Merge branch 'gtaiv' into 1.4.0-prep
This commit is contained in:
@@ -873,6 +873,7 @@ function createHouseEntrancePickup(houseId) {
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pickupModelId = getHouseData(houseId).entrancePickupModel;
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}
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if(areServerElementsSupported()) {
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getHouseData(houseId).entrancePickup = createGamePickup(pickupModelId, getHouseData(houseId).entrancePosition, getGameConfig().pickupTypes[getServerGame()].house);
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setElementOnAllDimensions(getHouseData(houseId).entrancePickup, false);
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setElementDimension(getHouseData(houseId).entrancePickup, getHouseData(houseId).entranceDimension);
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@@ -897,15 +898,17 @@ function createHouseEntranceBlip(houseId) {
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blipModelId = getHouseData(houseId).entranceBlipModel;
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}
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getHouseData(houseId).entranceBlip = createGameBlip(getHouseData(houseId).entrancePosition, blipModelId, 1, getColourByName("houseGreen"));
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setElementDimension(getHouseData(houseId).entranceBlip, getHouseData(houseId).entranceDimension);
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setElementOnAllDimensions(getHouseData(houseId).entranceBlip, false);
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setElementStreamInDistance(getBusinessData(businessId).entranceBlip, getGlobalConfig().houseBlipStreamInDistance);
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setElementStreamOutDistance(getBusinessData(businessId).entranceBlip, getGlobalConfig().houseBlipStreamOutDistance);
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setElementTransient(getHouseData(houseId).entranceBlip, false);
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setEntityData(getHouseData(houseId).entranceBlip, "vrr.owner.type", VRR_BLIP_HOUSE_ENTRANCE, false);
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setEntityData(getHouseData(houseId).entranceBlip, "vrr.owner.id", houseId, false);
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addToWorld(getHouseData(houseId).entranceBlip);
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if(areServerElementsSupported()) {
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getHouseData(houseId).entranceBlip = createGameBlip(getHouseData(houseId).entrancePosition, blipModelId, 1, getColourByName("houseGreen"));
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setElementDimension(getHouseData(houseId).entranceBlip, getHouseData(houseId).entranceDimension);
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setElementOnAllDimensions(getHouseData(houseId).entranceBlip, false);
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setElementStreamInDistance(getBusinessData(businessId).entranceBlip, getGlobalConfig().houseBlipStreamInDistance);
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setElementStreamOutDistance(getBusinessData(businessId).entranceBlip, getGlobalConfig().houseBlipStreamOutDistance);
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setElementTransient(getHouseData(houseId).entranceBlip, false);
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setEntityData(getHouseData(houseId).entranceBlip, "vrr.owner.type", VRR_BLIP_HOUSE_ENTRANCE, false);
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setEntityData(getHouseData(houseId).entranceBlip, "vrr.owner.id", houseId, false);
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addToWorld(getHouseData(houseId).entranceBlip);
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}
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}
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}
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@@ -924,13 +927,16 @@ function createHouseExitPickup(houseId) {
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pickupModelId = getHouseData(houseId).exitPickupModel;
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}
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getHouseData(houseId).exitPickup = createGamePickup(pickupModelId, getHouseData(houseId).exitPosition, getGameConfig().pickupTypes[getServerGame()].house);
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setElementDimension(getHouseData(houseId).exitPickup, getHouseData(houseId).exitDimension);
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setElementOnAllDimensions(getHouseData(houseId).exitPickup, false);
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setElementStreamInDistance(getBusinessData(businessId).exitPickup, getGlobalConfig().housePickupStreamInDistance);
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setElementStreamOutDistance(getBusinessData(businessId).exitPickup, getGlobalConfig().housePickupStreamOutDistance);
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setElementTransient(getHouseData(houseId).exitPickup, false);
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addToWorld(getHouseData(houseId).exitPickup);
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if(areServerElementsSupported()) {
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getHouseData(houseId).exitPickup = createGamePickup(pickupModelId, getHouseData(houseId).exitPosition, getGameConfig().pickupTypes[getServerGame()].house);
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setElementDimension(getHouseData(houseId).exitPickup, getHouseData(houseId).exitDimension);
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setElementOnAllDimensions(getHouseData(houseId).exitPickup, false);
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setElementStreamInDistance(getBusinessData(businessId).exitPickup, getGlobalConfig().housePickupStreamInDistance);
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setElementStreamOutDistance(getBusinessData(businessId).exitPickup, getGlobalConfig().housePickupStreamOutDistance);
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setElementTransient(getHouseData(houseId).exitPickup, false);
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addToWorld(getHouseData(houseId).exitPickup);
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}
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updateHousePickupLabelData(houseId);
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}
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}
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}
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@@ -950,15 +956,17 @@ function createHouseExitBlip(houseId) {
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blipModelId = getHouseData(houseId).exitBlipModel;
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}
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getHouseData(houseId).exitBlip = createGameBlip(blipModelId, getHouseData(houseId).exitPosition, 1, getColourByName("houseGreen"));
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setElementDimension(getHouseData(houseId).exitBlip, getHouseData(houseId).entranceDimension);
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setElementOnAllDimensions(getHouseData(houseId).exitBlip, false);
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setElementStreamInDistance(getBusinessData(businessId).exitBlip, getGlobalConfig().houseBlipStreamInDistance);
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setElementStreamOutDistance(getBusinessData(businessId).exitBlip, getGlobalConfig().houseBlipStreamOutDistance);
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setElementTransient(getHouseData(houseId).exitBlip, false);
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setEntityData(getHouseData(houseId).exitBlip, "vrr.owner.type", VRR_BLIP_HOUSE_EXIT, false);
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setEntityData(getHouseData(houseId).exitBlip, "vrr.owner.id", houseId, false);
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addToWorld(getHouseData(houseId).exitBlip);
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if(areServerElementsSupported()) {
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getHouseData(houseId).exitBlip = createGameBlip(blipModelId, getHouseData(houseId).exitPosition, 1, getColourByName("houseGreen"));
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setElementDimension(getHouseData(houseId).exitBlip, getHouseData(houseId).entranceDimension);
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setElementOnAllDimensions(getHouseData(houseId).exitBlip, false);
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setElementStreamInDistance(getBusinessData(businessId).exitBlip, getGlobalConfig().houseBlipStreamInDistance);
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setElementStreamOutDistance(getBusinessData(businessId).exitBlip, getGlobalConfig().houseBlipStreamOutDistance);
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setElementTransient(getHouseData(houseId).exitBlip, false);
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setEntityData(getHouseData(houseId).exitBlip, "vrr.owner.type", VRR_BLIP_HOUSE_EXIT, false);
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setEntityData(getHouseData(houseId).exitBlip, "vrr.owner.id", houseId, false);
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addToWorld(getHouseData(houseId).exitBlip);
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}
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}
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}
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}
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@@ -1140,6 +1148,10 @@ function doesHouseHaveInterior(houseId) {
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// ===========================================================================
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function deleteHouseEntrancePickup(houseId) {
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if(!areServerElementsSupported()) {
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return false;
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}
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if(getHouseData(houseId).entrancePickup != null) {
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//removeFromWorld(getHouseData(houseId).entrancePickup);
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deleteGameElement(getHouseData(houseId).entrancePickup);
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@@ -1150,6 +1162,10 @@ function deleteHouseEntrancePickup(houseId) {
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// ===========================================================================
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function deleteHouseExitPickup(houseId) {
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if(!areServerElementsSupported()) {
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return false;
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}
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if(getHouseData(houseId).exitPickup != null) {
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//removeFromWorld(getHouseData(houseId).exitPickup);
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deleteGameElement(getHouseData(houseId).exitPickup);
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@@ -1160,6 +1176,10 @@ function deleteHouseExitPickup(houseId) {
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// ===========================================================================
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function deleteHouseEntranceBlip(houseId) {
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if(!areServerElementsSupported()) {
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return false;
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}
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if(getHouseData(houseId).entranceBlip != null) {
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//removeFromWorld(getHouseData(houseId).entranceBlip);
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deleteGameElement(getHouseData(houseId).entranceBlip);
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@@ -1170,6 +1190,10 @@ function deleteHouseEntranceBlip(houseId) {
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// ===========================================================================
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function deleteHouseExitBlip(houseId) {
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if(!areServerElementsSupported()) {
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return false;
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}
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if(getHouseData(houseId).exitBlip != null) {
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//removeFromWorld(getHouseData(houseId).exitBlip);
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deleteGameElement(getHouseData(houseId).exitBlip);
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@@ -1265,19 +1289,19 @@ function getHouseIdFromDatabaseId(databaseId) {
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// ===========================================================================
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function sendPlayerHouseGameScripts(client, houseId) {
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for(let i in getHouseData(houseId).gameScripts) {
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sendPlayerGameScriptState(client, getHouseData(houseId).gameScripts[i].state);
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}
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}
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//function sendPlayerHouseGameScripts(client, houseId) {
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// for(let i in getHouseData(houseId).gameScripts) {
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// sendPlayerGameScriptState(client, getHouseData(houseId).gameScripts[i].state);
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// }
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//}
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// ===========================================================================
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function clearPlayerHouseGameScripts(client, houseId) {
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for(let i in getHouseData(houseId).gameScripts) {
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sendPlayerGameScriptState(client, VRR_GAMESCRIPT_DENY);
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}
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}
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//function clearPlayerHouseGameScripts(client, houseId) {
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// for(let i in getHouseData(houseId).gameScripts) {
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// sendPlayerGameScriptState(client, VRR_GAMESCRIPT_DENY);
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// }
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//}
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// ===========================================================================
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@@ -1411,6 +1435,10 @@ function getHouseFromParams(params) {
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// ===========================================================================
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function updateHousePickupLabelData(houseId) {
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if(!areServerElementsSupported()) {
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return false;
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}
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let houseData = getHouseData(houseId);
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if(houseData.entrancePickup != null) {
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