Fix for wrong table util used for new char skin
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@@ -287,7 +287,7 @@ function checkNewCharacter(client, firstName, lastName) {
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return true;
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}
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let skinId = allowedSkins[getServerGame()][getAllowedSkinDataBySkinId(getServerData().newCharacter.skin)][0]
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let skinId = allowedSkins[getServerGame()][getAllowedSkinDataBySkinId(getServerConfig().newCharacter.skin)][0]
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let subAccountData = createSubAccount(getPlayerData(client).accountData.databaseId, firstName, lastName);
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if(!subAccountData) {
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@@ -567,7 +567,7 @@ function forceFightStyleCommand(command, params, client) {
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return false;
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}
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let splitParams = params.split();
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let splitParams = params.split(" ");
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let targetClient = getPlayerFromParams(splitParams[0]);
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let fightStyleId = getFightStyleFromParams(splitParams[1]);
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