Documentation files

This commit is contained in:
Vortrex
2022-03-29 21:03:38 -05:00
parent 189828632f
commit 56924a15ca
16 changed files with 2568 additions and 0 deletions

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<?xml version="1.0" ?>
<Commands>
<Command Name="gamestats" Hash="3782704029" />
<Command Name="say" Hash="4241071205" />
<Command Name="exit" Hash="2483651598" />
<Command Name="quit" Hash="1135269781" />
<Command Name="clear" Hash="3853644038" />
<Command Name="connect" Hash="1959786783" />
<Command Name="reconnect" Hash="1240758083" />
<Command Name="console" Hash="906219446" />
<Command Name="cvar" Hash="2588334565" />
<Command Name="q" Hash="4110462503" />
<Command Name="disconnect" Hash="3820433" />
<Command Name="fpscounter" Hash="2973827809" />
<Command Name="dumpdoc" Hash="3404143852" />
<Command Name="chatscale" Hash="402639070" />
<Command Name="help" Hash="143088812" />
</Commands>

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<?xml version="1.0" ?>
<Defines>
<Define Name="KEYSTATE_UP" Value="0" />
<Define Name="KEYSTATE_DOWN" Value="1" />
<Define Name="KEYSTATE_BOTH" Value="2" />
<Define Name="SDL_SCANCODE_UNKNOWN" Value="0" />
<Define Name="SDL_SCANCODE_A" Value="4" />
<Define Name="SDL_SCANCODE_B" Value="5" />
<Define Name="SDL_SCANCODE_C" Value="6" />
<Define Name="SDL_SCANCODE_D" Value="7" />
<Define Name="SDL_SCANCODE_E" Value="8" />
<Define Name="SDL_SCANCODE_F" Value="9" />
<Define Name="SDL_SCANCODE_G" Value="10" />
<Define Name="SDL_SCANCODE_H" Value="11" />
<Define Name="SDL_SCANCODE_I" Value="12" />
<Define Name="SDL_SCANCODE_J" Value="13" />
<Define Name="SDL_SCANCODE_K" Value="14" />
<Define Name="SDL_SCANCODE_L" Value="15" />
<Define Name="SDL_SCANCODE_M" Value="16" />
<Define Name="SDL_SCANCODE_N" Value="17" />
<Define Name="SDL_SCANCODE_O" Value="18" />
<Define Name="SDL_SCANCODE_P" Value="19" />
<Define Name="SDL_SCANCODE_Q" Value="20" />
<Define Name="SDL_SCANCODE_R" Value="21" />
<Define Name="SDL_SCANCODE_S" Value="22" />
<Define Name="SDL_SCANCODE_T" Value="23" />
<Define Name="SDL_SCANCODE_U" Value="24" />
<Define Name="SDL_SCANCODE_V" Value="25" />
<Define Name="SDL_SCANCODE_W" Value="26" />
<Define Name="SDL_SCANCODE_X" Value="27" />
<Define Name="SDL_SCANCODE_Y" Value="28" />
<Define Name="SDL_SCANCODE_Z" Value="29" />
<Define Name="SDL_SCANCODE_1" Value="30" />
<Define Name="SDL_SCANCODE_2" Value="31" />
<Define Name="SDL_SCANCODE_3" Value="32" />
<Define Name="SDL_SCANCODE_4" Value="33" />
<Define Name="SDL_SCANCODE_5" Value="34" />
<Define Name="SDL_SCANCODE_6" Value="35" />
<Define Name="SDL_SCANCODE_7" Value="36" />
<Define Name="SDL_SCANCODE_8" Value="37" />
<Define Name="SDL_SCANCODE_9" Value="38" />
<Define Name="SDL_SCANCODE_0" Value="39" />
<Define Name="SDL_SCANCODE_RETURN" Value="40" />
<Define Name="SDL_SCANCODE_ESCAPE" Value="41" />
<Define Name="SDL_SCANCODE_BACKSPACE" Value="42" />
<Define Name="SDL_SCANCODE_TAB" Value="43" />
<Define Name="SDL_SCANCODE_SPACE" Value="44" />
<Define Name="SDL_SCANCODE_MINUS" Value="45" />
<Define Name="SDL_SCANCODE_EQUALS" Value="46" />
<Define Name="SDL_SCANCODE_LEFTBRACKET" Value="47" />
<Define Name="SDL_SCANCODE_RIGHTBRACKET" Value="48" />
<Define Name="SDL_SCANCODE_BACKSLASH" Value="49" />
<Define Name="SDL_SCANCODE_NONUSHASH" Value="50" />
<Define Name="SDL_SCANCODE_SEMICOLON" Value="51" />
<Define Name="SDL_SCANCODE_APOSTROPHE" Value="52" />
<Define Name="SDL_SCANCODE_GRAVE" Value="53" />
<Define Name="SDL_SCANCODE_COMMA" Value="54" />
<Define Name="SDL_SCANCODE_PERIOD" Value="55" />
<Define Name="SDL_SCANCODE_SLASH" Value="56" />
<Define Name="SDL_SCANCODE_CAPSLOCK" Value="57" />
<Define Name="SDL_SCANCODE_F1" Value="58" />
<Define Name="SDL_SCANCODE_F2" Value="59" />
<Define Name="SDL_SCANCODE_F3" Value="60" />
<Define Name="SDL_SCANCODE_F4" Value="61" />
<Define Name="SDL_SCANCODE_F5" Value="62" />
<Define Name="SDL_SCANCODE_F6" Value="63" />
<Define Name="SDL_SCANCODE_F7" Value="64" />
<Define Name="SDL_SCANCODE_F8" Value="65" />
<Define Name="SDL_SCANCODE_F9" Value="66" />
<Define Name="SDL_SCANCODE_F10" Value="67" />
<Define Name="SDL_SCANCODE_F11" Value="68" />
<Define Name="SDL_SCANCODE_F12" Value="69" />
<Define Name="SDL_SCANCODE_PRINTSCREEN" Value="70" />
<Define Name="SDL_SCANCODE_SCROLLLOCK" Value="71" />
<Define Name="SDL_SCANCODE_PAUSE" Value="72" />
<Define Name="SDL_SCANCODE_INSERT" Value="73" />
<Define Name="SDL_SCANCODE_HOME" Value="74" />
<Define Name="SDL_SCANCODE_PAGEUP" Value="75" />
<Define Name="SDL_SCANCODE_DELETE" Value="76" />
<Define Name="SDL_SCANCODE_END" Value="77" />
<Define Name="SDL_SCANCODE_PAGEDOWN" Value="78" />
<Define Name="SDL_SCANCODE_RIGHT" Value="79" />
<Define Name="SDL_SCANCODE_LEFT" Value="80" />
<Define Name="SDL_SCANCODE_DOWN" Value="81" />
<Define Name="SDL_SCANCODE_UP" Value="82" />
<Define Name="SDL_SCANCODE_NUMLOCKCLEAR" Value="83" />
<Define Name="SDL_SCANCODE_KP_DIVIDE" Value="84" />
<Define Name="SDL_SCANCODE_KP_MULTIPLY" Value="85" />
<Define Name="SDL_SCANCODE_KP_MINUS" Value="86" />
<Define Name="SDL_SCANCODE_KP_PLUS" Value="87" />
<Define Name="SDL_SCANCODE_KP_ENTER" Value="88" />
<Define Name="SDL_SCANCODE_KP_1" Value="89" />
<Define Name="SDL_SCANCODE_KP_2" Value="90" />
<Define Name="SDL_SCANCODE_KP_3" Value="91" />
<Define Name="SDL_SCANCODE_KP_4" Value="92" />
<Define Name="SDL_SCANCODE_KP_5" Value="93" />
<Define Name="SDL_SCANCODE_KP_6" Value="94" />
<Define Name="SDL_SCANCODE_KP_7" Value="95" />
<Define Name="SDL_SCANCODE_KP_8" Value="96" />
<Define Name="SDL_SCANCODE_KP_9" Value="97" />
<Define Name="SDL_SCANCODE_KP_0" Value="98" />
<Define Name="SDL_SCANCODE_KP_PERIOD" Value="99" />
<Define Name="SDL_SCANCODE_NONUSBACKSLASH" Value="100" />
<Define Name="SDL_SCANCODE_APPLICATION" Value="101" />
<Define Name="SDL_SCANCODE_POWER" Value="102" />
<Define Name="SDL_SCANCODE_KP_EQUALS" Value="103" />
<Define Name="SDL_SCANCODE_F13" Value="104" />
<Define Name="SDL_SCANCODE_F14" Value="105" />
<Define Name="SDL_SCANCODE_F15" Value="106" />
<Define Name="SDL_SCANCODE_F16" Value="107" />
<Define Name="SDL_SCANCODE_F17" Value="108" />
<Define Name="SDL_SCANCODE_F18" Value="109" />
<Define Name="SDL_SCANCODE_F19" Value="110" />
<Define Name="SDL_SCANCODE_F20" Value="111" />
<Define Name="SDL_SCANCODE_F21" Value="112" />
<Define Name="SDL_SCANCODE_F22" Value="113" />
<Define Name="SDL_SCANCODE_F23" Value="114" />
<Define Name="SDL_SCANCODE_F24" Value="115" />
<Define Name="SDL_SCANCODE_EXECUTE" Value="116" />
<Define Name="SDL_SCANCODE_HELP" Value="117" />
<Define Name="SDL_SCANCODE_MENU" Value="118" />
<Define Name="SDL_SCANCODE_SELECT" Value="119" />
<Define Name="SDL_SCANCODE_STOP" Value="120" />
<Define Name="SDL_SCANCODE_AGAIN" Value="121" />
<Define Name="SDL_SCANCODE_UNDO" Value="122" />
<Define Name="SDL_SCANCODE_CUT" Value="123" />
<Define Name="SDL_SCANCODE_COPY" Value="124" />
<Define Name="SDL_SCANCODE_PASTE" Value="125" />
<Define Name="SDL_SCANCODE_FIND" Value="126" />
<Define Name="SDL_SCANCODE_MUTE" Value="127" />
<Define Name="SDL_SCANCODE_VOLUMEUP" Value="128" />
<Define Name="SDL_SCANCODE_VOLUMEDOWN" Value="129" />
<Define Name="SDL_SCANCODE_KP_COMMA" Value="133" />
<Define Name="SDL_SCANCODE_KP_EQUALSAS400" Value="134" />
<Define Name="SDL_SCANCODE_INTERNATIONAL1" Value="135" />
<Define Name="SDL_SCANCODE_INTERNATIONAL2" Value="136" />
<Define Name="SDL_SCANCODE_INTERNATIONAL3" Value="137" />
<Define Name="SDL_SCANCODE_INTERNATIONAL4" Value="138" />
<Define Name="SDL_SCANCODE_INTERNATIONAL5" Value="139" />
<Define Name="SDL_SCANCODE_INTERNATIONAL6" Value="140" />
<Define Name="SDL_SCANCODE_INTERNATIONAL7" Value="141" />
<Define Name="SDL_SCANCODE_INTERNATIONAL8" Value="142" />
<Define Name="SDL_SCANCODE_INTERNATIONAL9" Value="143" />
<Define Name="SDL_SCANCODE_LANG1" Value="144" />
<Define Name="SDL_SCANCODE_LANG2" Value="145" />
<Define Name="SDL_SCANCODE_LANG3" Value="146" />
<Define Name="SDL_SCANCODE_LANG4" Value="147" />
<Define Name="SDL_SCANCODE_LANG5" Value="148" />
<Define Name="SDL_SCANCODE_LANG6" Value="149" />
<Define Name="SDL_SCANCODE_LANG7" Value="150" />
<Define Name="SDL_SCANCODE_LANG8" Value="151" />
<Define Name="SDL_SCANCODE_LANG9" Value="152" />
<Define Name="SDL_SCANCODE_ALTERASE" Value="153" />
<Define Name="SDL_SCANCODE_SYSREQ" Value="154" />
<Define Name="SDL_SCANCODE_CANCEL" Value="155" />
<Define Name="SDL_SCANCODE_CLEAR" Value="156" />
<Define Name="SDL_SCANCODE_PRIOR" Value="157" />
<Define Name="SDL_SCANCODE_RETURN2" Value="158" />
<Define Name="SDL_SCANCODE_SEPARATOR" Value="159" />
<Define Name="SDL_SCANCODE_OUT" Value="160" />
<Define Name="SDL_SCANCODE_OPER" Value="161" />
<Define Name="SDL_SCANCODE_CLEARAGAIN" Value="162" />
<Define Name="SDL_SCANCODE_CRSEL" Value="163" />
<Define Name="SDL_SCANCODE_EXSEL" Value="164" />
<Define Name="SDL_SCANCODE_KP_00" Value="176" />
<Define Name="SDL_SCANCODE_KP_000" Value="177" />
<Define Name="SDL_SCANCODE_THOUSANDSSEPARATOR" Value="178" />
<Define Name="SDL_SCANCODE_DECIMALSEPARATOR" Value="179" />
<Define Name="SDL_SCANCODE_CURRENCYUNIT" Value="180" />
<Define Name="SDL_SCANCODE_CURRENCYSUBUNIT" Value="181" />
<Define Name="SDL_SCANCODE_KP_LEFTPAREN" Value="182" />
<Define Name="SDL_SCANCODE_KP_RIGHTPAREN" Value="183" />
<Define Name="SDL_SCANCODE_KP_LEFTBRACE" Value="184" />
<Define Name="SDL_SCANCODE_KP_RIGHTBRACE" Value="185" />
<Define Name="SDL_SCANCODE_KP_TAB" Value="186" />
<Define Name="SDL_SCANCODE_KP_BACKSPACE" Value="187" />
<Define Name="SDL_SCANCODE_KP_A" Value="188" />
<Define Name="SDL_SCANCODE_KP_B" Value="189" />
<Define Name="SDL_SCANCODE_KP_C" Value="190" />
<Define Name="SDL_SCANCODE_KP_D" Value="191" />
<Define Name="SDL_SCANCODE_KP_E" Value="192" />
<Define Name="SDL_SCANCODE_KP_F" Value="193" />
<Define Name="SDL_SCANCODE_KP_XOR" Value="194" />
<Define Name="SDL_SCANCODE_KP_POWER" Value="195" />
<Define Name="SDL_SCANCODE_KP_PERCENT" Value="196" />
<Define Name="SDL_SCANCODE_KP_LESS" Value="197" />
<Define Name="SDL_SCANCODE_KP_GREATER" Value="198" />
<Define Name="SDL_SCANCODE_KP_AMPERSAND" Value="199" />
<Define Name="SDL_SCANCODE_KP_DBLAMPERSAND" Value="200" />
<Define Name="SDL_SCANCODE_KP_VERTICALBAR" Value="201" />
<Define Name="SDL_SCANCODE_KP_DBLVERTICALBAR" Value="202" />
<Define Name="SDL_SCANCODE_KP_COLON" Value="203" />
<Define Name="SDL_SCANCODE_KP_HASH" Value="204" />
<Define Name="SDL_SCANCODE_KP_SPACE" Value="205" />
<Define Name="SDL_SCANCODE_KP_AT" Value="206" />
<Define Name="SDL_SCANCODE_KP_EXCLAM" Value="207" />
<Define Name="SDL_SCANCODE_KP_MEMSTORE" Value="208" />
<Define Name="SDL_SCANCODE_KP_MEMRECALL" Value="209" />
<Define Name="SDL_SCANCODE_KP_MEMCLEAR" Value="210" />
<Define Name="SDL_SCANCODE_KP_MEMADD" Value="211" />
<Define Name="SDL_SCANCODE_KP_MEMSUBTRACT" Value="212" />
<Define Name="SDL_SCANCODE_KP_MEMMULTIPLY" Value="213" />
<Define Name="SDL_SCANCODE_KP_MEMDIVIDE" Value="214" />
<Define Name="SDL_SCANCODE_KP_PLUSMINUS" Value="215" />
<Define Name="SDL_SCANCODE_KP_CLEAR" Value="216" />
<Define Name="SDL_SCANCODE_KP_CLEARENTRY" Value="217" />
<Define Name="SDL_SCANCODE_KP_BINARY" Value="218" />
<Define Name="SDL_SCANCODE_KP_OCTAL" Value="219" />
<Define Name="SDL_SCANCODE_KP_DECIMAL" Value="220" />
<Define Name="SDL_SCANCODE_KP_HEXADECIMAL" Value="221" />
<Define Name="SDL_SCANCODE_LCTRL" Value="224" />
<Define Name="SDL_SCANCODE_LSHIFT" Value="225" />
<Define Name="SDL_SCANCODE_LALT" Value="226" />
<Define Name="SDL_SCANCODE_LGUI" Value="227" />
<Define Name="SDL_SCANCODE_RCTRL" Value="228" />
<Define Name="SDL_SCANCODE_RSHIFT" Value="229" />
<Define Name="SDL_SCANCODE_RALT" Value="230" />
<Define Name="SDL_SCANCODE_RGUI" Value="231" />
<Define Name="SDL_SCANCODE_MODE" Value="257" />
<Define Name="SDL_SCANCODE_AUDIONEXT" Value="258" />
<Define Name="SDL_SCANCODE_AUDIOPREV" Value="259" />
<Define Name="SDL_SCANCODE_AUDIOSTOP" Value="260" />
<Define Name="SDL_SCANCODE_AUDIOPLAY" Value="261" />
<Define Name="SDL_SCANCODE_AUDIOMUTE" Value="262" />
<Define Name="SDL_SCANCODE_MEDIASELECT" Value="263" />
<Define Name="SDL_SCANCODE_WWW" Value="264" />
<Define Name="SDL_SCANCODE_MAIL" Value="265" />
<Define Name="SDL_SCANCODE_CALCULATOR" Value="266" />
<Define Name="SDL_SCANCODE_COMPUTER" Value="267" />
<Define Name="SDL_SCANCODE_AC_SEARCH" Value="268" />
<Define Name="SDL_SCANCODE_AC_HOME" Value="269" />
<Define Name="SDL_SCANCODE_AC_BACK" Value="270" />
<Define Name="SDL_SCANCODE_AC_FORWARD" Value="271" />
<Define Name="SDL_SCANCODE_AC_STOP" Value="272" />
<Define Name="SDL_SCANCODE_AC_REFRESH" Value="273" />
<Define Name="SDL_SCANCODE_AC_BOOKMARKS" Value="274" />
<Define Name="SDL_SCANCODE_BRIGHTNESSDOWN" Value="275" />
<Define Name="SDL_SCANCODE_BRIGHTNESSUP" Value="276" />
<Define Name="SDL_SCANCODE_DISPLAYSWITCH" Value="277" />
<Define Name="SDL_SCANCODE_KBDILLUMTOGGLE" Value="278" />
<Define Name="SDL_SCANCODE_KBDILLUMDOWN" Value="279" />
<Define Name="SDL_SCANCODE_KBDILLUMUP" Value="280" />
<Define Name="SDL_SCANCODE_EJECT" Value="281" />
<Define Name="SDL_SCANCODE_SLEEP" Value="282" />
<Define Name="SDL_SCANCODE_APP1" Value="283" />
<Define Name="SDL_SCANCODE_APP2" Value="284" />
<Define Name="SDL_SCANCODE_AUDIOREWIND" Value="285" />
<Define Name="SDL_SCANCODE_AUDIOFASTFORWARD" Value="286" />
<Define Name="SDL_NUM_SCANCODES" Value="512" />
<Define Name="SDLK_UNKNOWN" Value="0" />
<Define Name="SDLK_RETURN" Value="13" />
<Define Name="SDLK_ESCAPE" Value="27" />
<Define Name="SDLK_BACKSPACE" Value="8" />
<Define Name="SDLK_TAB" Value="9" />
<Define Name="SDLK_SPACE" Value="32" />
<Define Name="SDLK_EXCLAIM" Value="33" />
<Define Name="SDLK_QUOTEDBL" Value="34" />
<Define Name="SDLK_HASH" Value="35" />
<Define Name="SDLK_PERCENT" Value="37" />
<Define Name="SDLK_DOLLAR" Value="36" />
<Define Name="SDLK_AMPERSAND" Value="38" />
<Define Name="SDLK_QUOTE" Value="39" />
<Define Name="SDLK_LEFTPAREN" Value="40" />
<Define Name="SDLK_RIGHTPAREN" Value="41" />
<Define Name="SDLK_ASTERISK" Value="42" />
<Define Name="SDLK_PLUS" Value="43" />
<Define Name="SDLK_COMMA" Value="44" />
<Define Name="SDLK_MINUS" Value="45" />
<Define Name="SDLK_PERIOD" Value="46" />
<Define Name="SDLK_SLASH" Value="47" />
<Define Name="SDLK_0" Value="48" />
<Define Name="SDLK_1" Value="49" />
<Define Name="SDLK_2" Value="50" />
<Define Name="SDLK_3" Value="51" />
<Define Name="SDLK_4" Value="52" />
<Define Name="SDLK_5" Value="53" />
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<Define Name="SDLK_9" Value="57" />
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<Define Name="SDLK_LESS" Value="60" />
<Define Name="SDLK_EQUALS" Value="61" />
<Define Name="SDLK_GREATER" Value="62" />
<Define Name="SDLK_QUESTION" Value="63" />
<Define Name="SDLK_AT" Value="64" />
<Define Name="SDLK_LEFTBRACKET" Value="91" />
<Define Name="SDLK_BACKSLASH" Value="92" />
<Define Name="SDLK_RIGHTBRACKET" Value="93" />
<Define Name="SDLK_CARET" Value="94" />
<Define Name="SDLK_UNDERSCORE" Value="95" />
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<Define Name="SDLK_c" Value="99" />
<Define Name="SDLK_d" Value="100" />
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<Define Name="SDLK_w" Value="119" />
<Define Name="SDLK_x" Value="120" />
<Define Name="SDLK_y" Value="121" />
<Define Name="SDLK_z" Value="122" />
<Define Name="SDLK_CAPSLOCK" Value="1073741881" />
<Define Name="SDLK_F1" Value="1073741882" />
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<Define Name="SDLK_F3" Value="1073741884" />
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<Define Name="SDLK_F7" Value="1073741888" />
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<Define Name="SDLK_SCROLLLOCK" Value="1073741895" />
<Define Name="SDLK_PAUSE" Value="1073741896" />
<Define Name="SDLK_INSERT" Value="1073741897" />
<Define Name="SDLK_HOME" Value="1073741898" />
<Define Name="SDLK_PAGEUP" Value="1073741899" />
<Define Name="SDLK_DELETE" Value="127" />
<Define Name="SDLK_END" Value="1073741901" />
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<Define Name="SDLK_RIGHT" Value="1073741903" />
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<Define Name="SDLK_NUMLOCKCLEAR" Value="1073741907" />
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<Define Name="SDLK_KP_MULTIPLY" Value="1073741909" />
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<Define Name="SDLK_KP_PLUS" Value="1073741911" />
<Define Name="SDLK_KP_ENTER" Value="1073741912" />
<Define Name="SDLK_KP_1" Value="1073741913" />
<Define Name="SDLK_KP_2" Value="1073741914" />
<Define Name="SDLK_KP_3" Value="1073741915" />
<Define Name="SDLK_KP_4" Value="1073741916" />
<Define Name="SDLK_KP_5" Value="1073741917" />
<Define Name="SDLK_KP_6" Value="1073741918" />
<Define Name="SDLK_KP_7" Value="1073741919" />
<Define Name="SDLK_KP_8" Value="1073741920" />
<Define Name="SDLK_KP_9" Value="1073741921" />
<Define Name="SDLK_KP_0" Value="1073741922" />
<Define Name="SDLK_KP_PERIOD" Value="1073741923" />
<Define Name="SDLK_APPLICATION" Value="1073741925" />
<Define Name="SDLK_POWER" Value="1073741926" />
<Define Name="SDLK_KP_EQUALS" Value="1073741927" />
<Define Name="SDLK_F13" Value="1073741928" />
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<Define Name="SDLK_F16" Value="1073741931" />
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<Define Name="SDLK_SELECT" Value="1073741943" />
<Define Name="SDLK_STOP" Value="1073741944" />
<Define Name="SDLK_AGAIN" Value="1073741945" />
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<Define Name="SDLK_VOLUMEUP" Value="1073741952" />
<Define Name="SDLK_VOLUMEDOWN" Value="1073741953" />
<Define Name="SDLK_KP_COMMA" Value="1073741957" />
<Define Name="SDLK_KP_EQUALSAS400" Value="1073741958" />
<Define Name="SDLK_ALTERASE" Value="1073741977" />
<Define Name="SDLK_SYSREQ" Value="1073741978" />
<Define Name="SDLK_CANCEL" Value="1073741979" />
<Define Name="SDLK_CLEAR" Value="1073741980" />
<Define Name="SDLK_PRIOR" Value="1073741981" />
<Define Name="SDLK_RETURN2" Value="1073741982" />
<Define Name="SDLK_SEPARATOR" Value="1073741983" />
<Define Name="SDLK_OUT" Value="1073741984" />
<Define Name="SDLK_OPER" Value="1073741985" />
<Define Name="SDLK_CLEARAGAIN" Value="1073741986" />
<Define Name="SDLK_CRSEL" Value="1073741987" />
<Define Name="SDLK_EXSEL" Value="1073741988" />
<Define Name="SDLK_KP_00" Value="1073742000" />
<Define Name="SDLK_KP_000" Value="1073742001" />
<Define Name="SDLK_THOUSANDSSEPARATOR" Value="1073742002" />
<Define Name="SDLK_DECIMALSEPARATOR" Value="1073742003" />
<Define Name="SDLK_CURRENCYUNIT" Value="1073742004" />
<Define Name="SDLK_CURRENCYSUBUNIT" Value="1073742005" />
<Define Name="SDLK_KP_LEFTPAREN" Value="1073742006" />
<Define Name="SDLK_KP_RIGHTPAREN" Value="1073742007" />
<Define Name="SDLK_KP_LEFTBRACE" Value="1073742008" />
<Define Name="SDLK_KP_RIGHTBRACE" Value="1073742009" />
<Define Name="SDLK_KP_TAB" Value="1073742010" />
<Define Name="SDLK_KP_BACKSPACE" Value="1073742011" />
<Define Name="SDLK_KP_A" Value="1073742012" />
<Define Name="SDLK_KP_B" Value="1073742013" />
<Define Name="SDLK_KP_C" Value="1073742014" />
<Define Name="SDLK_KP_D" Value="1073742015" />
<Define Name="SDLK_KP_E" Value="1073742016" />
<Define Name="SDLK_KP_F" Value="1073742017" />
<Define Name="SDLK_KP_XOR" Value="1073742018" />
<Define Name="SDLK_KP_POWER" Value="1073742019" />
<Define Name="SDLK_KP_PERCENT" Value="1073742020" />
<Define Name="SDLK_KP_LESS" Value="1073742021" />
<Define Name="SDLK_KP_GREATER" Value="1073742022" />
<Define Name="SDLK_KP_AMPERSAND" Value="1073742023" />
<Define Name="SDLK_KP_DBLAMPERSAND" Value="1073742024" />
<Define Name="SDLK_KP_VERTICALBAR" Value="1073742025" />
<Define Name="SDLK_KP_DBLVERTICALBAR" Value="1073742026" />
<Define Name="SDLK_KP_COLON" Value="1073742027" />
<Define Name="SDLK_KP_HASH" Value="1073742028" />
<Define Name="SDLK_KP_SPACE" Value="1073742029" />
<Define Name="SDLK_KP_AT" Value="1073742030" />
<Define Name="SDLK_KP_EXCLAM" Value="1073742031" />
<Define Name="SDLK_KP_MEMSTORE" Value="1073742032" />
<Define Name="SDLK_KP_MEMRECALL" Value="1073742033" />
<Define Name="SDLK_KP_MEMCLEAR" Value="1073742034" />
<Define Name="SDLK_KP_MEMADD" Value="1073742035" />
<Define Name="SDLK_KP_MEMSUBTRACT" Value="1073742036" />
<Define Name="SDLK_KP_MEMMULTIPLY" Value="1073742037" />
<Define Name="SDLK_KP_MEMDIVIDE" Value="1073742038" />
<Define Name="SDLK_KP_PLUSMINUS" Value="1073742039" />
<Define Name="SDLK_KP_CLEAR" Value="1073742040" />
<Define Name="SDLK_KP_CLEARENTRY" Value="1073742041" />
<Define Name="SDLK_KP_BINARY" Value="1073742042" />
<Define Name="SDLK_KP_OCTAL" Value="1073742043" />
<Define Name="SDLK_KP_DECIMAL" Value="1073742044" />
<Define Name="SDLK_KP_HEXADECIMAL" Value="1073742045" />
<Define Name="SDLK_LCTRL" Value="1073742048" />
<Define Name="SDLK_LSHIFT" Value="1073742049" />
<Define Name="SDLK_LALT" Value="1073742050" />
<Define Name="SDLK_LGUI" Value="1073742051" />
<Define Name="SDLK_RCTRL" Value="1073742052" />
<Define Name="SDLK_RSHIFT" Value="1073742053" />
<Define Name="SDLK_RALT" Value="1073742054" />
<Define Name="SDLK_RGUI" Value="1073742055" />
<Define Name="SDLK_MODE" Value="1073742081" />
<Define Name="SDLK_AUDIONEXT" Value="1073742082" />
<Define Name="SDLK_AUDIOPREV" Value="1073742083" />
<Define Name="SDLK_AUDIOSTOP" Value="1073742084" />
<Define Name="SDLK_AUDIOPLAY" Value="1073742085" />
<Define Name="SDLK_AUDIOMUTE" Value="1073742086" />
<Define Name="SDLK_MEDIASELECT" Value="1073742087" />
<Define Name="SDLK_WWW" Value="1073742088" />
<Define Name="SDLK_MAIL" Value="1073742089" />
<Define Name="SDLK_CALCULATOR" Value="1073742090" />
<Define Name="SDLK_COMPUTER" Value="1073742091" />
<Define Name="SDLK_AC_SEARCH" Value="1073742092" />
<Define Name="SDLK_AC_HOME" Value="1073742093" />
<Define Name="SDLK_AC_BACK" Value="1073742094" />
<Define Name="SDLK_AC_FORWARD" Value="1073742095" />
<Define Name="SDLK_AC_STOP" Value="1073742096" />
<Define Name="SDLK_AC_REFRESH" Value="1073742097" />
<Define Name="SDLK_AC_BOOKMARKS" Value="1073742098" />
<Define Name="SDLK_BRIGHTNESSDOWN" Value="1073742099" />
<Define Name="SDLK_BRIGHTNESSUP" Value="1073742100" />
<Define Name="SDLK_DISPLAYSWITCH" Value="1073742101" />
<Define Name="SDLK_KBDILLUMTOGGLE" Value="1073742102" />
<Define Name="SDLK_KBDILLUMDOWN" Value="1073742103" />
<Define Name="SDLK_KBDILLUMUP" Value="1073742104" />
<Define Name="SDLK_EJECT" Value="1073742105" />
<Define Name="SDLK_SLEEP" Value="1073742106" />
<Define Name="KMOD_NONE" Value="0" />
<Define Name="KMOD_LSHIFT" Value="1" />
<Define Name="KMOD_RSHIFT" Value="2" />
<Define Name="KMOD_LCTRL" Value="64" />
<Define Name="KMOD_RCTRL" Value="128" />
<Define Name="KMOD_LALT" Value="256" />
<Define Name="KMOD_RALT" Value="512" />
<Define Name="KMOD_LGUI" Value="1024" />
<Define Name="KMOD_RGUI" Value="2048" />
<Define Name="KMOD_NUM" Value="4096" />
<Define Name="KMOD_CAPS" Value="8192" />
<Define Name="KMOD_MODE" Value="16384" />
<Define Name="KMOD_RESERVED" Value="32768" />
<Define Name="KMOD_CTRL" Value="192" />
<Define Name="KMOD_SHIFT" Value="3" />
<Define Name="KMOD_ALT" Value="768" />
<Define Name="KMOD_GUI" Value="3072" />
<Define Name="SEEK_SET" Value="0" />
<Define Name="SEEK_CUR" Value="1" />
<Define Name="SEEK_END" Value="2" />
<Define Name="LOGTYPE_NONE" Value="0" />
<Define Name="LOGTYPE_VERBOSE" Value="1" />
<Define Name="LOGTYPE_DEBUG" Value="2" />
<Define Name="LOGTYPE_INFO" Value="3" />
<Define Name="LOGTYPE_WARN" Value="4" />
<Define Name="LOGTYPE_ERROR" Value="5" />
<Define Name="LOGTYPE_CRITICAL" Value="6" />
<Define Name="COLOUR_TRANSPARENT" Value="0" />
<Define Name="COLOUR_WHITE" Value="4294967295" />
<Define Name="COLOUR_BLACK" Value="4278190080" />
<Define Name="COLOUR_RED" Value="4294901760" />
<Define Name="COLOUR_LIME" Value="4278255360" />
<Define Name="COLOUR_BLUE" Value="4278190335" />
<Define Name="COLOUR_YELLOW" Value="4294967040" />
<Define Name="COLOUR_AQUA" Value="4278255615" />
<Define Name="COLOUR_FUCHSIA" Value="4294902015" />
<Define Name="COLOUR_SKYBLUE" Value="4284927231" />
<Define Name="COLOUR_SILVER" Value="4291019715" />
<Define Name="COLOUR_GREEN" Value="4278222592" />
<Define Name="COLOUR_ORANGE" Value="4294934272" />
<Define Name="INVALID_NETWORK_ID" Value="-1" />
<Define Name="INVALID_CLIENT_ID" Value="-1" />
<Define Name="CHAT_TYPE_NONE" Value="0" />
<Define Name="CHAT_TYPE_CHAT" Value="1" />
<Define Name="CHAT_TYPE_INFO" Value="2" />
<Define Name="CHAT_TYPE_DEBUG" Value="3" />
<Define Name="NONE" Value="0" />
<Define Name="MAX_PEDS" Value="128" />
<Define Name="MAX_VEHICLES" Value="128" />
<Define Name="ELEMENT_ELEMENT" Value="0" />
<Define Name="ELEMENT_ENTITY" Value="6" />
<Define Name="ELEMENT_PED" Value="14" />
<Define Name="ELEMENT_PLAYER" Value="30" />
<Define Name="ELEMENT_VEHICLE" Value="38" />
<Define Name="GAME_UNKNOWN" Value="0" />
<Define Name="GAME_MAFIA_ONE" Value="10" />
<Define Name="GAME_MAFIA_TWO" Value="11" />
<Define Name="GAME_MAFIA_THREE" Value="12" />
<Define Name="GAME_MAFIA_ONE_DE" Value="13" />
<Define Name="WEAPON_KNUCKLEDUSTER" Value="2" />
<Define Name="WEAPON_KNIFE" Value="3" />
<Define Name="WEAPON_BASEBALLBAT" Value="4" />
<Define Name="WEAPON_MOLOTOV" Value="5" />
<Define Name="WEAPON_COLTDETECTIVESPECIAL" Value="6" />
<Define Name="WEAPON_SW_MAGNUM" Value="7" />
<Define Name="WEAPON_SW_MP" Value="8" />
<Define Name="WEAPON_COLT1911" Value="9" />
<Define Name="WEAPON_TOMMYGUN" Value="10" />
<Define Name="WEAPON_PUMPSHOTGUN" Value="11" />
<Define Name="WEAPON_SAWEDOFF" Value="12" />
<Define Name="WEAPON_SPRINGFIELD" Value="13" />
<Define Name="WEAPON_MOSINNAGANT" Value="13" />
<Define Name="WEAPON_GRENADE" Value="15" />
<Define Name="WEAPON_BUCKET" Value="17" />
<Define Name="WEAPON_STEELBAR" Value="20" />
<Define Name="WEAPON_CROWBAR" Value="25" />
<Define Name="WEAPON_WOODENPLANK" Value="28" />
<Define Name="WEAPON_BOTTLE" Value="29" />
<Define Name="WEAPON_SWORD" Value="31" />
<Define Name="WEAPON_DOGSHEAD" Value="32" />
<Define Name="PEDBEHAVIOR_NOREACT" Value="4" />
<Define Name="PEDBEHAVIOR_NOREACT_GUARDPLAYER" Value="2" />
<Define Name="PEDBEHAVIOR_REACTALL" Value="0" />
<Define Name="PEDBEHAVIOR_REACTTOATTACKS_ATTACK" Value="64" />
<Define Name="PEDBEHAVIOR_REACTTOATTACKS_AWAYORATTACK" Value="32" />
<Define Name="PEDBEHAVIOR_REACTTOPLAYER_AWAY" Value="16" />
<Define Name="PEDBEHAVIOR_REACTTOPLAYERHIT_ATTACK" Value="8" />
<Define Name="CLIENT_VERSION_MAJOR" Value="1" />
<Define Name="CLIENT_VERSION_MINOR" Value="0" />
<Define Name="CLIENT_VERSION_PATCH" Value="0" />
<Define Name="CLIENT_VERSION_BUILD" Value="0" />
</Defines>

View File

@@ -0,0 +1,459 @@
<?xml version="1.0" ?>
<Documentation>
<!--
Mask Values
b - bool
i - int32
f - float
s - string
c - function/callback
x - class/instance
z - vector2D
v - vector3D
t - thiscall
| - optional arguments
* - infinite arguments
. - any type
-->
<Namespace Name="global">
<Property Name="platform" ReadOnly="true" Obsolete="false" Type="string" />
<Property Name="thisResource" ReadOnly="true" Obsolete="false" Type="Object" />
<Property Name="localClient" ReadOnly="true" Obsolete="false" Type="Object" />
<Property Name="localPlayer" ReadOnly="true" Obsolete="false" Type="Object" />
<Property Name="isConnected" ReadOnly="true" Obsolete="false" Type="bool" />
<Property Name="isConnecting" ReadOnly="true" Obsolete="false" Type="bool" />
<Function Name="toColour" Mask="iii|i" RequiredArguments="3" Obsolete="false" />
<Function Name="collectAllGarbage" Mask="" RequiredArguments="0" Obsolete="false" />
<Function Name="inPoly" Mask="z*" RequiredArguments="1" Obsolete="false" />
<Function Name="addEvent" Mask="s|i" RequiredArguments="1" Obsolete="false" />
<Function Name="addEventHandler" Mask="sf" RequiredArguments="2" Obsolete="false" />
<Function Name="removeEventHandler" Mask="s" RequiredArguments="1" Obsolete="false" />
<Function Name="bindEventHandler" Mask="sxf" RequiredArguments="3" Obsolete="false" />
<Function Name="unbindEventHandler" Mask="sx" RequiredArguments="2" Obsolete="false" />
<Function Name="triggerEvent" Mask="s|x*" RequiredArguments="1" Obsolete="false" />
<Function Name="addCommandHandler" Mask="sc|b" RequiredArguments="2" Obsolete="false" />
<Function Name="removeCommandHandler" Mask="s" RequiredArguments="1" Obsolete="false" />
<Function Name="hasCommandHandler" Mask="s" RequiredArguments="1" Obsolete="false" />
<Function Name="consoleCommand" Mask="s" RequiredArguments="1" Obsolete="false" />
<Function Name="setTimeout" Mask="ci*" RequiredArguments="2" Obsolete="false" />
<Function Name="setInterval" Mask="ci*" RequiredArguments="2" Obsolete="false" />
<Function Name="setImmediate" Mask="c*" RequiredArguments="1" Obsolete="false" />
<Function Name="clearTimeout" Mask="x" RequiredArguments="1" Obsolete="false" />
<Function Name="clearInterval" Mask="x" RequiredArguments="1" Obsolete="false" />
<Function Name="clearImmediate" Mask="x" RequiredArguments="1" Obsolete="false" />
<Function Name="bindKey" Mask="iic" RequiredArguments="3" Obsolete="false" />
<Function Name="unbindKey" Mask="i" RequiredArguments="1" Obsolete="false" />
<Function Name="unbindAllKeys" Mask="" RequiredArguments="0" Obsolete="false" />
<Function Name="findResourceByName" Mask="s" RequiredArguments="1" Obsolete="false" />
<Function Name="getResources" Mask="" RequiredArguments="0" Obsolete="false" />
<Function Name="exportFunction" Mask="c" RequiredArguments="1" Obsolete="false" />
<Function Name="openFile" Mask="s|b" RequiredArguments="1" Obsolete="false" />
<Function Name="createFile" Mask="s" RequiredArguments="1" Obsolete="false" />
<Function Name="loadTextFile" Mask="s" RequiredArguments="1" Obsolete="false" />
<Function Name="saveTextFile" Mask="ss" RequiredArguments="2" Obsolete="false" />
<Function Name="addNetworkHandler" Mask="sc" RequiredArguments="2" Obsolete="false" />
<Function Name="removeNetworkHandler" Mask="s" RequiredArguments="1" Obsolete="false" />
<Function Name="getConsole" Mask="" RequiredArguments="0" Obsolete="false" />
<Function Name="getClients" Mask="" RequiredArguments="0" Obsolete="false" />
<Function Name="getClient" Mask="i" RequiredArguments="1" Obsolete="false" />
<Function Name="destroyElement" Mask="x" RequiredArguments="1" Obsolete="false" />
<Function Name="getClientFromPlayerElement" Mask="x" RequiredArguments="1" Obsolete="false" />
<Function Name="getElementsByType" Mask="i" RequiredArguments="1" Obsolete="false" />
<Function Name="getElementFromId" Mask="i" RequiredArguments="1" Obsolete="false" />
<Function Name="getElementFromName" Mask="s" RequiredArguments="1" Obsolete="false" />
<Function Name="addToWorld" Mask="x" RequiredArguments="1" Obsolete="true" />
<Function Name="registerNetObject" Mask="x" RequiredArguments="1" Obsolete="false" />
<Function Name="connect" Mask="si|s" RequiredArguments="2" Obsolete="false" />
<Function Name="disconnect" Mask="" RequiredArguments="0" Obsolete="false" />
<Function Name="message" Mask="s|i" RequiredArguments="1" Obsolete="false" />
<Function Name="triggerNetworkEvent" Mask="s*" RequiredArguments="1" Obsolete="false" />
<Function Name="setChatWindowEnabled" Mask="b" RequiredArguments="1" Obsolete="false" />
<Function Name="isScancodePressed" Mask="i" RequiredArguments="1" Obsolete="false" />
<Function Name="isKeyDown" Mask="i" RequiredArguments="1" Obsolete="false" />
<Function Name="getPeds" Mask="" RequiredArguments="0" Obsolete="false" />
<Function Name="getPlayers" Mask="" RequiredArguments="0" Obsolete="false" />
<Function Name="getVehicles" Mask="" RequiredArguments="0" Obsolete="false" />
<Function Name="getScreenFromWorldPosition" Mask="v" RequiredArguments="1" Obsolete="false" />
<Class Name="Stream">
<Property Name="length" ReadOnly="true" Obsolete="false" Type="int64" />
<Property Name="position" ReadOnly="true" Obsolete="false" Type="int64" />
<Function Name="close" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="readBytes" Mask="ti" RequiredArguments="1" Obsolete="false" />
<Function Name="readString" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="readLine" Mask="t" RequiredArguments="0" Obsolete="true" />
<Function Name="writeBytes" Mask="ts" RequiredArguments="1" Obsolete="false" />
<Function Name="writeString" Mask="ts" RequiredArguments="1" Obsolete="false" />
<Function Name="readInt8" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="readUInt8" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="readInt16" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="readUInt16" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="readInt32" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="readUInt32" Mask="t" RequiredArguments="0" Obsolete="false" />
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<Function Name="readUInt64" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="readFloat" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="readDouble" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="writeInt8" Mask="ti" RequiredArguments="1" Obsolete="false" />
<Function Name="writeUInt8" Mask="ti" RequiredArguments="1" Obsolete="false" />
<Function Name="writeInt16" Mask="ti" RequiredArguments="1" Obsolete="false" />
<Function Name="writeUInt16" Mask="ti" RequiredArguments="1" Obsolete="false" />
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<Function Name="writeUInt32" Mask="ti" RequiredArguments="1" Obsolete="false" />
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<Function Name="writeUInt64" Mask="ti" RequiredArguments="1" Obsolete="false" />
<Function Name="writeFloat" Mask="tf" RequiredArguments="1" Obsolete="false" />
<Function Name="writeDouble" Mask="tf" RequiredArguments="1" Obsolete="false" />
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<Class Name="TextReader">
<Function Name="close" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="loadText" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="readLine" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="readCharacter" Mask="t" RequiredArguments="0" Obsolete="false" />
</Class>
<Class Name="Matrix4x4">
<Property Name="m11" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="m12" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="m13" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="m14" ReadOnly="false" Obsolete="false" Type="number" />
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<Property Name="m22" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="m23" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="m24" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="m31" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="m32" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="m33" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="m34" ReadOnly="false" Obsolete="false" Type="number" />
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<Property Name="m42" ReadOnly="false" Obsolete="false" Type="number" />
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<Property Name="m44" ReadOnly="false" Obsolete="false" Type="number" />
<Function Name="setIdentity" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="setTranslate" Mask="tv" RequiredArguments="1" Obsolete="false" />
<Function Name="setScale" Mask="tv" RequiredArguments="1" Obsolete="false" />
<Function Name="setRotateX" Mask="tf" RequiredArguments="1" Obsolete="false" />
<Function Name="setRotateY" Mask="tf" RequiredArguments="1" Obsolete="false" />
<Function Name="setRotateZ" Mask="tf" RequiredArguments="1" Obsolete="false" />
<Function Name="setRotate" Mask="tv" RequiredArguments="1" Obsolete="false" />
<Function Name="setMultiply" Mask="txx*" RequiredArguments="2" Obsolete="false" />
<Function Name="multiply" Mask="tx*" RequiredArguments="1" Obsolete="false" />
<Function Name="setInverse" Mask="tx" RequiredArguments="1" Obsolete="false" />
<Function Name="transformCoordinate" Mask="tv" RequiredArguments="1" Obsolete="false" />
<Function Name="getElement" Mask="ti" RequiredArguments="1" Obsolete="false" />
<Function Name="setElement" Mask="tif" RequiredArguments="2" Obsolete="false" />
<Function Name="getVector3" Mask="ti" RequiredArguments="1" Obsolete="false" />
</Class>
<Class Name="Vec2">
<Property Name="x" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="y" ReadOnly="false" Obsolete="false" Type="number" />
<Function Name="addPolar" Mask="tff" RequiredArguments="2" Obsolete="false" />
<Function Name="interpolate" Mask="tzf" RequiredArguments="2" Obsolete="false" />
<Function Name="extrapolate" Mask="tzf" RequiredArguments="2" Obsolete="false" />
<Function Name="sphericalInterpolate" Mask="tzf" RequiredArguments="2" Obsolete="false" />
<Function Name="sphericalExtrapolate" Mask="tzf" RequiredArguments="2" Obsolete="false" />
<Function Name="cartesianToPolar" Mask="t" RequiredArguments="0" Obsolete="false" />
</Class>
<Class Name="Vec3">
<Property Name="x" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="y" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="z" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="length" ReadOnly="true" Obsolete="false" Type="number" />
<Property Name="squaredLength" ReadOnly="true" Obsolete="false" Type="number" />
<Function Name="distance" Mask="tv" RequiredArguments="1" Obsolete="false" />
<Function Name="squaredDistance" Mask="tv" RequiredArguments="1" Obsolete="false" />
<Function Name="dotProduct" Mask="tv" RequiredArguments="1" Obsolete="false" />
<Function Name="absDotProduct" Mask="tv" RequiredArguments="1" Obsolete="false" />
<Function Name="normalise" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="crossProduct" Mask="tv" RequiredArguments="1" Obsolete="false" />
<Function Name="midPoint" Mask="tv" RequiredArguments="1" Obsolete="false" />
<Function Name="addPolar" Mask="tff" RequiredArguments="2" Obsolete="false" />
<Function Name="addSpherical" Mask="tfff" RequiredArguments="3" Obsolete="false" />
<Function Name="interpolate" Mask="tvf" RequiredArguments="2" Obsolete="false" />
<Function Name="extrapolate" Mask="tvf" RequiredArguments="2" Obsolete="false" />
<Function Name="sphericalInterpolate" Mask="tvf" RequiredArguments="2" Obsolete="false" />
<Function Name="sphericalExtrapolate" Mask="tvf" RequiredArguments="2" Obsolete="false" />
<Function Name="cartesianToPolar" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="cartesianToSpherical" Mask="t" RequiredArguments="0" Obsolete="false" />
</Class>
<Class Name="Event">
<Class Name="CancellableEvent">
<Function Name="preventDefault" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="isDefaultPrevented" Mask="t" RequiredArguments="0" Obsolete="false" />
</Class>
</Class>
<Class Name="Timer" />
<Class Name="KeyEvent">
<Property Name="keyCode" ReadOnly="true" Obsolete="false" Type="int" />
<Property Name="scanCode" ReadOnly="true" Obsolete="false" Type="int" />
<Property Name="mod" ReadOnly="true" Obsolete="false" Type="int" />
<Property Name="repeat" ReadOnly="true" Obsolete="false" Type="int" />
<Property Name="down" ReadOnly="true" Obsolete="false" Type="bool" />
<Function Name="preventDefault" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="isDefaultPrevented" Mask="t" RequiredArguments="0" Obsolete="false" />
</Class>
<Class Name="XmlElement">
<Property Name="childrenCount" ReadOnly="true" Obsolete="false" Type="Object" />
<Property Name="children" ReadOnly="true" Obsolete="false" />
<Property Name="parent" ReadOnly="true" Obsolete="false" Type="Object" />
<Property Name="name" ReadOnly="true" Obsolete="false" Type="string" />
<Property Name="text" ReadOnly="true" Obsolete="false" Type="string" />
<Property Name="attributes" ReadOnly="true" Obsolete="false" />
<Function Name="clear" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="getStringAttribute" Mask="ts" RequiredArguments="1" Obsolete="false" />
<Function Name="getBoolAttribute" Mask="ts" RequiredArguments="1" Obsolete="false" />
<Function Name="getIntegerAttribute" Mask="ts" RequiredArguments="1" Obsolete="false" />
<Function Name="getFloatAttribute" Mask="ts" RequiredArguments="1" Obsolete="false" />
</Class>
<Class Name="XmlDocument">
<Property Name="rootElement" ReadOnly="true" Obsolete="false" Type="Object" />
<Function Name="load" Mask="tx" RequiredArguments="1" Obsolete="false" />
</Class>
<Class Name="Resource">
<Property Name="name" ReadOnly="true" Obsolete="false" Type="string" />
<Property Name="isStarted" ReadOnly="true" Obsolete="false" Type="bool" />
<Property Name="isStarting" ReadOnly="true" Obsolete="false" Type="bool" />
<Property Name="exports" ReadOnly="true" Obsolete="false" />
<Property Name="isReady" ReadOnly="true" Obsolete="false" Type="bool" />
<Function Name="start" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="stop" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="restart" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="getExport" Mask="ts" RequiredArguments="1" Obsolete="false" />
</Class>
<Class Name="GUIElement">
<Property Name="name" ReadOnly="false" Obsolete="false" Type="string" />
<Property Name="left" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="top" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="right" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="bottom" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="width" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="height" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="x" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="y" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="focusBringsToTop" ReadOnly="false" Obsolete="false" Type="bool" />
<Property Name="visible" ReadOnly="false" Obsolete="false" Type="bool" />
<Property Name="useClip" ReadOnly="false" Obsolete="false" Type="bool" />
<Function Name="bringToTop" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="invalidate" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="setDocked" Mask="t" RequiredArguments="0" Obsolete="false" />
<Class Name="GUIPage">
<Function Name="addElement" Mask="tx" RequiredArguments="1" Obsolete="false" />
<Function Name="getElementFromName" Mask="ts" RequiredArguments="1" Obsolete="false" />
<Class Name="GUIWindow">
<Property Name="title" ReadOnly="false" Obsolete="false" Type="string" />
<Property Name="text" ReadOnly="false" Obsolete="false" Type="string" />
<Function Name="addClientElement" Mask="tx" RequiredArguments="1" Obsolete="false" />
</Class>
</Class>
<Class Name="GUIButton" />
<Class Name="GUIRectangle" />
<Class Name="GUIText" />
<Class Name="GUIHtmlView">
<Property Name="offset" ReadOnly="true" Obsolete="false" Type="Vector2D" />
<Property Name="maxOffset" ReadOnly="true" Obsolete="false" Type="Vector2D" />
<Property Name="document" ReadOnly="true" Obsolete="false" Type="Object" />
<Function Name="open" Mask="ts" RequiredArguments="1" Obsolete="false" />
<Function Name="addOffset" Mask="tz" RequiredArguments="1" Obsolete="false" />
<Function Name="updateLayout" Mask="t" RequiredArguments="0" Obsolete="false" />
</Class>
</Class>
<Class Name="GUIHtmlElement">
<Property Name="text" ReadOnly="true" Obsolete="false" Type="string" />
<Property Name="parent" ReadOnly="true" Obsolete="false" Type="Object" />
<Function Name="getChild" Mask="ti" RequiredArguments="1" Obsolete="false" />
<Function Name="select" Mask="ts" RequiredArguments="1" Obsolete="false" />
<Function Name="selectAll" Mask="ts" RequiredArguments="1" Obsolete="false" />
<Function Name="clear" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="orphan" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="setInnerHtml" Mask="ts" RequiredArguments="1" Obsolete="false" />
</Class>
<Class Name="Client">
<Property Name="index" ReadOnly="true" Obsolete="false" Type="int" />
<Property Name="name" ReadOnly="true" Obsolete="false" Type="string" />
<Property Name="game" ReadOnly="true" Obsolete="false" Type="int" />
<Property Name="gameVersion" ReadOnly="true" Obsolete="false" Type="int" />
<Property Name="player" ReadOnly="true" Obsolete="false" Type="Object" />
<Property Name="administrator" ReadOnly="false" Obsolete="false" Type="bool" />
<Property Name="console" ReadOnly="true" Obsolete="false" Type="bool" />
<Property Name="ip" ReadOnly="true" Obsolete="false" Type="string" />
<Property Name="ping" ReadOnly="true" Obsolete="false" Type="int" />
<Function Name="despawnPlayer" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="disconnect" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="getData" Mask="ts" RequiredArguments="1" Obsolete="false" />
<Function Name="setData" Mask="ts.|b" RequiredArguments="2" Obsolete="false" />
<Function Name="removeData" Mask="ts" RequiredArguments="1" Obsolete="false" />
<Function Name="removeAllData" Mask="t" RequiredArguments="0" Obsolete="false" />
</Class>
<Class Name="Element">
<Property Name="id" ReadOnly="true" Obsolete="false" Type="int" />
<Property Name="type" ReadOnly="true" Obsolete="false" Type="int" />
<Property Name="netFlags" ReadOnly="true" Obsolete="false" Type="Object" />
<Property Name="isLocal" ReadOnly="true" Obsolete="false" Type="bool" />
<Property Name="isSyncer" ReadOnly="true" Obsolete="false" Type="bool" />
<Property Name="isOwner" ReadOnly="true" Obsolete="false" Type="bool" />
<Property Name="syncer" ReadOnly="false" Obsolete="false" Type="Object" />
<Property Name="syncerId" ReadOnly="false" Obsolete="false" Type="int" />
<Property Name="dimension" ReadOnly="false" Obsolete="false" Type="int" />
<Property Name="parent" ReadOnly="false" Obsolete="false" Type="Object" />
<Property Name="children" ReadOnly="true" Obsolete="false" />
<Property Name="name" ReadOnly="false" Obsolete="false" Type="string" />
<Property Name="resource" ReadOnly="false" Obsolete="false" Type="Object" />
<Property Name="streamInDistance" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="streamOutDistance" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="position" ReadOnly="false" Obsolete="false" Type="Vector3D" />
<Property Name="rotation" ReadOnly="false" Obsolete="false" Type="Vector3D" />
<Function Name="isType" Mask="ti" RequiredArguments="1" Obsolete="false" />
<Function Name="getData" Mask="ts" RequiredArguments="1" Obsolete="false" />
<Function Name="setData" Mask="ts.|b" RequiredArguments="2" Obsolete="false" />
<Function Name="removeData" Mask="ts" RequiredArguments="1" Obsolete="false" />
<Function Name="removeAllData" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="setSyncer" Mask="tx|b" RequiredArguments="1" Obsolete="false" />
<Function Name="isCreatedFor" Mask="tx" RequiredArguments="1" Obsolete="false" />
<Function Name="clearExistsFor" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="setExistsFor" Mask="txb" RequiredArguments="2" Obsolete="false" />
<Function Name="existsFor" Mask="tx" RequiredArguments="1" Obsolete="false" />
<Function Name="getRotation" Mask="t" RequiredArguments="0" Obsolete="true" />
<Function Name="setRotation" Mask="tv" RequiredArguments="1" Obsolete="true" />
<Class Name="Entity">
<Property Name="position" ReadOnly="false" Obsolete="false" Type="Vector3D" />
<Property Name="rotation" ReadOnly="false" Obsolete="false" Type="Vector3D" />
<Property Name="heading" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="model" ReadOnly="false" Obsolete="false" Type="string" />
<Property Name="modelIndex" ReadOnly="false" Obsolete="false" Type="string" />
<Class Name="Ped">
<Property Name="vehicle" ReadOnly="true" Obsolete="false" Type="Object" />
<Property Name="skin" ReadOnly="false" Obsolete="false" Type="string" />
<Property Name="health" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="animationState" ReadOnly="true" Obsolete="false" Type="int" />
<Property Name="animationStateLocal" ReadOnly="true" Obsolete="false" Type="int" />
<Function Name="kill" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="respawn" Mask="tvf" RequiredArguments="2" Obsolete="false" />
<Function Name="clearWeapons" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="giveWeapon" Mask="tiii" RequiredArguments="3" Obsolete="false" />
<Function Name="hasWeapon" Mask="ti" RequiredArguments="1" Obsolete="false" />
<Function Name="takeWeapon" Mask="ti" RequiredArguments="1" Obsolete="false" />
<Function Name="dropWeapon" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="warpIntoVehicle" Mask="tvi" RequiredArguments="2" Obsolete="false" />
<Function Name="removeFromVehicle" Mask="tvi" RequiredArguments="2" Obsolete="false" />
<Function Name="addAnimation" Mask="ts" RequiredArguments="1" Obsolete="false" />
<Function Name="setBehavior" Mask="ti" RequiredArguments="1" Obsolete="false" />
<Class Name="Player" />
</Class>
<Class Name="Vehicle">
<Property Name="siren" ReadOnly="false" Obsolete="false" Type="bool" />
<Property Name="lights" ReadOnly="false" Obsolete="false" Type="bool" />
<Property Name="engine" ReadOnly="false" Obsolete="false" Type="bool" />
<Property Name="speedLimit" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="gear" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="wheelAngle" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="fuel" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="speed" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="turnVelocity" ReadOnly="false" Obsolete="false" Type="Vector3D" />
<Property Name="velocity" ReadOnly="false" Obsolete="false" Type="Vector3D" />
<Property Name="engineHealth" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="health" ReadOnly="false" Obsolete="false" Type="number" />
<Property Name="engineRPM" ReadOnly="false" Obsolete="false" Type="number" />
<Function Name="explode" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="repair" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="getOccupant" Mask="ti" RequiredArguments="1" Obsolete="false" />
<Function Name="getOccupants" Mask="t" RequiredArguments="0" Obsolete="false" />
</Class>
</Class>
</Class>
<Class Name="NetObjectFlags">
<Property Name="registered" ReadOnly="true" Obsolete="false" Type="bool" />
<Property Name="deleting" ReadOnly="true" Obsolete="false" Type="bool" />
<Property Name="onAllDimensions" ReadOnly="false" Obsolete="false" Type="bool" />
<Property Name="forcedSyncer" ReadOnly="false" Obsolete="false" Type="bool" />
<Property Name="findSyncer" ReadOnly="false" Obsolete="false" Type="bool" />
<Property Name="sendSync" ReadOnly="false" Obsolete="false" Type="bool" />
<Property Name="distanceStreaming" ReadOnly="false" Obsolete="false" Type="bool" />
<Property Name="alwaysExistForSyncer" ReadOnly="false" Obsolete="false" Type="bool" />
<Property Name="defaultExistance" ReadOnly="false" Obsolete="false" Type="bool" />
<Property Name="transient" ReadOnly="false" Obsolete="false" Type="bool" />
<Property Name="onlySyncIfDetached" ReadOnly="false" Obsolete="false" Type="bool" />
</Class>
<Class Name="Surface">
<Class Name="Texture" />
</Class>
<Namespace Name="reflection">
<Function Name="clone" Mask="x" RequiredArguments="1" Obsolete="false" />
<Function Name="move" Mask="xx" RequiredArguments="2" Obsolete="false" />
<Function Name="tostring" Mask="x" RequiredArguments="1" Obsolete="false" />
<Function Name="createFunction" Mask="c" RequiredArguments="1" Obsolete="false" />
<Function Name="call" Mask="x" RequiredArguments="1" Obsolete="false" />
<Class Name="Function" />
</Namespace>
<Namespace Name="module" />
<Namespace Name="sdl">
<Property Name="platform" ReadOnly="true" Obsolete="false" Type="string" />
<Property Name="ticks" ReadOnly="true" Obsolete="false" Type="int" />
<Function Name="getModState" Mask="" RequiredArguments="0" Obsolete="false" />
</Namespace>
<Namespace Name="platform">
<Property Name="name" ReadOnly="true" Obsolete="false" Type="string" />
<Property Name="modState" ReadOnly="true" Obsolete="false" Type="int" />
<Property Name="ticks" ReadOnly="true" Obsolete="false" Type="int" />
</Namespace>
<Namespace Name="audio">
<Function Name="createSound" Mask="xb" RequiredArguments="2" Obsolete="false" />
<Function Name="createSoundFromURL" Mask="s" RequiredArguments="1" Obsolete="false" />
<Class Name="Sound">
<Property Name="position" ReadOnly="true" Obsolete="false" Type="number" />
<Property Name="volume" ReadOnly="false" Obsolete="false" Type="number" />
<Function Name="play" Mask="t" RequiredArguments="0" Obsolete="false" />
<Function Name="stop" Mask="t" RequiredArguments="0" Obsolete="false" />
</Class>
</Namespace>
<Namespace Name="lucasFont">
<Function Name="createFont" Mask="xf" RequiredArguments="2" Obsolete="false" />
<Function Name="createDefaultFont" Mask="fs|s" RequiredArguments="2" Obsolete="false" />
<Function Name="enumFontFamilies" Mask="c" RequiredArguments="1" Obsolete="false" />
<Class Name="Font">
<Property Name="size" ReadOnly="true" Obsolete="false" Type="number" />
<Function Name="render" Mask="tszffffi|bbbb" RequiredArguments="7" Obsolete="false" />
<Function Name="measure" Mask="tsffff|bb" RequiredArguments="5" Obsolete="false" />
</Class>
</Namespace>
<Namespace Name="gui">
<Property Name="cursorPosition" ReadOnly="true" Obsolete="false" Type="Vector2D" />
<Property Name="cursorEnabled" ReadOnly="true" Obsolete="false" Type="bool" />
<Function Name="addElement" Mask="x" RequiredArguments="1" Obsolete="false" />
<Function Name="destroyElement" Mask="x" RequiredArguments="1" Obsolete="false" />
<Function Name="destroyElements" Mask="" RequiredArguments="0" Obsolete="false" />
<Function Name="getElementFromName" Mask="s" RequiredArguments="1" Obsolete="false" />
<Function Name="showCursor" Mask="b|b" RequiredArguments="1" Obsolete="false" />
</Namespace>
<Namespace Name="elements" />
<Namespace Name="mafia">
<Property Name="mapName" ReadOnly="true" Obsolete="false" Type="string" />
<Property Name="game" ReadOnly="true" Obsolete="false" Type="int" />
<Property Name="width" ReadOnly="true" Obsolete="false" Type="int" />
<Property Name="height" ReadOnly="true" Obsolete="false" Type="int" />
<Property Name="aspectRatio" ReadOnly="true" Obsolete="false" Type="number" />
<Function Name="createPed" Mask="svf" RequiredArguments="3" Obsolete="false" />
<Function Name="createVehicle" Mask="svf" RequiredArguments="3" Obsolete="false" />
<Function Name="createExplosion" Mask="vff" RequiredArguments="3" Obsolete="false" />
<Function Name="fadeCamera" Mask="bf|i" RequiredArguments="2" Obsolete="false" />
<Function Name="setPlayerControl" Mask="b" RequiredArguments="1" Obsolete="false" />
<Function Name="setTrafficEnabled" Mask="b" RequiredArguments="1" Obsolete="false" />
<Function Name="changeMap" Mask="s" RequiredArguments="1" Obsolete="false" />
<Function Name="createPlayer" Mask="svf" RequiredArguments="3" Obsolete="false" />
<Function Name="setLocalPlayer" Mask="x" RequiredArguments="1" Obsolete="false" />
<Namespace Name="hud">
<Function Name="message" Mask="si" RequiredArguments="2" Obsolete="false" />
<Function Name="enableMap" Mask="b" RequiredArguments="1" Obsolete="false" />
<Function Name="announce" Mask="sf" RequiredArguments="2" Obsolete="false" />
<Function Name="showCountdown" Mask="i" RequiredArguments="1" Obsolete="false" />
</Namespace>
</Namespace>
<Namespace Name="camera">
<Property Name="position" ReadOnly="false" Obsolete="false" Type="Vector3D" />
<Property Name="lookAtPosition" ReadOnly="false" Obsolete="false" Type="Vector3D" />
</Namespace>
<Namespace Name="graphics">
<Function Name="loadBMP" Mask="x" RequiredArguments="1" Obsolete="false" />
<Function Name="loadPNG" Mask="x" RequiredArguments="1" Obsolete="false" />
<Function Name="drawRectangle" Mask="xzz|iiiifzzzz" RequiredArguments="3" Obsolete="false" />
</Namespace>
</Namespace>
</Documentation>

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@@ -0,0 +1,103 @@
<?xml version="1.0" ?>
<EventTypes>
<!--Called right before the hud is drawn, you should draw your HUD here if you want it under the hud-->
<EventType Name="OnDrawHUD" Hash="2504546524" Arguments="0" CanPreventDefault="true" />
<!--Called when a keyboard key is down-->
<EventType Name="OnKeyDown" Hash="3091440445" Arguments="3" CanPreventDefault="false" />
<!--Called when a resource starts-->
<EventType Name="OnResourceStart" Hash="1143708828" Arguments="1" CanPreventDefault="true" />
<!--Called when an element is about to stream in-->
<EventType Name="OnElementStreamIn" Hash="2759455221" Arguments="2" CanPreventDefault="true" />
<!--Called when a resource stops-->
<EventType Name="OnResourceStop" Hash="1347867548" Arguments="2" CanPreventDefault="true" />
<!---->
<EventType Name="OnLocalPlayerExitSphere" Hash="105319985" Arguments="1" CanPreventDefault="false" />
<!--Called when a GUIElement is clicked on-->
<EventType Name="OnGUIClick" Hash="1620463676" Arguments="1" CanPreventDefault="false" />
<!--Called when the camera is about to be processed-->
<EventType Name="OnCameraProcess" Hash="4077277522" Arguments="0" CanPreventDefault="true" />
<!--Called whenever a ped jacks a vehicle-->
<EventType Name="OnPedJackVehicle" Hash="3295144583" Arguments="0" CanPreventDefault="false" />
<!--Called after all the hud is drawn, you should draw your HUD here if you want it over the hud-->
<EventType Name="OnDrawnHUD" Hash="1969344644" Arguments="0" CanPreventDefault="false" />
<!--Called after OnRender2D, usually post processing would be done here-->
<EventType Name="OnPostRender2D" Hash="1025891209" Arguments="0" CanPreventDefault="false" />
<!--Called when all the files are downloaded-->
<EventType Name="OnResourceReady" Hash="4089924796" Arguments="1" CanPreventDefault="false" />
<!--Called whenever an entity is processed-->
<EventType Name="OnEntityProcess" Hash="850679850" Arguments="1" CanPreventDefault="true" />
<!--Called when an element is about to be destroyed-->
<EventType Name="OnElementDestroy" Hash="696839637" Arguments="1" CanPreventDefault="true" />
<!--Called when anchor tags are clicked in a GUIHtmlView-->
<EventType Name="OnGUIAnchorClick" Hash="1882824246" Arguments="3" CanPreventDefault="true" />
<!--Called when a key is typed-->
<EventType Name="OnCharacter" Hash="318128971" Arguments="1" CanPreventDefault="false" />
<!--Called whenever something happens-->
<EventType Name="OnExampleEvent" Hash="3708674487" Arguments="1" CanPreventDefault="true" />
<!--Called whenever the map/mission is fully loaded and ready to play-->
<EventType Name="OnMapLoaded" Hash="3234142120" Arguments="0" CanPreventDefault="false" />
<!--Called whenever the key is pressed-->
<EventType Name="OnKeyPressed" Hash="694509307" Arguments="0" CanPreventDefault="false" />
<!--Called whenever a ped has been hit-->
<EventType Name="OnPedInflictDamage" Hash="1391854299" Arguments="0" CanPreventDefault="false" />
<!--Called every render-->
<EventType Name="OnRender" Hash="2466144783" Arguments="0" CanPreventDefault="false" />
<!--Called whenever a ped dies-->
<EventType Name="OnPedDeath" Hash="2417618960" Arguments="0" CanPreventDefault="false" />
<!--Called whenever a ped spawns-->
<EventType Name="OnPedSpawn" Hash="3880839897" Arguments="0" CanPreventDefault="false" />
<!--Called whenever a ped starts entering a vehicle-->
<EventType Name="OnPedEnteringVehicle" Hash="3211811326" Arguments="0" CanPreventDefault="false" />
<!--Called when a cursor button is down-->
<EventType Name="OnCursorDown" Hash="3618352285" Arguments="1" CanPreventDefault="false" />
<!--Called whenever a ped finishes entering a vehicle-->
<EventType Name="OnPedEnteredVehicle" Hash="800199306" Arguments="0" CanPreventDefault="false" />
<!--Called whenever a ped starts exiting a vehicle-->
<EventType Name="OnPedExitingVehicle" Hash="353075125" Arguments="0" CanPreventDefault="false" />
<!--Called when the window is focused-->
<EventType Name="OnFocus" Hash="1989030060" Arguments="0" CanPreventDefault="false" />
<!--Called whenever a ped finishes exited a vehicle-->
<EventType Name="OnPedExitedVehicle" Hash="1591215844" Arguments="0" CanPreventDefault="false" />
<!--Called when the mouse leaves the window-->
<EventType Name="OnMouseLeave" Hash="3102340603" Arguments="0" CanPreventDefault="false" />
<!--Called when a cursor button is up-->
<EventType Name="OnCursorUp" Hash="2031527000" Arguments="1" CanPreventDefault="false" />
<!--Called every process-->
<EventType Name="OnProcess" Hash="3150131130" Arguments="1" CanPreventDefault="false" />
<!--Called every prerender-->
<EventType Name="OnPreRender" Hash="2235820386" Arguments="0" CanPreventDefault="false" />
<!--Called when 2D shit should be rendered-->
<EventType Name="OnRender2D" Hash="3260181898" Arguments="0" CanPreventDefault="false" />
<!--Called when a line will be output to the chatbox-->
<EventType Name="OnChatOutput" Hash="2275472839" Arguments="2" CanPreventDefault="true" />
<!--Called when a mouse button is down-->
<EventType Name="OnMouseDown" Hash="2632778956" Arguments="2" CanPreventDefault="false" />
<!--Called when a mouse button is up-->
<EventType Name="OnMouseUp" Hash="3080252785" Arguments="2" CanPreventDefault="false" />
<!--Called when the cursor moves-->
<EventType Name="OnCursorMove" Hash="610929630" Arguments="1" CanPreventDefault="false" />
<!--Called when the mouse scrolls-->
<EventType Name="OnMouseWheel" Hash="1116330591" Arguments="3" CanPreventDefault="false" />
<!--Called when a mouse moves-->
<EventType Name="OnMouseMove" Hash="1865196431" Arguments="3" CanPreventDefault="false" />
<!--Called when a mouse is connected-->
<EventType Name="OnMouseConnected" Hash="4137684318" Arguments="1" CanPreventDefault="false" />
<!--Called when a mouse is disconnected-->
<EventType Name="OnMouseDisconnected" Hash="2332645211" Arguments="1" CanPreventDefault="false" />
<!--Called when the window is defocused-->
<EventType Name="OnLostFocus" Hash="1036525539" Arguments="0" CanPreventDefault="false" />
<!--Called when a keyboard key is up-->
<EventType Name="OnKeyUp" Hash="1763402597" Arguments="3" CanPreventDefault="false" />
<!--Called when an element is about to stream out-->
<EventType Name="OnElementStreamOut" Hash="3852636898" Arguments="2" CanPreventDefault="true" />
<!--Called when disconnected from the server-->
<EventType Name="OnDisconnect" Hash="3221334991" Arguments="1" CanPreventDefault="false" />
<!---->
<EventType Name="OnLocalPlayerEnterSphere" Hash="3890156725" Arguments="1" CanPreventDefault="false" />
<!---->
<EventType Name="OnLocalPlayerEnteredVehicle" Hash="3395021369" Arguments="1" CanPreventDefault="false" />
<!---->
<EventType Name="OnLocalPlayerExitedVehicle" Hash="1654569001" Arguments="1" CanPreventDefault="false" />
<!---->
<EventType Name="OnLocalPlayerSwitchWeapon" Hash="3670373318" Arguments="2" CanPreventDefault="false" />
</EventTypes>