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@@ -9,12 +9,12 @@
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// ===========================================================================
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function policeTazerCommand(command, params, client) {
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if(!canPlayerUseJobs(client)) {
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if(!canPlayerUseJobs(client)) {
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messagePlayerError(client, "You are not allowed to use jobs.");
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return false;
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}
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if(!canPlayerUsePoliceJob(client)) {
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if(!canPlayerUsePoliceJob(client)) {
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messagePlayerError(client, "You are not allowed to use the police job.");
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return false;
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}
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@@ -35,12 +35,12 @@ function policeTazerCommand(command, params, client) {
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// ---------------------------------------------------------------------------
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function policeCuffCommand(command, params, client) {
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if(!canPlayerUseJobs(client)) {
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if(!canPlayerUseJobs(client)) {
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messagePlayerError(client, "You are not allowed to use jobs.");
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return false;
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}
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if(!canPlayerUsePoliceJob(client)) {
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if(!canPlayerUsePoliceJob(client)) {
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messagePlayerError(client, "You are not allowed to use the police job.");
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return false;
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}
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@@ -53,7 +53,7 @@ function policeCuffCommand(command, params, client) {
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if(!doesPlayerHaveJobType(client, AG_JOB_POLICE)) {
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messagePlayerError(client, "You don't have a police job.");
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return false;
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}
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}
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return true;
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}
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@@ -61,12 +61,12 @@ function policeCuffCommand(command, params, client) {
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// ---------------------------------------------------------------------------
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function policeArrestCommand(command, params, client) {
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if(!canPlayerUseJobs(client)) {
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if(!canPlayerUseJobs(client)) {
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messagePlayerError(client, "You are not allowed to use jobs.");
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return false;
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}
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if(!canPlayerUsePoliceJob(client)) {
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if(!canPlayerUsePoliceJob(client)) {
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messagePlayerError(client, "You are not allowed to use the police job.");
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return false;
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}
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@@ -79,7 +79,7 @@ function policeArrestCommand(command, params, client) {
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if(!doesPlayerHaveJobType(client, AG_JOB_POLICE)) {
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messagePlayerError(client, "You don't have a police job.");
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return false;
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}
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}
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return true;
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}
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@@ -87,12 +87,12 @@ function policeArrestCommand(command, params, client) {
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// ---------------------------------------------------------------------------
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function policeSearchCommand(command, params, client) {
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if(!canPlayerUseJobs(client)) {
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if(!canPlayerUseJobs(client)) {
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messagePlayerError(client, "You are not allowed to use jobs.");
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return false;
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}
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if(!canPlayerUsePoliceJob(client)) {
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if(!canPlayerUsePoliceJob(client)) {
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messagePlayerError(client, "You are not allowed to use the police job.");
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return false;
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}
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@@ -105,7 +105,7 @@ function policeSearchCommand(command, params, client) {
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if(!doesPlayerHaveJobType(client, AG_JOB_POLICE)) {
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messagePlayerError(client, "You don't have a police job.");
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return false;
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}
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}
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return true;
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}
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@@ -113,12 +113,12 @@ function policeSearchCommand(command, params, client) {
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// ---------------------------------------------------------------------------
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function policeDragCommand(command, params, client) {
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if(!canPlayerUseJobs(client)) {
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if(!canPlayerUseJobs(client)) {
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messagePlayerError(client, "You are not allowed to use jobs.");
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return false;
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}
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if(!canPlayerUsePoliceJob(client)) {
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if(!canPlayerUsePoliceJob(client)) {
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messagePlayerError(client, "You are not allowed to use the police job.");
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return false;
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}
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@@ -131,7 +131,7 @@ function policeDragCommand(command, params, client) {
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if(!doesPlayerHaveJobType(client, AG_JOB_POLICE)) {
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messagePlayerError(client, "You don't have a police job.");
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return false;
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}
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}
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return true;
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}
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@@ -139,12 +139,12 @@ function policeDragCommand(command, params, client) {
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// ---------------------------------------------------------------------------
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function policeDetainCommand(command, params, client) {
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if(!canPlayerUseJobs(client)) {
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if(!canPlayerUseJobs(client)) {
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messagePlayerError(client, "You are not allowed to use jobs.");
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return false;
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}
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if(!canPlayerUsePoliceJob(client)) {
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if(!canPlayerUsePoliceJob(client)) {
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messagePlayerError(client, "You are not allowed to use the police job.");
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return false;
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}
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@@ -157,7 +157,7 @@ function policeDetainCommand(command, params, client) {
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if(!doesPlayerHaveJobType(client, AG_JOB_POLICE)) {
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messagePlayerError(client, "You don't have a police job.");
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return false;
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}
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}
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return true;
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}
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