Day/night cycle for Mafia
This commit is contained in:
@@ -125,6 +125,34 @@ function tenMinuteTimerFunction() {
|
||||
//showRandomTipToAllPlayers();
|
||||
//saveServerDataToDatabase();
|
||||
//checkInactiveVehicleRespawns();
|
||||
|
||||
if (getGame() == AGRP_GAME_MAFIA_ONE) {
|
||||
if (server.mapName == "FREERIDE") {
|
||||
if (isServerGoingToChangeMapsSoon(getServerConfig().hour, getServerConfig().minute)) {
|
||||
sendMapChangeWarningToPlayer(null, true);
|
||||
}
|
||||
|
||||
if (!isNightTime(getServerConfig().hour)) {
|
||||
getGameConfig().mainWorldScene[getGame()] = "FREERIDENOC";
|
||||
removeAllPlayersFromProperties();
|
||||
saveServerDataToDatabase();
|
||||
game.changeMap(getGameConfig().mainWorldScene[getGame()]);
|
||||
updateTimeRule();
|
||||
}
|
||||
} else {
|
||||
if (isServerGoingToChangeMapsSoon()) {
|
||||
sendMapChangeWarningToPlayer(null, true);
|
||||
}
|
||||
|
||||
if (!isNightTime(getServerConfig().hour)) {
|
||||
getGameConfig().mainWorldScene[getGame()] = "FREERIDE";
|
||||
removeAllPlayersFromProperties();
|
||||
saveServerDataToDatabase();
|
||||
game.changeMap(getGameConfig().mainWorldScene[getGame()]);
|
||||
updateTimeRule();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -202,26 +230,43 @@ function updatePings() {
|
||||
// ===========================================================================
|
||||
|
||||
function checkServerGameTime() {
|
||||
if (isGameFeatureSupported("time")) {
|
||||
return false;
|
||||
//logToConsole(LOG_DEBUG | LOG_WARN, "[AGRP.Timers] Checking server game time");
|
||||
|
||||
//if (isGameFeatureSupported("time")) {
|
||||
// return false;
|
||||
//}
|
||||
|
||||
if (!getServerConfig().useRealTime) {
|
||||
if (getServerConfig().minute >= 59) {
|
||||
getServerConfig().minute = 0;
|
||||
if (getServerConfig().hour >= 23) {
|
||||
getServerConfig().hour = 0;
|
||||
} else {
|
||||
getServerConfig().hour = getServerConfig().hour + 1;
|
||||
}
|
||||
} else {
|
||||
getServerConfig().minute = getServerConfig().minute + 1;
|
||||
}
|
||||
} else {
|
||||
let dateTime = getCurrentTimeStampWithTimeZone(getServerConfig().realTimeZone);
|
||||
getServerConfig().hour = dateTime.getHours();
|
||||
getServerConfig().minute = dateTime.getMinutes();
|
||||
}
|
||||
|
||||
//if(!getServerConfig().useRealTime) {
|
||||
//if (getServerConfig().minute >= 59) {
|
||||
// getServerConfig().minute = 0;
|
||||
// if (getServerConfig().hour >= 23) {
|
||||
// getServerConfig().hour = 0;
|
||||
// } else {
|
||||
// getServerConfig().hour = getServerConfig().hour + 1;
|
||||
// }
|
||||
//} else {
|
||||
// getServerConfig().minute = getServerConfig().minute + 1;
|
||||
//}
|
||||
//} else {
|
||||
// let dateTime = getCurrentTimeStampWithTimeZone(getServerConfig().realTimeZone);
|
||||
// getServerConfig().hour = dateTime.getHours();
|
||||
// getServerConfig().minute = dateTime.getMinutes();
|
||||
//}
|
||||
if (getGame() == AGRP_GAME_MAFIA_ONE) {
|
||||
if (isNightTime(getServerConfig().hour) && getGameConfig().mainWorldScene[getGame()] == "FREERIDE") {
|
||||
getGameConfig().mainWorldScene[getGame()] = "FREERIDENOC";
|
||||
game.changeMap(getGameConfig().mainWorldScene[getGame()]);
|
||||
} else if (!isNightTime(getServerConfig().hour) && getGameConfig().mainWorldScene[getGame()] == "FREERIDENOC") {
|
||||
getGameConfig().mainWorldScene[getGame()] = "FREERIDE";
|
||||
game.changeMap(getGameConfig().mainWorldScene[getGame()]);
|
||||
}
|
||||
}
|
||||
|
||||
if (isGameFeatureSupported("time")) {
|
||||
game.time.hour = getServerConfig().hour;
|
||||
game.time.minute = getServerConfig().minute;
|
||||
}
|
||||
|
||||
updateTimeRule();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user