Old util
This commit is contained in:
@@ -1588,17 +1588,6 @@ function isVehicleOwnedByJob(vehicle, jobId) {
|
|||||||
|
|
||||||
// ===========================================================================
|
// ===========================================================================
|
||||||
|
|
||||||
async function getPlayerNewVehicle(client) {
|
|
||||||
while (true) {
|
|
||||||
if (isPlayerInAnyVehicle(client)) {
|
|
||||||
return getPlayerVehicle(client);
|
|
||||||
}
|
|
||||||
await null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// ===========================================================================
|
|
||||||
|
|
||||||
function createNewDealershipVehicle(modelIndex, spawnPosition, spawnRotation, price, dealershipId, interior = 0, dimension = 0) {
|
function createNewDealershipVehicle(modelIndex, spawnPosition, spawnRotation, price, dealershipId, interior = 0, dimension = 0) {
|
||||||
let vehicle = createGameVehicle(modelIndex, spawnPosition, spawnRotation);
|
let vehicle = createGameVehicle(modelIndex, spawnPosition, spawnRotation);
|
||||||
if (!vehicle) {
|
if (!vehicle) {
|
||||||
|
|||||||
Reference in New Issue
Block a user