From 51f25dc10e28c157db664bf4f959a33e44117579 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Wed, 28 Apr 2021 21:27:33 -0500 Subject: [PATCH] Fix police patrol route payout --- scripts/server/job/police.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/server/job/police.js b/scripts/server/job/police.js index b94c8cf3..8cead112 100644 --- a/scripts/server/job/police.js +++ b/scripts/server/job/police.js @@ -235,7 +235,7 @@ function playerArivedAtPolicePatrolPoint(client) { if(isLastStopOnPolicePatrolRoute(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute, getPlayerData(client).jobRouteStop)) { messagePlayerNormal(client, `You finished the ${getPatrolRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).name} patrol route! You earned $${getBusRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout*getServerData().inflationMultiplier}`, getColourByName("yellow")); messagePlayerNormal(client, `You can either continue driving the patrol route again, or use /stoproute to end your patrol.`, getColourByName("yellow")); - getPlayerCurrentSubAccount(client).cash += getPolicePatrolRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout*getServerData().inflationMultiplier; + givePlayerCash(client, getPolicePatrolRouteData(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute).payout*getServerData().inflationMultiplier); updatePlayerCash(client); getPlayerData(client).jobRouteVehicle = false; getPlayerData(client).jobRoute = 0;