Testing stuff for server config class
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@@ -19,7 +19,7 @@ function initClassScript() {
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/**
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/**
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* @class Representing data for server configuration
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* @class Representing data for server configuration
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*/
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*/
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class ServerData {
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class ServerConfigData {
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constructor(dbAssoc = false) {
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constructor(dbAssoc = false) {
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this.databaseId = 0;
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this.databaseId = 0;
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this.needsSaved = false;
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this.needsSaved = false;
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@@ -58,7 +58,6 @@ class ServerData {
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this.showLogo = true;
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this.showLogo = true;
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this.inflationMultiplier = 1;
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this.inflationMultiplier = 1;
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this.testerOnly = false;
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this.testerOnly = false;
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this.settings = 0;
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this.devServer = false;
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this.devServer = false;
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this.antiCheat = {
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this.antiCheat = {
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@@ -102,7 +101,6 @@ class ServerData {
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bank: dbAssoc["svr_newchar_bank"],
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bank: dbAssoc["svr_newchar_bank"],
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skin: dbAssoc["svr_newchar_skin"],
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skin: dbAssoc["svr_newchar_skin"],
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},
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},
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this.settings = toInteger(dbAssoc["svr_settings"]);
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this.connectCameraPosition = toVector3(dbAssoc["svr_connectcam_pos_x"], dbAssoc["svr_connectcam_pos_y"], dbAssoc["svr_connectcam_pos_z"]);
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this.connectCameraPosition = toVector3(dbAssoc["svr_connectcam_pos_x"], dbAssoc["svr_connectcam_pos_y"], dbAssoc["svr_connectcam_pos_z"]);
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this.connectCameraLookAt = toVector3(dbAssoc["svr_connectcam_lookat_x"], dbAssoc["svr_connectcam_lookat_y"], dbAssoc["svr_connectcam_lookat_z"]);
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this.connectCameraLookAt = toVector3(dbAssoc["svr_connectcam_lookat_x"], dbAssoc["svr_connectcam_lookat_y"], dbAssoc["svr_connectcam_lookat_z"]);
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@@ -111,6 +109,21 @@ class ServerData {
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this.minute = toInteger(dbAssoc["svr_start_time_min"]);
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this.minute = toInteger(dbAssoc["svr_start_time_min"]);
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this.minuteDuration = toInteger(dbAssoc["svr_time_min_duration"]);
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this.minuteDuration = toInteger(dbAssoc["svr_time_min_duration"]);
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this.weather = toInteger(dbAssoc["svr_start_weather"]);
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this.weather = toInteger(dbAssoc["svr_start_weather"]);
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//this.fallingSnow = intToBool(toInteger(dbAssoc["svr_start_snow_falling"]));
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//this.groundSnow = intToBool(toInteger(dbAssoc["svr_start_snow_ground"]));
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//this.useGUI = intToBool(toInteger(dbAssoc["svr_gui_enabled"]));
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//this.showLogo = intToBool(toInteger(dbAssoc["svr_logo_enabled"]));
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//this.testerOnly = intToBool(toInteger(dbAssoc["svr_tester_only"]));
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/*
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this.createJobPickups = intToBool(toInteger(dbAssoc["svr_job_pickups_enabled"]));
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this.createBusinessPickups = intToBool(toInteger(dbAssoc["svr_biz_pickups_enabled"]));
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this.createHousePickups = intToBool(toInteger(dbAssoc["svr_house_pickups_enabled"]));
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this.createJobBlips = intToBool(toInteger(dbAssoc["svr_job_blips_enabled"]));
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this.createBusinessBlips = intToBool(toInteger(dbAssoc["svr_biz_blips_enabled"]));
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this.createHouseBlips = intToBool(toInteger(dbAssoc["svr_house_blips_enabled"]));
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*/
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this.guiColourPrimary = [toInteger(dbAssoc["svr_gui_col1_r"]), toInteger(dbAssoc["svr_gui_col1_g"]), toInteger(dbAssoc["svr_gui_col1_b"])];
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this.guiColourPrimary = [toInteger(dbAssoc["svr_gui_col1_r"]), toInteger(dbAssoc["svr_gui_col1_g"]), toInteger(dbAssoc["svr_gui_col1_b"])];
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this.guiColourSecondary = [toInteger(dbAssoc["svr_gui_col2_r"]), toInteger(dbAssoc["svr_gui_col2_g"]), toInteger(dbAssoc["svr_gui_col2_b"])];
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this.guiColourSecondary = [toInteger(dbAssoc["svr_gui_col2_r"]), toInteger(dbAssoc["svr_gui_col2_g"]), toInteger(dbAssoc["svr_gui_col2_b"])];
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this.guiTextColourPrimary = [toInteger(dbAssoc["svr_gui_textcol1_r"]), toInteger(dbAssoc["svr_gui_textcol1_g"]), toInteger(dbAssoc["svr_gui_textcol1_b"])];
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this.guiTextColourPrimary = [toInteger(dbAssoc["svr_gui_textcol1_r"]), toInteger(dbAssoc["svr_gui_textcol1_g"]), toInteger(dbAssoc["svr_gui_textcol1_b"])];
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@@ -119,7 +132,9 @@ class ServerData {
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this.discordBotToken = intToBool(dbAssoc["svr_discord_bot_token"]);
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this.discordBotToken = intToBool(dbAssoc["svr_discord_bot_token"]);
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this.introMusicURL = dbAssoc["svr_intro_music"];
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this.introMusicURL = dbAssoc["svr_intro_music"];
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this.realTimeZone = dbAssoc["svr_time_realtime_timezone"];
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//this.useRealTime = intToBool(toInteger(dbAssoc["svr_real_time_enabled"]));
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//this.realTimeZone = dbAssoc["svr_real_time_timezone"];
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this.discord = {
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this.discord = {
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sendEvents: true,
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sendEvents: true,
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