Have server manually set damage

This commit is contained in:
Vortrex
2021-12-13 20:45:21 -06:00
parent 6112a27b6f
commit 3b85f13b90

View File

@@ -678,6 +678,8 @@ function playerDamagedByPlayer(client, damagerEntityName, weaponId, pedPiece, he
break;
default:
getPlayerData(client).health = getPlayerData(client).health-(healthLoss*getPlayerData(client).incomingDamageMultiplier);
setPlayerHealth(client, getPlayerData(client).health);
break;
}
}