MexUI stuff
This commit is contained in:
19
third-party/mexui/Core/Control/Slider.js
vendored
19
third-party/mexui/Core/Control/Slider.js
vendored
@@ -4,14 +4,14 @@ mexui.util.createControlConstructor('Slider', false, function(window, x, y, w, h
|
||||
text = text === undefined ? '' : text;
|
||||
minText = minText === undefined ? '' : minText;
|
||||
maxText = maxText === undefined ? '' : maxText;
|
||||
|
||||
|
||||
mexui.Component.Control.call(this, window, x, y, w, h, this.linkControlStyles('Slider', styles), callback);
|
||||
|
||||
|
||||
this.isVertical = isVertical;
|
||||
this.text = text;
|
||||
this.minText = minText;
|
||||
this.maxText = maxText;
|
||||
|
||||
|
||||
this.progress = 0.0;
|
||||
this.axisIndex = isVertical ? 1 : 0;
|
||||
this.innerBarSize = new Vec2(30, 25);
|
||||
@@ -57,7 +57,7 @@ mexui.Control.Slider.prototype.onMouseMove = function(e, offset)
|
||||
{
|
||||
if(!this.sliding)
|
||||
return false;
|
||||
|
||||
|
||||
this.progress += this.getProgressIncreaseByPixels(offset);
|
||||
this.clampProgress();
|
||||
e.used = true;
|
||||
@@ -68,21 +68,21 @@ mexui.Control.Slider.prototype.render = function()
|
||||
{
|
||||
var pos = this.getScreenPosition();
|
||||
var pos2 = new Vec2(pos.x, pos.y);
|
||||
|
||||
|
||||
mexui.native.drawRectangle(pos, this.size, this.getStyles('main'));
|
||||
mexui.native.drawRectangle(this.getInnerBarPosition(), this.innerBarSize, this.getStyles('innerBar'));
|
||||
|
||||
|
||||
pos.y += this.size.y;
|
||||
mexui.native.drawText(pos, this.size, this.minText, this.getStyles('minText'));
|
||||
|
||||
|
||||
var offset = (this.size.x - mexui.native.getTextWidth(this.text, this.getStyles('main'))) / 2;
|
||||
pos.x += offset;
|
||||
mexui.native.drawText(pos, this.size, this.text, this.getStyles('main'));
|
||||
pos.x -= offset;
|
||||
|
||||
|
||||
pos.x += this.size.x - mexui.native.getTextWidth(this.maxText, this.getStyles('maxText'));
|
||||
mexui.native.drawText(pos, this.size, this.maxText, this.getStyles('maxText'));
|
||||
|
||||
|
||||
if(this.isFocused())
|
||||
mexui.native.drawRectangleBorder(mexui.util.subtractVec2(pos2,new Vec2(2,2)), mexui.util.addVec2(this.size,new Vec2(3,3)), this.getStyles('focused'));
|
||||
};
|
||||
@@ -113,3 +113,4 @@ mexui.Control.Slider.prototype.clampProgress = function()
|
||||
else if(this.progress > 1.0)
|
||||
this.progress = 1.0;
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user