Only set job vehicle colour if supported
This commit is contained in:
@@ -2514,8 +2514,10 @@ function startJobRoute(client, forceRoute = -1) {
|
||||
getPlayerData(client).jobRouteLocation = 0;
|
||||
getPlayerData(client).jobRouteVehicle = getPlayerVehicle(client);
|
||||
|
||||
getPlayerVehicle(client).colour1 = getJobRouteData(jobId, jobRoute).vehicleColour1;
|
||||
getPlayerVehicle(client).colour2 = getJobRouteData(jobId, jobRoute).vehicleColour2;
|
||||
if (isGameFeatureSupported("vehicleColour")) {
|
||||
getPlayerVehicle(client).colour1 = getJobRouteData(jobId, jobRoute).vehicleColour1;
|
||||
getPlayerVehicle(client).colour2 = getJobRouteData(jobId, jobRoute).vehicleColour2;
|
||||
}
|
||||
|
||||
messagePlayerNormal(client, replaceJobRouteStringsInMessage(getJobRouteData(jobId, jobRoute).startMessage, jobId, jobRoute));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user