Add object quick funcs for runcode
This commit is contained in:
@@ -28,6 +28,14 @@ function p(params) {
|
|||||||
return getPlayerFromParams(params);
|
return getPlayerFromParams(params);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function o(params) {
|
||||||
|
return getElementsByType(ELEMENT_OBJECT)[params];
|
||||||
|
}
|
||||||
|
|
||||||
|
function io(params) {
|
||||||
|
return getItemData(params).object;
|
||||||
|
}
|
||||||
|
|
||||||
function pd(params) {
|
function pd(params) {
|
||||||
return getPlayerData(getPlayerFromParams(params));
|
return getPlayerData(getPlayerFromParams(params));
|
||||||
}
|
}
|
||||||
@@ -309,7 +317,7 @@ function restartGameModeCommand(command, params, client) {
|
|||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
function clientRunCodeFail(client, returnTo, code) {
|
function clientRunCodeFail(client, returnTo, code) {
|
||||||
let returnClient = getClients()[returnTo];
|
let returnClient = getClientFromIndex(returnTo);
|
||||||
if(!returnClient) {
|
if(!returnClient) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user