Only set job vehicle colour if supported
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@@ -2514,8 +2514,10 @@ function startJobRoute(client, forceRoute = -1) {
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getPlayerData(client).jobRouteLocation = 0;
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getPlayerData(client).jobRouteLocation = 0;
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getPlayerData(client).jobRouteVehicle = getPlayerVehicle(client);
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getPlayerData(client).jobRouteVehicle = getPlayerVehicle(client);
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if (isGameFeatureSupported("vehicleColour")) {
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getPlayerVehicle(client).colour1 = getJobRouteData(jobId, jobRoute).vehicleColour1;
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getPlayerVehicle(client).colour1 = getJobRouteData(jobId, jobRoute).vehicleColour1;
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getPlayerVehicle(client).colour2 = getJobRouteData(jobId, jobRoute).vehicleColour2;
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getPlayerVehicle(client).colour2 = getJobRouteData(jobId, jobRoute).vehicleColour2;
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}
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messagePlayerNormal(client, replaceJobRouteStringsInMessage(getJobRouteData(jobId, jobRoute).startMessage, jobId, jobRoute));
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messagePlayerNormal(client, replaceJobRouteStringsInMessage(getJobRouteData(jobId, jobRoute).startMessage, jobId, jobRoute));
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