Testing stuff
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@@ -250,11 +250,12 @@ function processLabelRendering() {
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if(renderLabels && areWorldLabelsSupported()) {
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if(localPlayer != null) {
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if(!areServerElementsSupported()) {
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//for(let i in businessBlips) {
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//for(let i in businesses) {
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// if(pickups[i].getData("vrr.label.type") != null) {
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// if(getDistance(localPlayer.position, pickups[i].position) <= renderLabelDistance) {
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// natives.getScreenViewportId
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// natives.getGameViewportId
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// natives.getViewportPositionOfCoord
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} else {
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let pickups = getElementsByType(ELEMENT_PICKUP);
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