Change house init and load logs to info
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@@ -9,7 +9,7 @@
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// ===========================================================================
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function initHouseScript() {
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logToConsole(LOG_DEBUG, "[Asshat.House]: Initializing house script ...");
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logToConsole(LOG_INFO, "[Asshat.House]: Initializing house script ...");
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getServerData().houses = loadHousesFromDatabase();
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if(getServerConfig().createHousePickups) {
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@@ -21,14 +21,14 @@ function initHouseScript() {
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}
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setAllHouseIndexes();
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logToConsole(LOG_DEBUG, "[Asshat.House]: House script initialized successfully!");
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logToConsole(LOG_INFO, "[Asshat.House]: House script initialized successfully!");
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return true;
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}
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// ===========================================================================
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function loadHousesFromDatabase() {
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logToConsole(LOG_DEBUG, "[Asshat.House]: Loading houses from database ...");
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logToConsole(LOG_INFO, "[Asshat.House]: Loading houses from database ...");
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let tempHouses = [];
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let dbConnection = connectToDatabase();
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let dbAssoc;
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@@ -40,14 +40,14 @@ function loadHousesFromDatabase() {
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while(dbAssoc = fetchQueryAssoc(dbQuery)) {
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let tempHouseData = new serverClasses.houseData(dbAssoc);
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tempHouses.push(tempHouseData);
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logToConsole(LOG_DEBUG, `[Asshat.House]: House '${tempHouseData.description}' (ID ${tempHouseData.databaseId}) loaded!`);
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logToConsole(LOG_VERBOSE, `[Asshat.House]: House '${tempHouseData.description}' (ID ${tempHouseData.databaseId}) loaded!`);
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}
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}
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freeDatabaseQuery(dbQuery);
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}
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disconnectFromDatabase(dbConnection);
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}
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logToConsole(LOG_DEBUG, `[Asshat.House]: ${tempHouses.length} houses loaded from database successfully!`);
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logToConsole(LOG_INFO, `[Asshat.House]: ${tempHouses.length} houses loaded from database successfully!`);
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return tempHouses;
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}
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@@ -414,9 +414,11 @@ function getPlayerHouse(client) {
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// ===========================================================================
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function saveAllHousesToDatabase() {
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logToConsole(LOG_INFO, `[Asshat.House]: Saving all server houses to database ...`);
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for(let i in getServerData().houses) {
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saveHouseToDatabase(i);
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}
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logToConsole(LOG_INFO, `[Asshat.House]: Saving all server houses to database ...`);
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}
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// ===========================================================================
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@@ -424,12 +426,13 @@ function saveAllHousesToDatabase() {
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function saveHouseToDatabase(houseId) {
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let tempHouseData = getServerData().houses[houseId];
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logToConsole(LOG_DEBUG, `[Asshat.House]: Saving house '${tempHouseData.databaseId}' to database ...`);
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logToConsole(LOG_VERBOSE, `[Asshat.House]: Saving house '${tempHouseData.databaseId}' to database ...`);
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let dbConnection = connectToDatabase();
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if(dbConnection) {
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let safeHouseDescription = escapeDatabaseString(dbConnection, tempHouseData.description);
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if(tempHouseData.databaseId == 0) {
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let dbQueryString = `INSERT INTO house_main (house_server, house_description, house_owner_type, house_owner_id, house_locked, house_entrance_pos_x, house_entrance_pos_y, house_entrance_pos_z, house_entrance_rot_z, house_entrance_int, house_entrance_vw, house_exit_pos_x, house_exit_pos_y, house_exit_pos_z, house_exit_rot_z, house_exit_int, house_exit_vw, house_has_interior) VALUES (${getServerId()}, '${safeHouseDescription}', ${tempHouseData.ownerType}, ${tempHouseData.ownerId}, ${boolToInt(tempHouseData.locked)}, ${tempHouseData.entrancePosition.x}, ${tempHouseData.entrancePosition.y}, ${tempHouseData.entrancePosition.z}, ${tempHouseData.entranceRotation}, ${tempHouseData.entranceInterior}, ${tempHouseData.entranceDimension}, ${tempHouseData.exitPosition.x}, ${tempHouseData.exitPosition.y}, ${tempHouseData.exitPosition.z}, ${tempHouseData.exitRotation}, ${tempHouseData.exitInterior}, ${tempHouseData.exitDimension}, ${boolToInt(tempHouseData.hasInterior)})`;
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queryDatabase(dbConnection, dbQueryString);
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getServerData().houses[houseId].databaseId = getDatabaseInsertId(dbConnection);
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} else {
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@@ -459,7 +462,7 @@ function saveHouseToDatabase(houseId) {
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//dbQueryString = dbQueryString.trim();
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dbQueryString = dbQueryString.replace(/(?:\r\n|\r|\n|\t)/g, "");
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logToConsole(LOG_DEBUG, dbQueryString);
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let dbQuery = queryDatabase(dbConnection, dbQueryString);
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freeDatabaseQuery(dbQuery);
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disconnectFromDatabase(dbConnection);
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@@ -467,7 +470,7 @@ function saveHouseToDatabase(houseId) {
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disconnectFromDatabase(dbConnection);
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return true;
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}
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logToConsole(LOG_DEBUG, `[Asshat.House]: Saved house '${tempHouseData.description}' to database!`);
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logToConsole(LOG_VERBOSE, `[Asshat.House]: Saved house '${tempHouseData.description}' to database!`);
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return false;
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}
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