData(toVector3(120.82, -827.98, 10.62), 6), + arena: new serverClasses.interiorTemplateData(toVector3(-1080.49, 1331.16, 13.91), 15), + ghettoShack: new serverClasses.interiorTemplateData(toVector3(-962.72, 146.11, 9.395), 12), + }, + + { // GTA SA + lspd: new serverClasses.interiorTemplateData(toVector3(247.113, 62.929, 1003.64), 2), + lvpd: new serverClasses.interiorTemplateData(toVector3(288.82, 167.39, 1007.17), 3), + sfpd: new serverClasses.interiorTemplateData(toVector3(246.40, 110.84, 1003.22), 10), + reeceBarberShop: new serverClasses.interiorTemplateData(toVector3(411.62, -21.43, 1001.80), 2), + fourDragons: new serverClasses.interiorTemplateData(toVector3(2016.26, 1017.77, 996.87), 10), + caligula: new serverClasses.interiorTemplateData(toVector3(2233.8, 1712.23, 1011.76), 1), + genericCasino: new serverClasses.interiorTemplateData(toVector3(1118.88, -10.27, 1002.08), 12), + cluckinBell: new serverClasses.interiorTemplateData(toVector3(365.71, -9.88, 1001.85), 9), + pizzaStack: new serverClasses.interiorTemplateData(toVector3(372.35, -131.65, 1001.49), 5), + burgerShot: new serverClasses.interiorTemplateData(toVector3(363.41, -74.57, 1001.50), 10), + tattooParlor: new serverClasses.interiorTemplateData(toVector3(-203.07, -24.16, 1002.27), 16), + bank: new serverClasses.interiorTemplateData(toVector3(2305.14, -16.274, 26.74), 1), + gas1: new serverClasses.interiorTemplateData(toVector3(-25.88, -185.86, 1003.54), 17), + gas2: new serverClasses.interiorTemplateData(toVector3(6.09, -29.27, 1003.54), 10), + gas3: new serverClasses.interiorTemplateData(toVector3(-30.94, -89.60, 1003.54), 18), + gas4: new serverClasses.interiorTemplateData(toVector3(-25.13, -139.06, 1003.54), 16), + gas5: new serverClasses.interiorTemplateData(toVector3( -27.31, -29.27, 1003.54), 4), + gas6: new serverClasses.interiorTemplateData(toVector3(-26.69, -55.71, 1003.54), 6), + shamal: new serverClasses.interiorTemplateData(toVector3(2.38, 33.10, 1199.84), 1), + andromeda: new serverClasses.interiorTemplateData(toVector3(315.85, 1024.49, 1949.79), 9), + airportTickets: new serverClasses.interiorTemplateData(toVector3(-1827.14, 7.20, 1061.14), 14), + airportBaggage: new serverClasses.interiorTemplateData(toVector3(-1855.56, 41.26, 1061.14), 14), + ammu1: new serverClasses.interiorTemplateData(toVector3(286.14, -40.64, 1001.56), 1), + ammu2: new serverClasses.interiorTemplateData(toVector3(286.80, -82.54, 1001.53), 4), + ammu3: new serverClasses.interiorTemplateData(toVector3(296.91, -108.07, 1001.56), 6), + ammu4: new serverClasses.interiorTemplateData(toVector3(314.82, -141.43, 999.66), 7), + ammu5: new serverClasses.interiorTemplateData(toVector3(316.52, -167.70, 999.66), 6), + ammuBooth: new serverClasses.interiorTemplateData(toVector3(302.29, -143.13, 1004.06), 7), + ammuRange: new serverClasses.interiorTemplateData(toVector3(280.79, -135.20, 1004.06), 7), + house1: new serverClasses.interiorTemplateData(toVector3(235.51, 1189.17, 1080.34), 3), + house2: new serverClasses.interiorTemplateData(toVector3(225.76, 1240.00, 1082.15), 2), + house3: new serverClasses.interiorTemplateData(toVector3(223.04, 1289.26, 1082.20), 1), + house4: new serverClasses.interiorTemplateData(toVector3(225.63, 1022.48, 1084.07), 7), + house5: new serverClasses.interiorTemplateData(toVector3(295.14, 1474.47, 1080.52), 15), + house6: new serverClasses.interiorTemplateData(toVector3(328.49, 1480.59, 1084.45), 15), + house7: new serverClasses.interiorTemplateData(toVector3(385.80, 1471.77, 1080.21), 15), + atrium: new serverClasses.interiorTemplateData(toVector3(1726.18, -1641.00, 20.23), 18), + crackPalace: new serverClasses.interiorTemplateData(toVector3(2,567.52, -1294.59, 1063.25), 2), + bloodbowlStadium: new serverClasses.interiorTemplateData(toVector3(-1394.20, 987.62, 1023.96), 15), + burningDesireHouse: new serverClasses.interiorTemplateData(toVector3(2338.32, -1180.61, 1027.98), 5), + furhbergerHouse: new serverClasses.interiorTemplateData(toVector3(2807.63, -1170.15, 1025.57), 8), + dillimoreGas: new serverClasses.interiorTemplateData(toVector3(664.19, -570.73, 16.34), 0), + donutShop: new serverClasses.interiorTemplateData(toVector3(376.99, -191.21, 1000.63), 17), + airport: new serverClasses.interiorTemplateData(toVector3(-1830.81, 16.83, 1061.14), 14), + jeffersonMotel: new serverClasses.interiorTemplateData(toVector3(2220.26, -1,148.01, 1025.80), 15), + kickstartStadium: new serverClasses.interiorTemplateData(toVector3(-1410.72, 1,591.16, 1052.53), 14), + libertyCity: new serverClasses.interiorTemplateData(toVector3(-750.80, 491.00, 1371.70), 1), + lsxBaggageReclaim: new serverClasses.interiorTemplateData(toVector3(-1870.80, 59.81, 1056.25), 14), + jizzy: new serverClasses.interiorTemplateData(toVector3(-2637.69, 1404.24, 906.46), 3), + rcBattlefield: new serverClasses.interiorTemplateData(toVector3(-1079.99, 1061.58, 1343.04), 10), + ryderHouse: new serverClasses.interiorTemplateData(toVector3(2451.77, -1699.80, 1013.51), 2), + sfGarage: new serverClasses.interiorTemplateData(toVector3(-2042.42, 178.59, 28.84), 1), + sweetHouse: new serverClasses.interiorTemplateData(toVector3(2535.83, -1,674.32, 1015.50), 1), + katieHouse: new serverClasses.interiorTemplateData(toVector3(267.22, 304.71, 999.14), 2), + helenaHouse: new serverClasses.interiorTemplateData(toVector3(292.44, 308.77, 999.14), 3), + welcomePump: new serverClasses.interiorTemplateData(toVector3(681.66, -453.32, -25.61), 1), + woozieApartment: new serverClasses.interiorTemplateData(toVector3(-2158.72, 641.29, 1052.38), 1), + eightTrackStadium: new serverClasses.interiorTemplateData(toVector3(-1395.96, -208.20, 1051.17), 7), + dirtBikeStadium: new serverClasses.interiorTemplateData(toVector3(-1424.93, -664.59, 1059.86), 4), + crackDen: new serverClasses.interiorTemplateData(toVector3(318.57, 1115.21, 1082.98), 5), + motelRoom: new serverClasses.interiorTemplateData(toVector3(2251.85, -1138.16, 1050.63), 9), + hashburyHouse: new serverClasses.interiorTemplateData(toVector3(2260.76, -1210.45, 1049.02), 10), + cjHouse: new serverClasses.interiorTemplateData(toVector3(2496.65, -1696.55, 1014.74), 3), + maddDoggMansion: new serverClasses.interiorTemplateData(toVector3(1299.14, -794.77, 1084.00), 5), + motelRoom2: new serverClasses.interiorTemplateData(toVector3(2262.83, -1137.71, 1050.63), 10), + safeHouse1: new serverClasses.interiorTemplateData(toVector3(2365.42, -1131.85, 1050.88), 8), + safeHouse2: new serverClasses.interiorTemplateData(toVector3(2324.33, -1144.79, 1050.71), 12), + zeroStore: new serverClasses.interiorTemplateData(toVector3(-2240.00, 131.00, 1035.40), 6), + brothel1: new serverClasses.interiorTemplateData(toVector3(940.65, -18.48, 1000.93), 3), + brothel2: new serverClasses.interiorTemplateData(toVector3(967.53, -53.02, 1001.12), 3), + brothel3: new serverClasses.interiorTemplateData(toVector3(744.27, 1437.25, 1102.70), 6), + prolapsStore: new serverClasses.interiorTemplateData(toVector3(207.35, -138.00, 1003.31), 3), + victimStore: new serverClasses.interiorTemplateData(toVector3(221.33, -6.61, 1005.19), 5), + suburbanStore: new serverClasses.interiorTemplateData(toVector3(203.81, -46.53, 1001.80), 1), + sexShop: new serverClasses.interiorTemplateData(toVector3(-106.72, -19.64, 1000.71), 3), + bincoStore: new serverClasses.interiorTemplateData(toVector3(207.54, -109.00, 1005.13), 15), + wardrobe: new serverClasses.interiorTemplateData(toVector3(255.71, -41.13, 1002.02), 14), + cityHall: new serverClasses.interiorTemplateData(toVector3(389.538, 173.652, 1008.38), 1), + gantonGym: new serverClasses.interiorTemplateData(toVector3(772.2,-5.06,1000.73), 1), + insuranceCompany: new serverClasses.interiorTemplateData(toVector3(-2029.76, -119.624, 1035.17), 1), + }, + + { // GTA UG + + }, + + { // GTA IV + + }, + ], + /* + animations: [ + false, + { + itemDrop: new serverClasses.animationData(), + itemPickup: new serverClasses.animationData(), + itemUse: new serverClasses.animationData(), + itemThrow: new serverClasses.animationData(), + itemPut: new serverClasses.animationData(), + itemTake: new serverClasses.animationData(), + itemGiveTake: new serverClasses.animationData(), + sit: new serverClasses.animationData(), + stand: new serverClasses.animationData(), + sitToStand: new serverClasses.animationData(), + standToSit: new serverClasses.animationData(), + standIdle: new serverClasses.animationData(), + talk: new serverClasses.animationData(), + wave: new serverClasses.animationData(), + greet: new serverClasses.animationData(), + handCuff: new serverClasses.animationData(), + handsUp: new serverClasses.animationData(), + }, + { + itemDrop: new serverClasses.animationData(), + itemPickup: new serverClasses.animationData(), + itemUse: new serverClasses.animationData(), + itemThrow: new serverClasses.animationData(), + itemPut: new serverClasses.animationData(), + itemTake: new serverClasses.animationData(), + itemGiveTake: new serverClasses.animationData(), + sit: new serverClasses.animationData(), + stand: new serverClasses.animationData(), + sitToStand: new serverClasses.animationData(), + standToSit: new serverClasses.animationData(), + standIdle: new serverClasses.animationData(), + talk: new serverClasses.animationData(), + wave: new serverClasses.animationData(), + greet: new serverClasses.animationData(), + handCuff: new serverClasses.animationData(), + handsUp: new serverClasses.animationData(), + }, + { + itemDrop: new serverClasses.animationData(), + itemPickup: new serverClasses.animationData(), + itemUse: new serverClasses.animationData(), + itemThrow: new serverClasses.animationData(), + itemPut: new serverClasses.animationData(), + itemTake: new serverClasses.animationData(), + itemGiveTake: new serverClasses.animationData(), + sit: new serverClasses.animationData(), + stand: new serverClasses.animationData(), + sitToStand: new serverClasses.animationData(), + standToSit: new serverClasses.animationData(), + standIdle: new serverClasses.animationData(), + talk: new serverClasses.animationData(), + wave: new serverClasses.animationData(), + greet: new serverClasses.animationData(), + handCuff: new serverClasses.animationData(), + handsUp: new serverClasses.animationData(), + }, + false, + { + itemDrop: new serverClasses.animationData(), + itemPickup: new serverClasses.animationData(), + itemUse: new serverClasses.animationData(), + itemThrow: new serverClasses.animationData(), + itemPut: new serverClasses.animationData(), + itemTake: new serverClasses.animationData(), + itemGiveTake: new serverClasses.animationData(), + sit: new serverClasses.animationData(), + stand: new serverClasses.animationData(), + sitToStand: new serverClasses.animationData(), + standToSit: new serverClasses.animationData(), + standIdle: new serverClasses.animationData(), + talk: new serverClasses.animationData(), + wave: new serverClasses.animationData(), + greet: new serverClasses.animationData(), + handCuff: new serverClasses.animationData(), + handsUp: new serverClasses.animationData(), + } + ], + tutorial: { + spawnPosition: [ + false, + new serverClasses.tutorialVehicleData(new Vec3(0.0, 0.0, 0.0), 0.0, 0, 0), + new serverClasses.tutorialVehicleData(new Vec3(0.0, 0.0, 0.0), 0.0, 0, 0), + new serverClasses.tutorialSpawnData(new Vec3(0.0, 0.0, 0.0), 0.0, 0, 0), + false, + new serverClasses.tutorialVehicleData(new Vec3(0.0, 0.0, 0.0), 0.0, 0, 0), + ], + vehicle: [ + false, + new serverClasses.tutorialVehicleData(111, new Vec3(0.0, 0.0, 0.0)), + new serverClasses.tutorialVehicleData(175, new Vec3(0.0, 0.0, 0.0), 0.0), + new serverClasses.tutorialVehicleData(445, new Vec3(0.0, 0.0, 0.0), 0.0), + false, + new serverClasses.tutorialVehicleData(0, new Vec3(0.0, 0.0, 0.0), 0.0), + ], + item: [ + false, + new serverClasses.tutorialItemData(new Vec3(0.0, 0.0, 0.0)), + new serverClasses.tutorialItemData(new Vec3(0.0, 0.0, 0.0), 0.0), + new serverClasses.tutorialItemData(new Vec3(0.0, 0.0, 0.0), 0.0), + false, + new serverClasses.tutorialItemData(new Vec3(0.0, 0.0, 0.0), 0.0), + ], } - ], - pickupTypes: [ - {}, - - { // GTA 3 - business: 0, - house: 0, - bank: 0, - clothes: 0, - info: 0, - job: 0, - }, - - { // GTA Vice City - business: 0, - house: 0, - bank: 0, - clothes: 0, - info: 0, - job: 0, - }, - - { // GTA San Andreas - business: 1, - house: 1, - bank: 1, - clothes: 1, - info: 1, - job: 1, - } - ], - - // THIS IS SCREEN HEIGHT, NOT ACTUAL DOOR POSITION IN THE WORLD - propertyLabelHeight: [ - false, - 85, - 85, - 85, - 85, - 85, - 85, - ], - - removedWorldObjects: [ - false, - - [ // GTA III - new serverClasses.removedWorldObjectData("fraightback04", toVector3(1229.88, -84.8012, 13.4004), 50.0), // Truck trailer in Easy Credit Autos dealership parking lot - new serverClasses.removedWorldObjectData("fraightback03", toVector3(1239.49, -68.0529, 11.6914), 50.0), // Truck trailer in Easy Credit Autos dealership parking lot - ], - - [ // GTA VC - - ], - - [ // GTA SA - - ], - - [ // GTA UG - - ], - - [ // GTA IV - - ], - ], - - excludedGroundSnowModels: [ - false, - - [ // GTA III - - ], - - [ // GTA VC - - ], - - [ // GTA SA - // Twin tunnels from Rodeo, Los Santos to/from Flint County - 13682, // TCElawcuntunb - 13680, // TCElawcuntunb - 13676, // TCElawcuntun1a_law2 - 13677, // TCElawcuntun1a_law2 - - // Los Santos - 6387, // century03_LAw2 (L.A. Century Plaza underground parking) - 17633, // lae2_ground08 - 4818, // TRNTRK8_LAS - 4884, // lastranentun1_LAS - 4885, // lastranentun4_LAS - - // Train Tunnel under Los Santos - 6248, // RailTunn01_LAw - 6249, // RailTunn02_LAw - 6250, // RailTunn03_LAw - 6251, // RailTunn04_LAw - 6252, // RailTunn05_LAw - 5772, // RailTunn01_LAwN (Market Station lower level) - 5773, // TrainStat01_LAwN (Market Station upper/ground level) - 6502, // RailTunn04_LAw2 - 6290, // RailTunn02_LAw2 - 6501, // RailTunn03_LAw2 - 6292, // RailTunn01_LAw2N - - 6966, // vegasNbank1 (L.V. north building underground parking, upper level) - 7245, // vegasNbank1ug (L.V. north building underground parking, lower level) - 7011, // courthse_vgn01 (L.V. courthouse parking structure) - 8390, // multicarpark01_lvS (Large parking structure next to pyramid) - - // Train tunnel next to Las Venturas - 6982, // vgsNtraintunnel01 - 6983, // vgsNtraintunnel02 - 6984, // vgsNtraintunnel03 - 6981, // vgsNtraintunnel04 - ], - - [ // GTA UG - - ], - - [ // GTA IV - - ], - ], - - interiorTemplates: [ - false, - - { // GTA 3 - - }, - - { // GTA VC - mall: new serverClasses.interiorTemplateData(toVector3(379.62, 1007.00, 19.22), 4), - malibu: new serverClasses.interiorTemplateData(toVector3(489.83, -76.49, 11.48), 17), - vcpd: new serverClasses.interiorTemplateData(toVector3(396.38, -472.96, 12.34), 12), - apartment: new serverClasses.interiorTemplateData(toVector3(26.67, -1328.89, 13.00), 11), - hotel: new serverClasses.interiorTemplateData(toVector3(228.53, -1277.12, 12.07), 1), - bikerBar: new serverClasses.interiorTemplateData(toVector3(-597.41, 651.84, 11.30), 11), - mansion: new serverClasses.interiorTemplateData(toVector3(-379.14, -551.65, 19.32), 2), - gunRange: new serverClasses.interiorTemplateData(toVector3(-667.79, 1217.51, 11.10), 10), - bank: new serverClasses.interiorTemplateData(toVector3(-894.52, -341.16, 13.45), 3), - stripClub: new serverClasses.interiorTemplateData(toVector3(97.53, -1472.06, 10.43), 5), - rosenberg: new serverClasses.interiorTemplateData(toVector3(120.82, -827.98, 10.62), 6), - arena: new serverClasses.interiorTemplateData(toVector3(-1080.49, 1331.16, 13.91), 15), - ghettoShack: new serverClasses.interiorTemplateData(toVector3(-962.72, 146.11, 9.395), 12), - }, - - { // GTA SA - lspd: new serverClasses.interiorTemplateData(toVector3(247.113, 62.929, 1003.64), 2), - lvpd: new serverClasses.interiorTemplateData(toVector3(288.82, 167.39, 1007.17), 3), - sfpd: new serverClasses.interiorTemplateData(toVector3(246.40, 110.84, 1003.22), 10), - reeceBarberShop: new serverClasses.interiorTemplateData(toVector3(411.62, -21.43, 1001.80), 2), - fourDragons: new serverClasses.interiorTemplateData(toVector3(2016.26, 1017.77, 996.87), 10), - caligula: new serverClasses.interiorTemplateData(toVector3(2233.8, 1712.23, 1011.76), 1), - genericCasino: new serverClasses.interiorTemplateData(toVector3(1118.88, -10.27, 1002.08), 12), - cluckinBell: new serverClasses.interiorTemplateData(toVector3(365.71, -9.88, 1001.85), 9), - pizzaStack: new serverClasses.interiorTemplateData(toVector3(372.35, -131.65, 1001.49), 5), - burgerShot: new serverClasses.interiorTemplateData(toVector3(363.41, -74.57, 1001.50), 10), - tattooParlor: new serverClasses.interiorTemplateData(toVector3(-203.07, -24.16, 1002.27), 16), - bank: new serverClasses.interiorTemplateData(toVector3(2305.14, -16.274, 26.74), 1), - gas1: new serverClasses.interiorTemplateData(toVector3(-25.88, -185.86, 1003.54), 17), - gas2: new serverClasses.interiorTemplateData(toVector3(6.09, -29.27, 1003.54), 10), - gas3: new serverClasses.interiorTemplateData(toVector3(-30.94, -89.60, 1003.54), 18), - gas4: new serverClasses.interiorTemplateData(toVector3(-25.13, -139.06, 1003.54), 16), - gas5: new serverClasses.interiorTemplateData(toVector3( -27.31, -29.27, 1003.54), 4), - gas6: new serverClasses.interiorTemplateData(toVector3(-26.69, -55.71, 1003.54), 6), - shamal: new serverClasses.interiorTemplateData(toVector3(2.38, 33.10, 1199.84), 1), - andromeda: new serverClasses.interiorTemplateData(toVector3(315.85, 1024.49, 1949.79), 9), - airportTickets: new serverClasses.interiorTemplateData(toVector3(-1827.14, 7.20, 1061.14), 14), - airportBaggage: new serverClasses.interiorTemplateData(toVector3(-1855.56, 41.26, 1061.14), 14), - ammu1: new serverClasses.interiorTemplateData(toVector3(286.14, -40.64, 1001.56), 1), - ammu2: new serverClasses.interiorTemplateData(toVector3(286.80, -82.54, 1001.53), 4), - ammu3: new serverClasses.interiorTemplateData(toVector3(296.91, -108.07, 1001.56), 6), - ammu4: new serverClasses.interiorTemplateData(toVector3(314.82, -141.43, 999.66), 7), - ammu5: new serverClasses.interiorTemplateData(toVector3(316.52, -167.70, 999.66), 6), - ammuBooth: new serverClasses.interiorTemplateData(toVector3(302.29, -143.13, 1004.06), 7), - ammuRange: new serverClasses.interiorTemplateData(toVector3(280.79, -135.20, 1004.06), 7), - house1: new serverClasses.interiorTemplateData(toVector3(235.51, 1189.17, 1080.34), 3), - house2: new serverClasses.interiorTemplateData(toVector3(225.76, 1240.00, 1082.15), 2), - house3: new serverClasses.interiorTemplateData(toVector3(223.04, 1289.26, 1082.20), 1), - house4: new serverClasses.interiorTemplateData(toVector3(225.63, 1022.48, 1084.07), 7), - house5: new serverClasses.interiorTemplateData(toVector3(295.14, 1474.47, 1080.52), 15), - house6: new serverClasses.interiorTemplateData(toVector3(328.49, 1480.59, 1084.45), 15), - house7: new serverClasses.interiorTemplateData(toVector3(385.80, 1471.77, 1080.21), 15), - atrium: new serverClasses.interiorTemplateData(toVector3(1726.18, -1641.00, 20.23), 18), - crackPalace: new serverClasses.interiorTemplateData(toVector3(2,567.52, -1294.59, 1063.25), 2), - bloodbowlStadium: new serverClasses.interiorTemplateData(toVector3(-1394.20, 987.62, 1023.96), 15), - burningDesireHouse: new serverClasses.interiorTemplateData(toVector3(2338.32, -1180.61, 1027.98), 5), - furhbergerHouse: new serverClasses.interiorTemplateData(toVector3(2807.63, -1170.15, 1025.57), 8), - dillimoreGas: new serverClasses.interiorTemplateData(toVector3(664.19, -570.73, 16.34), 0), - donutShop: new serverClasses.interiorTemplateData(toVector3(376.99, -191.21, 1000.63), 17), - airport: new serverClasses.interiorTemplateData(toVector3(-1830.81, 16.83, 1061.14), 14), - jeffersonMotel: new serverClasses.interiorTemplateData(toVector3(2220.26, -1,148.01, 1025.80), 15), - kickstartStadium: new serverClasses.interiorTemplateData(toVector3(-1410.72, 1,591.16, 1052.53), 14), - libertyCity: new serverClasses.interiorTemplateData(toVector3(-750.80, 491.00, 1371.70), 1), - lsxBaggageReclaim: new serverClasses.interiorTemplateData(toVector3(-1870.80, 59.81, 1056.25), 14), - jizzy: new serverClasses.interiorTemplateData(toVector3(-2637.69, 1404.24, 906.46), 3), - rcBattlefield: new serverClasses.interiorTemplateData(toVector3(-1079.99, 1061.58, 1343.04), 10), - ryderHouse: new serverClasses.interiorTemplateData(toVector3(2451.77, -1699.80, 1013.51), 2), - sfGarage: new serverClasses.interiorTemplateData(toVector3(-2042.42, 178.59, 28.84), 1), - sweetHouse: new serverClasses.interiorTemplateData(toVector3(2535.83, -1,674.32, 1015.50), 1), - katieHouse: new serverClasses.interiorTemplateData(toVector3(267.22, 304.71, 999.14), 2), - helenaHouse: new serverClasses.interiorTemplateData(toVector3(292.44, 308.77, 999.14), 3), - welcomePump: new serverClasses.interiorTemplateData(toVector3(681.66, -453.32, -25.61), 1), - woozieApartment: new serverClasses.interiorTemplateData(toVector3(-2158.72, 641.29, 1052.38), 1), - eightTrackStadium: new serverClasses.interiorTemplateData(toVector3(-1395.96, -208.20, 1051.17), 7), - dirtBikeStadium: new serverClasses.interiorTemplateData(toVector3(-1424.93, -664.59, 1059.86), 4), - crackDen: new serverClasses.interiorTemplateData(toVector3(318.57, 1115.21, 1082.98), 5), - motelRoom: new serverClasses.interiorTemplateData(toVector3(2251.85, -1138.16, 1050.63), 9), - hashburyHouse: new serverClasses.interiorTemplateData(toVector3(2260.76, -1210.45, 1049.02), 10), - cjHouse: new serverClasses.interiorTemplateData(toVector3(2496.65, -1696.55, 1014.74), 3), - maddDoggMansion: new serverClasses.interiorTemplateData(toVector3(1299.14, -794.77, 1084.00), 5), - motelRoom2: new serverClasses.interiorTemplateData(toVector3(2262.83, -1137.71, 1050.63), 10), - safeHouse1: new serverClasses.interiorTemplateData(toVector3(2365.42, -1131.85, 1050.88), 8), - safeHouse2: new serverClasses.interiorTemplateData(toVector3(2324.33, -1144.79, 1050.71), 12), - zeroStore: new serverClasses.interiorTemplateData(toVector3(-2240.00, 131.00, 1035.40), 6), - brothel1: new serverClasses.interiorTemplateData(toVector3(940.65, -18.48, 1000.93), 3), - brothel2: new serverClasses.interiorTemplateData(toVector3(967.53, -53.02, 1001.12), 3), - brothel3: new serverClasses.interiorTemplateData(toVector3(744.27, 1437.25, 1102.70), 6), - prolapsStore: new serverClasses.interiorTemplateData(toVector3(207.35, -138.00, 1003.31), 3), - victimStore: new serverClasses.interiorTemplateData(toVector3(221.33, -6.61, 1005.19), 5), - suburbanStore: new serverClasses.interiorTemplateData(toVector3(203.81, -46.53, 1001.80), 1), - sexShop: new serverClasses.interiorTemplateData(toVector3(-106.72, -19.64, 1000.71), 3), - bincoStore: new serverClasses.interiorTemplateData(toVector3(207.54, -109.00, 1005.13), 15), - wardrobe: new serverClasses.interiorTemplateData(toVector3(255.71, -41.13, 1002.02), 14), - cityHall: new serverClasses.interiorTemplateData(toVector3(389.538, 173.652, 1008.38), 1), - gantonGym: new serverClasses.interiorTemplateData(toVector3(772.2,-5.06,1000.73), 1), - insuranceCompany: new serverClasses.interiorTemplateData(toVector3(-2029.76, -119.624, 1035.17), 1), - }, - - { // GTA UG - - }, - - { // GTA IV - - }, - ], - /* - animations: [ - false, - { - itemDrop: new serverClasses.animationData(), - itemPickup: new serverClasses.animationData(), - itemUse: new serverClasses.animationData(), - itemThrow: new serverClasses.animationData(), - itemPut: new serverClasses.animationData(), - itemTake: new serverClasses.animationData(), - itemGiveTake: new serverClasses.animationData(), - sit: new serverClasses.animationData(), - stand: new serverClasses.animationData(), - sitToStand: new serverClasses.animationData(), - standToSit: new serverClasses.animationData(), - standIdle: new serverClasses.animationData(), - talk: new serverClasses.animationData(), - wave: new serverClasses.animationData(), - greet: new serverClasses.animationData(), - handCuff: new serverClasses.animationData(), - handsUp: new serverClasses.animationData(), - }, - { - itemDrop: new serverClasses.animationData(), - itemPickup: new serverClasses.animationData(), - itemUse: new serverClasses.animationData(), - itemThrow: new serverClasses.animationData(), - itemPut: new serverClasses.animationData(), - itemTake: new serverClasses.animationData(), - itemGiveTake: new serverClasses.animationData(), - sit: new serverClasses.animationData(), - stand: new serverClasses.animationData(), - sitToStand: new serverClasses.animationData(), - standToSit: new serverClasses.animationData(), - standIdle: new serverClasses.animationData(), - talk: new serverClasses.animationData(), - wave: new serverClasses.animationData(), - greet: new serverClasses.animationData(), - handCuff: new serverClasses.animationData(), - handsUp: new serverClasses.animationData(), - }, - { - itemDrop: new serverClasses.animationData(), - itemPickup: new serverClasses.animationData(), - itemUse: new serverClasses.animationData(), - itemThrow: new serverClasses.animationData(), - itemPut: new serverClasses.animationData(), - itemTake: new serverClasses.animationData(), - itemGiveTake: new serverClasses.animationData(), - sit: new serverClasses.animationData(), - stand: new serverClasses.animationData(), - sitToStand: new serverClasses.animationData(), - standToSit: new serverClasses.animationData(), - standIdle: new serverClasses.animationData(), - talk: new serverClasses.animationData(), - wave: new serverClasses.animationData(), - greet: new serverClasses.animationData(), - handCuff: new serverClasses.animationData(), - handsUp: new serverClasses.animationData(), - }, - false, - { - itemDrop: new serverClasses.animationData(), - itemPickup: new serverClasses.animationData(), - itemUse: new serverClasses.animationData(), - itemThrow: new serverClasses.animationData(), - itemPut: new serverClasses.animationData(), - itemTake: new serverClasses.animationData(), - itemGiveTake: new serverClasses.animationData(), - sit: new serverClasses.animationData(), - stand: new serverClasses.animationData(), - sitToStand: new serverClasses.animationData(), - standToSit: new serverClasses.animationData(), - standIdle: new serverClasses.animationData(), - talk: new serverClasses.animationData(), - wave: new serverClasses.animationData(), - greet: new serverClasses.animationData(), - handCuff: new serverClasses.animationData(), - handsUp: new serverClasses.animationData(), - } - ], - tutorial: { - spawnPosition: [ - false, - new serverClasses.tutorialVehicleData(new Vec3(0.0, 0.0, 0.0), 0.0, 0, 0), - new serverClasses.tutorialVehicleData(new Vec3(0.0, 0.0, 0.0), 0.0, 0, 0), - new serverClasses.tutorialSpawnData(new Vec3(0.0, 0.0, 0.0), 0.0, 0, 0), - false, - new serverClasses.tutorialVehicleData(new Vec3(0.0, 0.0, 0.0), 0.0, 0, 0), - ], - vehicle: [ - false, - new serverClasses.tutorialVehicleData(111, new Vec3(0.0, 0.0, 0.0)), - new serverClasses.tutorialVehicleData(175, new Vec3(0.0, 0.0, 0.0), 0.0), - new serverClasses.tutorialVehicleData(445, new Vec3(0.0, 0.0, 0.0), 0.0), - false, - new serverClasses.tutorialVehicleData(0, new Vec3(0.0, 0.0, 0.0), 0.0), - ], - item: [ - false, - new serverClasses.tutorialItemData(new Vec3(0.0, 0.0, 0.0)), - new serverClasses.tutorialItemData(new Vec3(0.0, 0.0, 0.0), 0.0), - new serverClasses.tutorialItemData(new Vec3(0.0, 0.0, 0.0), 0.0), - false, - new serverClasses.tutorialItemData(new Vec3(0.0, 0.0, 0.0), 0.0), - ], + */ } - */ - }; // =========================================================================== function initConfigScript() { logToConsole(LOG_INFO, "[Asshat.Config]: Initializing config script ..."); + globalConfig = loadGlobalConfig(); + gameConfig = loadGameConfig(); serverConfig = loadServerConfigFromGameAndPort(server.game, server.port); applyConfigToServer(serverConfig); logToConsole(LOG_INFO, "[Asshat.Config]: Config script initialized!");