From 50e744482b0923dcb73bdd50e19fb8d2451709f1 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Tue, 3 May 2022 12:07:56 -0500 Subject: [PATCH] Set veh lights after setting save to true --- scripts/server/vehicle.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/server/vehicle.js b/scripts/server/vehicle.js index 5ba513e6..96c116b3 100644 --- a/scripts/server/vehicle.js +++ b/scripts/server/vehicle.js @@ -306,8 +306,8 @@ function vehicleLightsCommand(command, params, client) { } getVehicleData(vehicle).lights = !getVehicleData(vehicle).lights; - setVehicleLightsState(vehicle, getVehicleData(vehicle).lights); getVehicleData(vehicle).needsSaved = true; + setVehicleLightsState(vehicle, getVehicleData(vehicle).lights); meActionToNearbyPlayers(client, `turned the ${getVehicleName(vehicle)}'s lights ${toLowerCase(getOnOffFromBool(getVehicleData(vehicle).lights))}`); }