Replace AG references with server name str replace
This commit is contained in:
@@ -10,11 +10,11 @@
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"useTLS":"true"
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"useTLS":"true"
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},
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},
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"bodyContent": {
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"bodyContent": {
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"confirmEmail": "Welcome to Asshat Gaming Roleplay for GTA Connected!\nPlease confirm your email by using the command /verifyemail in-game.\n\nYour verification code is: {VERIFICATIONCODE}",
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"confirmEmail": "Welcome to {SERVERNAME}!\nPlease confirm your email by using the command /verifyemail in-game.\n\nYour verification code is: {VERIFICATIONCODE}",
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"emailConfirmed": "Your email has been confirmed on Asshat Gaming Roleplay for GTA Connected!\nYou may now use this email to reset your password, require two-factor authentication on login, receive offline notifications, and more!",
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"emailConfirmed": "Your email has been confirmed on {SERVERNAME}!\nYou may now use this email to reset your password, require two-factor authentication on login, receive offline notifications, and more!",
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"twoFactorAuthentication": "Please enter the following code to continue on Asshat Gaming's roleplay server for {GAMENAME}: {2FACODE}",
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"twoFactorAuthentication": "Please enter the following code to continue on {SERVERNAME} for {GAMENAME}: {2FACODE}",
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"accountAuthSuccessAlert": "You or someone else has successfully logged in to your account on the Asshat Gaming roleplay server for {GAMENAME}.\nIP Address: {IPADDRESS}\nLocation: {LOCATION}\nTimestamp: {TIMESTAMP}",
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"accountAuthSuccessAlert": "You or someone else has successfully logged in to your account on {SERVERNAME} for {GAMENAME}.\nIP Address: {IPADDRESS}\nLocation: {LOCATION}\nTimestamp: {TIMESTAMP}",
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"accountAuthFailAlert": "You or someone else has failed to login to your account on the Asshat Gaming roleplay server for {GAMENAME}.\nIP Address: {IPADDRESS}\nLocation: {LOCATION}\nTimestamp: {TIMESTAMP}",
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"accountAuthFailAlert": "You or someone else has failed to login to your account on {SERVERNAME} for {GAMENAME}.\nIP Address: {IPADDRESS}\nLocation: {LOCATION}\nTimestamp: {TIMESTAMP}",
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"offlineMessageAlert": "You have received a private message on the Asshat Gaming roleplay server for {GAMENAME}. You are receiving this notification because you enabled message notifications via email when you're not connected to the server.\nFrom: {FROMNAME}\nTimestamp: {TIMESTAMP}\nMessage: {MESSAGE}"
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"offlineMessageAlert": "You have received a private message on {SERVERNAME} for {GAMENAME}. You are receiving this notification because you enabled message notifications via email when you're not connected to the server.\nFrom: {FROMNAME}\nTimestamp: {TIMESTAMP}\nMessage: {MESSAGE}"
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}
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}
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}
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}
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@@ -80,7 +80,7 @@ function toggleAccountGUICommand(command, params, client) {
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showPlayerLoginGUI(client);
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showPlayerLoginGUI(client);
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login GUI`);
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login GUI`);
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} else {
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} else {
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messagePlayerNormal(client, `👋 Welcome back to Asshat Gaming RP, ${getPlayerName(client)}! Please /login to continue.`, getColourByName("softGreen"));
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messagePlayerNormal(client, `👋 Welcome back to ${getServerName()}, ${getPlayerName(client)}! Please /login to continue.`, getColourByName("softGreen"));
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login message (GUI disabled)`);
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login message (GUI disabled)`);
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}
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}
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} else {
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} else {
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@@ -88,7 +88,7 @@ function toggleAccountGUICommand(command, params, client) {
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showPlayerRegistrationGUI(client);
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showPlayerRegistrationGUI(client);
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the register GUI`);
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the register GUI`);
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} else {
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} else {
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messagePlayerNormal(client, `👋 Welcome to Asshat Gaming RP, ${getPlayerName(client)}! Please /register to continue.`, getColourByName("softGreen"));
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messagePlayerNormal(client, `👋 Welcome to ${getServerName()}, ${getPlayerName(client)}! Please /register to continue.`, getColourByName("softGreen"));
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the register message (GUI disabled)`);
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the register message (GUI disabled)`);
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}
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}
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}
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}
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@@ -802,7 +802,7 @@ function checkRegistration(client, password, confirmPassword = "", emailAddress
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messagePlayerAlert(client, "Your account could not be created!");
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messagePlayerAlert(client, "Your account could not be created!");
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}
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}
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messagePlayerAlert(client, "Asshat Gaming staff have been notified of the problem and will fix it shortly.");
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messagePlayerAlert(client, `${getServerName()} staff have been notified of the problem and will fix it shortly.`);
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return false;
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return false;
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}
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}
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@@ -267,7 +267,7 @@ function checkNewCharacter(client, firstName, lastName) {
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} else {
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} else {
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messagePlayerAlert(client, "Your character could not be created!");
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messagePlayerAlert(client, "Your character could not be created!");
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}
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}
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messagePlayerAlert(client, "Asshat Gaming staff have been notified of the problem and will fix it shortly.");
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messagePlayerAlert(client, `${getServerName()} staff have been notified of the problem and will fix it shortly.`);
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return false;
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return false;
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}
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}
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