Remove old code
This commit is contained in:
@@ -116,35 +116,10 @@ function submitBugReportCommand(command, params, client) {
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// ===========================================================================
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// ===========================================================================
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function enterExitPropertyCommand(command, params, client) {
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function enterExitPropertyCommand(command, params, client) {
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//let closestBusinessEntrance = getClosestBusinessEntrance(getPlayerPosition(client), getPlayerDimension(client));
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//let closestBusinessExit = getClosestBusinessExit(getPlayerPosition(client), getPlayerDimension(client));
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//let closestHouseEntrance = getClosestHouseEntrance(getPlayerPosition(client), getPlayerDimension(client));
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//let closestHouseExit = getClosestHouseExit(getPlayerPosition(client), getPlayerDimension(client));
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let closestProperty = null;
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let closestProperty = null;
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let isEntrance = false;
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let isEntrance = false;
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let isBusiness = false;
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let isBusiness = false;
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//if(getDistance(getPlayerPosition(client), getBusinessData(closestBusinessEntrance).entrancePosition) <= getDistance(getPlayerPosition(client), getHouseData(closestHouseEntrance).entrancePosition)) {
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// closestEntrance = getBusinessData(closestBusinessEntrance);
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//} else {
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// closestEntrance = getHouseData(closestHouseEntrance);
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//}
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//if(getDistance(getPlayerPosition(client), getBusinessData(closestBusinessExit).exitPosition) <= getDistance(getPlayerPosition(client), getHouseData(closestHouseExit).exitPosition)) {
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// closestExit = getBusinessData(closestBusinessExit);
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//} else {
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// closestExit = getHouseData(closestHouseExit);
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//}
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//if(getDistance(getPlayerPosition(client), closestEntrance.entrancePosition) <= getDistance(getPlayerPosition(client), closestExit.exitPosition)) {
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// closestProperty = closestEntrance;
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// isEntrance = true;
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//} else {
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// closestProperty = closestExit;
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// isEntrance = false;
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//}
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if(!getPlayerData(client).currentPickup) {
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if(!getPlayerData(client).currentPickup) {
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return false;
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return false;
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}
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}
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@@ -468,12 +443,17 @@ function gpsCommand(command, params, client) {
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break;
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break;
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default: {
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default: {
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locationType = VRR_GPS_TYPE_BUSINESS;
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blipColour = "businessBlue";
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let itemTypeId = getItemTypeFromParams(params);
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let itemTypeId = getItemTypeFromParams(params);
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if(getItemTypeData(itemTypeId)) {
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if(getItemTypeData(itemTypeId) != false) {
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locationType = VRR_GPS_TYPE_BUSINESS;
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blipColour = "businessBlue";
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useType = getItemTypeData(itemTypeId).useType;
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useType = getItemTypeData(itemTypeId).useType;
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}
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} else {
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let gameLocationId = getGameLocationFromParams(params);
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if(gameLocationId != false) {
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position = getGameData().locations[getServerGame()][gameLocationId][1]
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}
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}
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}
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}
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}
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}
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@@ -494,8 +474,17 @@ function gpsCommand(command, params, client) {
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return false;
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return false;
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}
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}
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blinkGenericGPSBlipForPlayer(client, getColourByType(blipColour), 10);
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hideAllBlipsForPlayerGPS(client);
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blinkGenericGPSBlipForPlayer(client, getBusinessData(businessId).entrancePosition, getBusinessData(businessId).entranceBlipModel, getColourByType(blipColour), 10);
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messagePlayerSuccess(client, "Look for the blinking icon on your mini map");
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}
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}
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if(locationType == VRR_GPS_TYPE_GAMELOC) {
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hideAllBlipsForPlayerGPS(client);
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blinkGenericGPSBlipForPlayer(client, position, 0, getColourByType(blipColour), 10);
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messagePlayerSuccess(client, "Look for the blinking icon on your mini map");
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return true;
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}
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}
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}
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// ===========================================================================
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// ===========================================================================
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