Fix radio msg not showing to nearby players
This commit is contained in:
@@ -26,25 +26,25 @@ function getPlayerActiveWalkieTalkieFrequency(client) {
|
||||
function walkieTalkieTransmit(radioFrequency, messageText, transmittingPlayer) {
|
||||
walkieTalkieOutgoingToNearbyPlayers(transmittingPlayer, messageText);
|
||||
|
||||
let clients = getServerData().items;
|
||||
for(let i in clients) {
|
||||
if(isPlayerSpawned(clients[i])) {
|
||||
if(!isSamePlayer(transmittingPlayer, clients[i])) {
|
||||
if(getPlayerActiveWalkieTalkieFrequency(clients[i]) == radioFrequency) {
|
||||
if(getItemData(getPlayerData(clients[i]).hotBarItems[getPlayerFirstItemSlotByUseType(clients[i], VRR_ITEM_USETYPE_WALKIETALKIE)]).enabled) {
|
||||
walkieTalkieIncomingToNearbyPlayers(clients[i], messageText);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//let clients = getServerData().items;
|
||||
//for(let i in clients) {
|
||||
// if(isPlayerSpawned(clients[i])) {
|
||||
// if(!isSamePlayer(transmittingPlayer, clients[i])) {
|
||||
// if(getPlayerActiveWalkieTalkieFrequency(clients[i]) == radioFrequency) {
|
||||
// if(getItemData(getPlayerData(clients[i]).hotBarItems[getPlayerFirstItemSlotByUseType(clients[i], VRR_ITEM_USETYPE_WALKIETALKIE)]).enabled) {
|
||||
// walkieTalkieIncomingToNearbyPlayers(clients[i], messageText);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
|
||||
let items = getServerData().items;
|
||||
for(let i in items) {
|
||||
if(items[i].enabled) {
|
||||
if(getItemTypeData(items[i].itemTypeIndex).useType == VRR_ITEM_USETYPE_WALKIETALKIE) {
|
||||
if(items[i].value == radioFrequency) {
|
||||
walkieTalkieIncomingToNearbyPlayers(null, messageText, items[i].position);
|
||||
walkieTalkieIncomingToNearbyPlayers(null, messageText, getItemPosition(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -63,7 +63,7 @@ function walkieTalkieOutgoingToNearbyPlayers(client, messageText) {
|
||||
// ===========================================================================
|
||||
|
||||
function walkieTalkieIncomingToNearbyPlayers(client, messageText, position = null) {
|
||||
let prefix = `${getInlineChatColourByName("lightGrey")}(Radio)`;
|
||||
let prefix = `${getInlineChatColourByName("lightGrey")}(Nearby radio)`;
|
||||
if(client != null) {
|
||||
prefix = `${getCharacterFullName(client)} ${getInlineChatColourByName("lightGrey")}(from radio)`;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user