Feature checks

This commit is contained in:
Vortrex
2022-08-04 05:12:48 -05:00
parent 9b4ad628c8
commit 3d55e70657

View File

@@ -531,7 +531,7 @@ function selectCharacter(client, characterId = -1) {
} else if (getGame() == AGRP_GAME_MAFIA_ONE) {
//spawnPlayer(client, spawnPosition, spawnHeading, getGameConfig().skins[getGame()][skin][0]);
logToConsole(LOG_DEBUG, `[VRR.SubAccount] Spawning ${getPlayerDisplayForConsole(client)} as ${getGameConfig().skins[getGame()][skin][1]} (${getGameConfig().skins[getGame()][skin][0]})`);
spawnPlayer(client, getGameConfig().skins[getGame()][skin][0], spawnPosition, spawnHeading);
spawnPlayer(client, spawnPosition, spawnHeading, getGameConfig().skins[getGame()][skin][0]);
}
removePlayerKeyBind(client, getKeyIdFromParams("insert"));
@@ -713,10 +713,25 @@ function createDefaultSubAccountServerData(databaseId, thisServerSkin) {
function forcePlayerIntoSwitchCharacterScreen(client) {
getPlayerCurrentSubAccount(client).spawnPosition = getPlayerPosition(client);
getPlayerCurrentSubAccount(client).spawnHeading = getPlayerHeading(client);
getPlayerCurrentSubAccount(client).interior = getPlayerInterior(client);
getPlayerCurrentSubAccount(client).dimension = getPlayerDimension(client);
getPlayerCurrentSubAccount(client).health = getPlayerHealth(client);
getPlayerCurrentSubAccount(client).armour = getPlayerArmour(client);
if (isGameFeatureSupported("dimension")) {
getPlayerCurrentSubAccount(client).dimension = getPlayerDimension(client);
} else {
getPlayerCurrentSubAccount(client).dimension = 0;
}
if (isGameFeatureSupported("interior")) {
getPlayerCurrentSubAccount(client).interior = getPlayerInterior(client);
} else {
getPlayerCurrentSubAccount(client).interior = 0;
}
if (isGameFeatureSupported("armour")) {
getPlayerCurrentSubAccount(client).armour = getPlayerArmour(client);
} else {
getPlayerCurrentSubAccount(client).armour = 0;
}
logToConsole(client, `Saving ${getPlayerDisplayForConsole(client)}'s subaccount (${getCharacterFullName(client)} [${getPlayerData(client).currentSubAccount}/${getPlayerCurrentSubAccount(client).databaseId}] to database`)
saveSubAccountToDatabase(getPlayerCurrentSubAccount(client));