Use server vehicles for in-range util
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@@ -1036,6 +1036,9 @@ function getClosestCivilian(position) {
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// ===========================================================================
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// ===========================================================================
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function getVehiclesInRange(position, range) {
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function getVehiclesInRange(position, range) {
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if(getGame() == VRR_GAME_GTA_IV) {
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return getServerData().vehicles.reduce((i, j) => (getDistance(position, i.syncPosition) <= getDistance(position, j.syncPosition)) ? i : j);
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}
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return getElementsByTypeInRange(ELEMENT_VEHICLE, position, range);
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return getElementsByTypeInRange(ELEMENT_VEHICLE, position, range);
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}
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}
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@@ -1233,6 +1236,16 @@ function getServerPort() {
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return server.port;
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return server.port;
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}
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}
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// ===========================================================================
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function serverBanIP(ip) {
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function serverBanIP(ip) {
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server.banIP(ip);
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server.banIP(ip);
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}
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}
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// ===========================================================================
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function setVehicleTrunkState(vehicle, trunkState) {
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sendNetworkEventToPlayer("vrr.veh.trunk", null, getVehicleForNetworkEvent(vehicle), trunkState);
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}
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// ===========================================================================
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