Add debug lines for event

This commit is contained in:
Vortrex
2022-09-09 02:12:04 -05:00
parent c6b6a4ad68
commit 3bd2cfbba2

View File

@@ -226,7 +226,7 @@ function onPedExitingVehicle(event, ped, vehicle) {
// ===========================================================================
function onResourceStart(event, resource) {
logToConsole(LOG_WARN, `[VRR.Event] Resource ${resource.name} started!`);
logToConsole(LOG_WARN | LOG_DEBUG, `[VRR.Event] Resource ${resource.name} started!`);
//if(resource != thisResource) {
// messageAdmins(`{MAINCOLOUR}Resource {ALTCOLOUR}${resource.name}{MAINCOLOUR} started!`);
@@ -236,7 +236,7 @@ function onResourceStart(event, resource) {
// ===========================================================================
function onResourceStop(event, resource) {
logToConsole(LOG_WARN, `[VRR.Event] Resource ${resource.name} stopped!`);
logToConsole(LOG_WARN | LOG_DEBUG, `[VRR.Event] Resource ${resource.name} stopped!`);
//if(resource != thisResource) {
// messageAdmins(`{MAINCOLOUR}Resource {ALTCOLOUR}${resource.name}{MAINCOLOUR} stopped!`);
@@ -253,6 +253,7 @@ function onResourceStop(event, resource) {
// ===========================================================================
function onPedEnteredSphere(event, ped, sphere) {
logToConsole(LOG_WARN | LOG_DEBUG, `[VRR.Event] Ped ${ped.id} entered sphere ${sphere.id}!`);
if (ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped);
@@ -268,6 +269,7 @@ function onPedEnteredSphere(event, ped, sphere) {
// ===========================================================================
function onPedExitedSphere(event, ped, sphere) {
logToConsole(LOG_WARN | LOG_DEBUG, `[VRR.Event] Ped ${ped.id} exited sphere ${sphere.id}!`);
//if (ped.isType(ELEMENT_PLAYER)) {
// let client = getClientFromPlayerElement(ped);
//}
@@ -276,6 +278,8 @@ function onPedExitedSphere(event, ped, sphere) {
// ===========================================================================
function onPedPickupPickedUp(event, ped, pickup) {
logToConsole(LOG_WARN | LOG_DEBUG, `[VRR.Event] Ped ${ped.id} picked up pickup ${pickup.id}!`);
if (ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped);
@@ -290,6 +294,8 @@ function onPedPickupPickedUp(event, ped, pickup) {
// ===========================================================================
function onPedWasted(event, ped, killerPed, weapon, pedPiece) {
logToConsole(LOG_WARN | LOG_DEBUG, `[VRR.Event] Ped ${ped.id} wasted by ped ${killerPed.id}!`);
if (ped.isType(ELEMENT_PLAYER)) {
let killerClient = null;
if (killerPed != null && killerPed.type == ELEMENT_PLAYER) {
@@ -302,6 +308,8 @@ function onPedWasted(event, ped, killerPed, weapon, pedPiece) {
// ===========================================================================
function onPlayerDeath(client, killer, weapon, pedPiece) {
logToConsole(LOG_WARN | LOG_DEBUG, `[VRR.Event] Player ${getPlayerDisplayForConsole(client)} died!`);
logToConsole(LOG_INFO, `${getPlayerDisplayForConsole(client)} died.`);
getPlayerData(client).pedState = AGRP_PEDSTATE_DEAD;
updatePlayerSpawnedState(client, false);
@@ -393,6 +401,8 @@ function onPlayerDeath(client, killer, weapon, pedPiece) {
// ===========================================================================
function onPedSpawn(ped) {
logToConsole(LOG_WARN | LOG_DEBUG, `[VRR.Event] Ped ${ped.id} spawned!`);
if (ped.type == ELEMENT_PLAYER) {
if (getGame() != AGRP_GAME_MAFIA_ONE && getGame() != AGRP_GAME_GTA_IV) {
//setTimeout(onPlayerSpawn, 250, ped);
@@ -404,6 +414,7 @@ function onPedSpawn(ped) {
// ===========================================================================
async function onPlayerSpawn(client) {
logToConsole(LOG_WARN | LOG_DEBUG, `[VRR.Event] Player ${getPlayerDisplayForConsole(client)} spawned!`);
//logToConsole(LOG_DEBUG, `[VRR.Event] Checking for ${getPlayerDisplayForConsole(client)}'s player ped`);
//if(getPlayerPed(client) == null) {
// logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)}'s player element not set yet. Rechecking ...`);
@@ -635,6 +646,8 @@ async function onPlayerSpawn(client) {
// ===========================================================================
function onPlayerCommand(event, client, command, params) {
logToConsole(LOG_WARN | LOG_DEBUG, `[VRR.Event] Player used command ${command}!`);
if (!doesCommandExist(command)) {
processPlayerCommand(command, params, client);
}
@@ -643,6 +656,8 @@ function onPlayerCommand(event, client, command, params) {
// ===========================================================================
function onPedExitedVehicle(event, ped, vehicle, seat) {
logToConsole(LOG_WARN | LOG_DEBUG, `[VRR.Event] Ped ${ped.id} exited vehicle ${vehicle.id} from seat ${seat}!`);
if (ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped);
if (client != null) {
@@ -672,6 +687,8 @@ function onPedExitedVehicle(event, ped, vehicle, seat) {
// ===========================================================================
function onPedEnteredVehicle(event, ped, vehicle, seat) {
logToConsole(LOG_WARN | LOG_DEBUG, `[VRR.Event] Ped ${ped.id} entered vehicle ${vehicle.id} in seat ${seat}!`);
if (ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped);
if (client != null) {
@@ -786,6 +803,8 @@ function onPedEnteredVehicle(event, ped, vehicle, seat) {
// ===========================================================================
function onPedEnteringVehicle(event, ped, vehicle, seat) {
logToConsole(LOG_WARN | LOG_DEBUG, `[VRR.Event] Ped ${ped.id} is entering vehicle ${vehicle.id} in seat ${seat}!`);
if (ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped);
if (client != null) {
@@ -797,6 +816,8 @@ function onPedEnteringVehicle(event, ped, vehicle, seat) {
// ===========================================================================
function onPedExitingVehicle(event, ped, vehicle, seat) {
logToConsole(LOG_WARN | LOG_DEBUG, `[VRR.Event] Ped ${ped.id} is exiting vehicle ${vehicle.id} in seat ${seat}!`);
if (ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped);
if (client != null) {