Woops set new char cash not skin
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@@ -62,7 +62,7 @@ function setNewCharacterMoneyCommand(command, params, client) {
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let splitParams = params.split();
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let amount = toInteger(splitParams[0]) || 1000;
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getServerConfig().newCharacter.cash = skinId;
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getServerConfig().newCharacter.cash = amount;
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messagePlayerNormal(client, `The new character money has been set to $${amount}`);
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return true;
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