diff --git a/scripts/client/event.js b/scripts/client/event.js index b44e9ccb..8cfa7bfa 100644 --- a/scripts/client/event.js +++ b/scripts/client/event.js @@ -155,10 +155,10 @@ function onPedExitedVehicle(event, ped, vehicle, seat) { //logToConsole(LOG_DEBUG, `[VRR.Event] Local player exited vehicle`); //sendNetworkEventToServer("agrp.onPlayerExitVehicle", getVehicleForNetworkEvent(vehicle), seat); - //if (inVehicleSeat) { - // parkedVehiclePosition = false; - // parkedVehicleHeading = false; - //} + if (inVehicleSeat) { + parkedVehiclePosition = false; + parkedVehicleHeading = false; + } } // =========================================================================== @@ -167,15 +167,15 @@ function onPedEnteredVehicle(event, ped, vehicle, seat) { logToConsole(LOG_DEBUG, `[VRR.Event] Local player entered vehicle`); //sendNetworkEventToServer("agrp.onPlayerEnterVehicle", getVehicleForNetworkEvent(vehicle), seat); - //if (areServerElementsSupported()) { - //if(inVehicleSeat == 0) { - //setVehicleEngine(vehicle, false); - //if(!inVehicle.engine) { - // parkedVehiclePosition = inVehicle.position; - // parkedVehicleHeading = inVehicle.heading; - //} - //} - //} + if (areServerElementsSupported()) { + if (inVehicleSeat == 0) { + setVehicleEngine(vehicle.id, false); + if (!inVehicle.engine) { + parkedVehiclePosition = inVehicle.position; + parkedVehicleHeading = inVehicle.heading; + } + } + } } // =========================================================================== @@ -199,24 +199,15 @@ function onPedInflictDamage(event, damagedEntity, damagerEntity, weaponId, healt // =========================================================================== function onPedEnteredSphere(event, ped, sphere) { - if (!isNull(localPlayer) && !isNull(ped)) { - if (ped == localPlayer) { - logToConsole(LOG_DEBUG, `[VRR.Event] Local player entered sphere`); - if (sphere == jobRouteLocationSphere) { - enteredJobRouteSphere(); - } - } + if (sphere == jobRouteLocationSphere) { + enteredJobRouteSphere(); } } // =========================================================================== function onPedExitedSphere(event, ped, sphere) { - if (!isNull(localPlayer) && !isNull(ped)) { - if (ped == localPlayer) { - logToConsole(LOG_DEBUG, `[VRR.Event] Local player exited sphere`); - } - } + } // ===========================================================================