Check if veh data exists on entered
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@@ -143,6 +143,10 @@ async function playerEnteredVehicle(client) {
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await waitUntil(() => client.player.vehicle != null);
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let vehicle = client.player.vehicle;
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if(!getVehicleData(vehicle)) {
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return false;
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}
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console.log(`[Asshat.Event] ${getClientDisplayForConsole(client)} entered a ${getVehicleName(vehicle)} (ID: ${vehicle.getData("ag.dataSlot")}, Database ID: ${getVehicleData(vehicle).databaseId})`);
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getPlayerData(client).lastVehicle = vehicle;
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@@ -198,6 +202,10 @@ async function playerEnteredVehicle(client) {
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function playerExitedVehicle(client) {
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let vehicle = getPlayerData(client).lastVehicle;
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if(!getVehicleData(vehicle)) {
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return false;
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}
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console.log(`[Asshat.Event] ${getClientDisplayForConsole(client)} exited a ${getVehicleName(vehicle)} (ID: ${vehicle.getData("ag.dataSlot")}, Database ID: ${getVehicleData(vehicle).databaseId})`);
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if(isPlayerWorking(client)) {
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