Fix some change pass GUI
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@@ -19,8 +19,8 @@ let passwordChange = {
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// ===========================================================================
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function initChangePasswordGUI() {
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logToConsole(LOG_DEBUG, `[VRR.GUI] Creating password change GUI ...`);
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passwordChange.window = mexui.window(game.width/2-130, game.height/2-125, 300, 250, 'Change Password', {
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logToConsole(LOG_DEBUG, `[VRR.GUI] Creating password change GUI ...`);
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passwordChange.window = mexui.window(game.width / 2 - 130, game.height / 2 - 125, 300, 250, 'Change Password', {
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main: {
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backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
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transitionTime: 500,
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@@ -36,17 +36,17 @@ function initChangePasswordGUI() {
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backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], windowTitleAlpha),
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}
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});
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passwordChange.window.titleBarIconSize = toVector2(0,0);
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passwordChange.window.titleBarIconSize = toVector2(0, 0);
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passwordChange.window.titleBarHeight = 0;
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passwordChange.window.titleBarShown = false;
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passwordChange.window.image(85, -10, 140, 140, mainLogoPath, {
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passwordChange.window.image(100, 20, 75, 75, mainLogoPath, {
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focused: {
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borderColour: toColour(0, 0, 0, 0),
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},
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});
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passwordChange.messageLabel = passwordChange.window.text(20, 75, 260, 20, 'Enter a new password', {
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passwordChange.messageLabel = passwordChange.window.text(20, 95, 260, 20, 'Enter a new password', {
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main: {
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textSize: 10.0,
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textAlign: 0.5,
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@@ -143,7 +143,7 @@ function showChangePasswordGUI(errorMessage) {
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mexui.focusedControl = passwordChange.passwordInput;
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guiSubmitKey = checkChangePassword;
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showLocaleChooserGUI(new Vec2(getScreenWidth()/2-(localeChooser.window.size.x/2), passwordChange.window.position.y+passwordChange.window.size.y+20));
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showLocaleChooserGUI(new Vec2(getScreenWidth() / 2 - (localeChooser.window.size.x / 2), passwordChange.window.position.y + passwordChange.window.size.y + 20));
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}
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// ===========================================================================
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