Store player blip
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@@ -244,6 +244,7 @@ class ClientData {
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this.incomingDamageMultiplier = 1;
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this.incomingDamageMultiplier = 1;
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this.weaponDamageEvent = VRR_WEAPON_DAMAGE_EVENT_NORMAL;
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this.weaponDamageEvent = VRR_WEAPON_DAMAGE_EVENT_NORMAL;
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// Animation
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this.currentAnimation = -1;
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this.currentAnimation = -1;
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this.currentAnimationPositionOffset = false;
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this.currentAnimationPositionOffset = false;
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this.currentAnimationPositionReturnTo = false;
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this.currentAnimationPositionReturnTo = false;
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@@ -252,16 +253,13 @@ class ClientData {
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this.passwordResetState = VRR_RESETPASS_STATE_NONE;
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this.passwordResetState = VRR_RESETPASS_STATE_NONE;
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this.passwordResetCode = "";
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this.passwordResetCode = "";
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this.lastJobVehicle = null;
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this.lastJobVehicle = null;
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this.health = 100;
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this.health = 100;
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this.locale = 0;
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this.locale = 0;
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this.enteringVehicle = null;
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this.enteringVehicle = null;
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this.customDisconnectReason = "";
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this.customDisconnectReason = "";
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this.interiorCutscene = -1;
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this.interiorCutscene = -1;
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this.playerBlip = null;
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}
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}
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};
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};
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