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@@ -13,8 +13,8 @@ let garbageRoutes = [
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[ // GTA 3
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[ // PORTLAND ISLAND (0)
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{ // ROUTE 0
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name: "Portland #1",
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island: 0,
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name: "Portland #1",
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island: 0,
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positions: [
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toVector3(1169.8, -45.54, 10.4),
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toVector3(928, -59.1, 8.61),
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@@ -31,21 +31,21 @@ let garbageRoutes = [
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toVector3(1128.9, -446.1, 20.41),
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toVector3(1226.5, -52.41, 10.42) ,
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],
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},
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},
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],
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[ // STAUNTON ISLAND (1)
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{ // ROUTE 0
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name: "Staunton #1",
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island: 1,
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name: "Staunton #1",
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island: 1,
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positions: [
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toVector3(49.85, -1539.9, 26.6),
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toVector3(49.71, -1458.1, 26.6),
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toVector3(170.78, -1403.8, 26.59),
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toVector3(183.48, -1485.9, 26.6),
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toVector3(320.43, -1452.4, 26.6),
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toVector3(310.13, -1311.8, 26.6),
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toVector3(134.76, -1097.7, 26.6),
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toVector3(55.63, -1058.6, 26.6),
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toVector3(49.85, -1539.9, 26.6),
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toVector3(49.71, -1458.1, 26.6),
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toVector3(170.78, -1403.8, 26.59),
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toVector3(183.48, -1485.9, 26.6),
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toVector3(320.43, -1452.4, 26.6),
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toVector3(310.13, -1311.8, 26.6),
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toVector3(134.76, -1097.7, 26.6),
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toVector3(55.63, -1058.6, 26.6),
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toVector3(-0.02, -790.9, 26.64),
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],
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},
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@@ -67,7 +67,7 @@ let garbageRoutes = [
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// GTA IV
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[
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],
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],
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];
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// ---------------------------------------------------------------------------
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@@ -86,7 +86,7 @@ function getNextStopOnGarbageRoute(island, garbageRoute, garbageRouteStop) {
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return garbageRouteStop+1;
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} else {
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return garbageRoutes[getServerGame()][island][garbageRoute].positions.length-1;
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}
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}
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}
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// ---------------------------------------------------------------------------
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