Mass commit
This commit is contained in:
@@ -31,11 +31,11 @@ let policeStations = [
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[340.25, -1123.375, 25.98], // Staunton Island
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[-1253.0, -138.1875, 58.75], // Shoreside Vale
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],
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[ // GTA Vice City
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[399.77, -468.90, 11.73], // Washington Beach
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[508.96, 512.07, 12.10], // Vice Point
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[-657.43, 762.31, 11.59], // Downtown
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[-657.43, 762.31, 11.59], // Downtown
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[-885.08, -470.44, 13.11], // Little Havana
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],
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];
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@@ -49,7 +49,7 @@ let fireStations = [
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[-78.48, -436.80, 16.17], // Staunton Island
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[-1202.10, -14.67, 53.20], // Shoreside Vale
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],
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[ // GTA Vice City
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[-695.15, 912.58, 11.08], // Downtown
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],
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@@ -60,9 +60,9 @@ let fireStations = [
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let hospitals = [
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[],
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[ // GTA III
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],
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[ // GTA Vice City
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[-822.57, 1152.82, 12.41], // Downtown (Shuman Health Care Center)
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[-885.08, -470.44, 13.11], // Little Havana (West Haven Community Health Care Center)
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@@ -78,7 +78,7 @@ let payAndSprays = [
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[925.4, -360.3, 10.83], // Portland
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[-1142.4, 35.01, 58.61], // Shoreside Vale
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],
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[ // GTA Vice City
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[-869.95, -119.06, 10.63], // Little Haiti
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[-910.82, -1265.96, 11.79], // Viceport
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@@ -93,7 +93,7 @@ let ammuNations = [
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[1068.3, -400.9, 15.24], // Portland
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[348.2, -717.9, 26.43], // Staunton Island
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],
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[ // GTA Vice City
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[-676.32, 1204.98, 11.10], // Downtown
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],
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@@ -103,27 +103,27 @@ let ammuNations = [
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let hiddenPackages = [
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[
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[1105.25, -1020, 25.0625],
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[877.562, -788, 27.5625],
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[1254, -611.188, 22.75],
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[1045.75, -967.062, 16],
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[1105.25, -1020, 25.0625],
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[877.562, -788, 27.5625],
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[1254, -611.188, 22.75],
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[1045.75, -967.062, 16],
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[942.062, -793.375, 14.875],
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[934, -718.875, 14.75],
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[898.062, -414.688, 26.5],
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[934, -718.875, 14.75],
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[898.062, -414.688, 26.5],
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[846.875, -442.5, 23.1875],
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[927.062, -404.375, 29.0625],
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[864.25, -171.5, 3.5],
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[864.25, -171.5, 3.5],
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[1538.25, -174.375, 19.1875],
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[1213.06, -127.062, 15.0625],
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[753.562, 137, 3.5],
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[1162, -101.75, 12],
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[1155.56, -191.5, 14.375],
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[1285.5, -247.5, 42.375],
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[753.562, 137, 3.5],
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[1162, -101.75, 12],
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[1155.56, -191.5, 14.375],
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[1285.5, -247.5, 42.375],
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[1007.19, -219.562, 6.6875],
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[1138.19, -250, 24.25],
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[1138.19, -250, 24.25],
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[1023.56, -423.688, 14.875],
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[1237.5, -854.062, 20.5625],
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[1478.25, -1150.69, 12],
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[1478.25, -1150.69, 12],
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[1018.88, -56.75, 21],
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[1465.69, -166.5, 55.5],
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[1120.19, -926.188, 16],
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@@ -211,29 +211,29 @@ let hiddenPackages = [
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// ---------------------------------------------------------------------------
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let weekDays = [
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"Sunday",
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"Monday",
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"Tuesday",
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"Wednesday",
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"Thursday",
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"Friday",
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"Sunday",
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"Monday",
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"Tuesday",
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"Wednesday",
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"Thursday",
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"Friday",
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"Saturday"
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];
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// ---------------------------------------------------------------------------
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let months = [
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"January",
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"February",
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"March",
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"April",
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"May",
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"June",
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"July",
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"August",
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"September",
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"October",
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"November",
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"January",
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"February",
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"March",
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"April",
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"May",
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"June",
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"July",
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"August",
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"September",
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"October",
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"November",
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"December"
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];
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@@ -241,13 +241,13 @@ let months = [
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let cardinalDirections = [
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"North",
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"Northeast",
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"East",
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"Southeast",
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"South",
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"Southwest",
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"West",
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"Northwest",
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"Northeast",
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"East",
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"Southeast",
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"South",
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"Southwest",
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"West",
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"Northwest",
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"Unknown"
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];
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@@ -257,7 +257,7 @@ function areParamsEmpty(params) {
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if(!params || params == "" || params.length == 0 || typeof params == "undefined") {
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return true;
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}
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return false;
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}
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@@ -314,7 +314,7 @@ function getWeaponModelId(weaponId) {
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function getIsland(position) {
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if(getServerGame() == GAME_GTA_III) {
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if(position.x > 616) {
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if(position.x > 616) {
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return 0;
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} else if(position.x < -283) {
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return 2;
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@@ -352,12 +352,12 @@ function makeReadableTime(hour, minute) {
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let hourStr = toString(hour);
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let minuteStr = toString(minute);
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let meridianStr = "AM";
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if(hour < 10) {
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hourStr = "0" + toString(hour);
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meridianStr = "AM";
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}
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if(hour > 12) {
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let actualHour = hour-12;
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if(actualHour < 10) {
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@@ -367,11 +367,11 @@ function makeReadableTime(hour, minute) {
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}
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meridianStr = "PM";
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}
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if(minute < 10) {
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minuteStr = "0" + toString(minute);
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}
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return hourStr + ":" + minuteStr + " " + meridianStr;
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}
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@@ -380,9 +380,9 @@ function makeReadableTime(hour, minute) {
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function getPosToRightOfPos(pos, angle, distance) {
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let x = (pos.x+((Math.cos((-angle+1.57)+(Math.PI/2)))*distance));
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let y = (pos.y+((Math.sin((-angle+1.57)+(Math.PI/2)))*distance));
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let rightPos = toVector3(x, y, pos.z);
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return rightPos;
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}
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@@ -391,9 +391,9 @@ function getPosToRightOfPos(pos, angle, distance) {
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function getPosToLeftOfPos(pos, angle, distance) {
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let x = (pos.x+((Math.cos((angle+1.57)+(Math.PI/2)))*distance));
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let y = (pos.y+((Math.sin((angle+1.57)+(Math.PI/2)))*distance));
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let leftPos = toVector3(x, y, pos.z);
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return leftPos;
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}
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@@ -403,7 +403,7 @@ function getPosInFrontOfPos(pos, angle, distance) {
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let x = (pos.x+((Math.cos(angle+(Math.PI/2)))*distance));
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let y = (pos.y+((Math.sin(angle+(Math.PI/2)))*distance));
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let z = pos.z;
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return toVector3(x, y, z);
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}
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@@ -413,7 +413,7 @@ function getPosBehindPos(pos, angle, distance) {
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let x = (pos.x+((Math.cos(angle-(Math.PI/2)))*distance));
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let y = (pos.y+((Math.sin(angle-(Math.PI/2)))*distance));
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let z = pos.z;
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return toVector3(x,y,z);
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}
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@@ -458,7 +458,7 @@ function radToDeg(rad) {
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function getAngleInCircleFromCenter(center, total, current) {
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let gap = 360 / total;
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let deg = Math.floor(gap*current);
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if(deg <= 0) {
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deg = 1;
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} else {
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@@ -466,7 +466,7 @@ function getAngleInCircleFromCenter(center, total, current) {
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deg = 359;
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}
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}
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return degToRad(deg);
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}
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@@ -586,15 +586,15 @@ function isParamsInvalid(params) {
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if(params == null) {
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return true;
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}
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if(params == "") {
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return true;
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}
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if(params.length == 0) {
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return true;
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return true;
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}
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return false;
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}
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@@ -605,22 +605,22 @@ function isValidVehicleModel(modelId) {
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if(modelId < 90 || modelId > 150) {
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return false;
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}
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return true;
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}
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if(getServerGame() == GAME_GTA_VC) {
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if(modelId < 130 || modelId > 236) {
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return false;
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}
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return true;
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}
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if(getServerGame() == GAME_GTA_SA) {
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return true;
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}
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if(getServerGame() == GAME_GTA_IV) {
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return true;
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}
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@@ -633,24 +633,24 @@ function isValidVehicleModel(modelId) {
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function getVehicleModelIdFromParams(params) {
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if(isNaN(params)) {
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let modelId = getVehicleModelIdFromName(params);
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if(!modelId) {
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return false;
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}
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if(isValidVehicleModel(toInteger(modelId))) {
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return toInteger(modelId);
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}
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return false;
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return false;
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} else {
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if(isValidVehicleModel(toInteger(params))) {
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return toInteger(params);
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}
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return false;
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}
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return false;
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}
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@@ -662,15 +662,15 @@ function getVehicleModelIdFromName(params) {
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if(toLowerCase(getGameData().gtaivVehicleModels[i][0]).indexOf(toLowerCase(params)) != -1) {
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return getGameData().gtaivVehicleModels[i][1];
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}
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}
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}
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} else {
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let vehicleNames = getGameData().vehicleNames[getServerGame()];
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for(let i in vehicleNames) {
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if(toLowerCase(vehicleNames[i]).indexOf(toLowerCase(params)) != -1) {
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return toInteger(i)+toInteger(getGameData().vehicleModelIdStart[getServerGame()]);
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}
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}
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}
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}
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}
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return false;
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}
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@@ -685,11 +685,11 @@ function doesWordStartWithVowel(word) {
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case "o":
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case "u":
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return true;
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default:
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return false;
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}
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return false;
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}
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@@ -740,7 +740,7 @@ function getClientFromName(clientName) {
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return clients[i];
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}
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}
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return false;
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}
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@@ -753,7 +753,7 @@ function getClientFromPlayer(player) {
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return clients[i];
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}
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}
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return false;
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}
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@@ -771,14 +771,14 @@ function getPlayerFromParams(params) {
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if(toLowerCase(getCharacterFullName(clients[i])).indexOf(toLowerCase(params)) != -1) {
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return clients[i];
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}
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}
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}
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}
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} else {
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if(typeof clients[toInteger(params)] != "undefined") {
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return clients[toInteger(params)];
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}
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}
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}
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return false;
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}
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@@ -792,7 +792,7 @@ function getFirstEmptyEffectSlot(isServer = false) {
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}
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}
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}
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return false;
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}
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@@ -826,7 +826,7 @@ function createBitwiseTable(tableKeys) {
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let bitVal = 0;
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let bitTable = {};
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let incVal = 1;
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for(let i in tableKeys) {
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let key = tableKeys[i];
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bitTable[key] = bitVal;
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@@ -860,11 +860,11 @@ function getCardinalDirection(pos1, pos2) {
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let a = pos1.x - pos2.x;
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let b = pos1.y - pos2.y;
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let c = pos1.z - pos2.z;
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let x = Math.abs(a);
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let y = Math.abs(b);
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let z = Math.abs(c);
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let no = 0;
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let ne = 1;
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let ea = 2;
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@@ -874,7 +874,7 @@ function getCardinalDirection(pos1, pos2) {
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let we = 6;
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let nw = 7;
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let na = 8;
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if(b < 0 && a < 0){
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if(x < (y/2)){
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return no;
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@@ -921,19 +921,19 @@ function getTimeDifferenceDisplay(unixTimeOne, unixTimeTwo) {
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let minutes = floor(timeDifference/60);
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let hourString = "";
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let minuteString = "";
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if(hours == 1) {
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hourString = "1 hour";
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} else {
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hourString = toString(hours) + " hours";
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}
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if(minutes == 1) {
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minuteString = "1 minute";
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} else {
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minuteString = toString(minutes) + " minute";
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}
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return hourString + " and " + minuteString;
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}
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@@ -1027,16 +1027,16 @@ function getRandomRGB() {
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function breakText(text, maxLength) {
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let lines = [];
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let j = Math.floor(text.length / maxLength);
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for(let i = 0; i < j; i++) {
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lines.push(text.substr(i*maxLength,maxLength));
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}
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let line = text.substr(j*maxLength, text.length % maxLength);
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if(line.length > 0) {
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lines.push(line);
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}
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||||
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||||
return lines;
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}
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|
||||
@@ -1059,7 +1059,7 @@ function getArrayOfElementId(elements) {
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for(let i in elements) {
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tempArray.push(elements[i].id);
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}
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return tempArray;
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}
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|
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@@ -1082,7 +1082,7 @@ function isValidSkin(skin, game = GAME_GTA_III) {
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switch(skin) {
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case 111:
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return false;
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||||
|
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default:
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return true;
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}
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@@ -1252,11 +1252,11 @@ function sendAllPoliceStationBlips(client) {
|
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let tempBlips = [];
|
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for(let i in getServerData().policeStations[getServerGame()]) {
|
||||
tempBlips.push([
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getGameConfig().blipSprites[getServerGame()].policeStation,
|
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getServerData().policeStations[getServerGame()][i].position.x,
|
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getServerData().policeStations[getServerGame()][i].position.y,
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getServerData().policeStations[getServerGame()][i].position.z,
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3,
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||||
getGameConfig().blipSprites[getServerGame()].policeStation,
|
||||
getServerData().policeStations[getServerGame()][i].position.x,
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getServerData().policeStations[getServerGame()][i].position.y,
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||||
getServerData().policeStations[getServerGame()][i].position.z,
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||||
3,
|
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getColourByName("policeBlue"),
|
||||
]);
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}
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@@ -1271,11 +1271,11 @@ function sendAllFireStationBlips(client) {
|
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let tempBlips = [];
|
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for(let i in getServerData().fireStations[getServerGame()]) {
|
||||
tempBlips.push([
|
||||
getGameConfig().blipSprites[getServerGame()].fireStation,
|
||||
getServerData().fireStations[getServerGame()][i].position.x,
|
||||
getServerData().fireStations[getServerGame()][i].position.y,
|
||||
getServerData().fireStations[getServerGame()][i].position.z,
|
||||
3,
|
||||
getGameConfig().blipSprites[getServerGame()].fireStation,
|
||||
getServerData().fireStations[getServerGame()][i].position.x,
|
||||
getServerData().fireStations[getServerGame()][i].position.y,
|
||||
getServerData().fireStations[getServerGame()][i].position.z,
|
||||
3,
|
||||
getColourByName("firefighterRed"),
|
||||
]);
|
||||
}
|
||||
@@ -1290,11 +1290,11 @@ function sendAllHospitalBlips(client) {
|
||||
let tempBlips = [];
|
||||
for(let i in getServerData().hospitals[getServerGame()]) {
|
||||
tempBlips.push([
|
||||
getGameConfig().blipSprites[getServerGame()].hospital,
|
||||
getServerData().hospitals[getServerGame()][i].position.x,
|
||||
getServerData().hospitals[getServerGame()][i].position.y,
|
||||
getServerData().hospitals[getServerGame()][i].position.z,
|
||||
3,
|
||||
getGameConfig().blipSprites[getServerGame()].hospital,
|
||||
getServerData().hospitals[getServerGame()][i].position.x,
|
||||
getServerData().hospitals[getServerGame()][i].position.y,
|
||||
getServerData().hospitals[getServerGame()][i].position.z,
|
||||
3,
|
||||
getColourByName("medicPink"),
|
||||
]);
|
||||
}
|
||||
@@ -1309,11 +1309,11 @@ function sendAllAmmunationBlips(client) {
|
||||
let tempBlips = [];
|
||||
for(let i in getServerData().ammunations[getServerGame()]) {
|
||||
tempBlips.push([
|
||||
getGameConfig().blipSprites[getServerGame()].ammunation,
|
||||
getServerData().ammunations[getServerGame()][i].position.x,
|
||||
getServerData().ammunations[getServerGame()][i].position.y,
|
||||
getServerData().ammunations[getServerGame()][i].position.z,
|
||||
3,
|
||||
getGameConfig().blipSprites[getServerGame()].ammunation,
|
||||
getServerData().ammunations[getServerGame()][i].position.x,
|
||||
getServerData().ammunations[getServerGame()][i].position.y,
|
||||
getServerData().ammunations[getServerGame()][i].position.z,
|
||||
3,
|
||||
0
|
||||
]);
|
||||
}
|
||||
@@ -1328,11 +1328,11 @@ function sendAllPayAndSprayBlips(client) {
|
||||
let tempBlips = [];
|
||||
for(let i in getServerData().payAndSprays[getServerGame()]) {
|
||||
tempBlips.push([
|
||||
getGameConfig().blipSprites[getServerGame()].payAndSpray,
|
||||
getServerData().payAndSprays[getServerGame()][i].position.x,
|
||||
getServerData().payAndSprays[getServerGame()][i].position.y,
|
||||
getServerData().payAndSprays[getServerGame()][i].position.z,
|
||||
3,
|
||||
getGameConfig().blipSprites[getServerGame()].payAndSpray,
|
||||
getServerData().payAndSprays[getServerGame()][i].position.x,
|
||||
getServerData().payAndSprays[getServerGame()][i].position.y,
|
||||
getServerData().payAndSprays[getServerGame()][i].position.z,
|
||||
3,
|
||||
0
|
||||
]);
|
||||
}
|
||||
@@ -1347,11 +1347,11 @@ function sendAllFuelStationBlips(client) {
|
||||
let tempBlips = [];
|
||||
for(let i in getServerData().fuelStations[getServerGame()]) {
|
||||
tempBlips.push([
|
||||
getGameConfig().blipSprites[getServerGame()].fuelStation,
|
||||
getServerData().fuelStations[getServerGame()][i].position.x,
|
||||
getServerData().fuelStations[getServerGame()][i].position.y,
|
||||
getServerData().fuelStations[getServerGame()][i].position.z,
|
||||
3,
|
||||
getGameConfig().blipSprites[getServerGame()].fuelStation,
|
||||
getServerData().fuelStations[getServerGame()][i].position.x,
|
||||
getServerData().fuelStations[getServerGame()][i].position.y,
|
||||
getServerData().fuelStations[getServerGame()][i].position.z,
|
||||
3,
|
||||
getColourByName("burntOrange"),
|
||||
]);
|
||||
}
|
||||
@@ -1480,10 +1480,10 @@ function processHoldActionKey(client) {
|
||||
function processPressActionKey(client) {
|
||||
// Check job stuff
|
||||
let closestJob = getClosestJob(client.player.position);
|
||||
|
||||
|
||||
if(getPlayerCurrentSubAccount(client).job == AG_JOB_NONE) {
|
||||
if(closestJob.position.distance(client.player.position) <= getGlobalConfig().takeJobDistance) {
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1503,7 +1503,7 @@ function processHoldVehicleLockKey(client) {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
function processHoldVehicleEngineKey(client) {
|
||||
|
||||
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
@@ -1522,7 +1522,7 @@ function getClientChatColour(client) {
|
||||
|
||||
function showConnectCameraToPlayer(client) {
|
||||
triggerNetworkEvent("ag.connectCamera", client, getServerConfig().connectCameraPosition, getServerConfig().connectCameraLookAt);
|
||||
//triggerNetworkEvent("ag.showCharacterSelect", client, tempSubAccount.firstName, tempSubAccount.lastName, tempSubAccount.placeOfOrigin, tempSubAccount.dateOfBirth, tempSubAccount.skin);
|
||||
//triggerNetworkEvent("ag.showCharacterSelect", client, tempSubAccount.firstName, tempSubAccount.lastName, tempSubAccount.placeOfOrigin, tempSubAccount.dateOfBirth, tempSubAccount.skin);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
@@ -1732,7 +1732,7 @@ function getSkinIdFromName(params, gameId = getServerGame()) {
|
||||
function getClosestHospital(position) {
|
||||
let closest = 0;
|
||||
for(let i in getServerData().hospitals[getServerGame()]) {
|
||||
if(getServerData().hospitals[getServerGame()][i].position.distance(position) < getServerData().hospitals[getServerGame()][closest].position) {
|
||||
if(getDistance(getServerData().hospitals[getServerGame()][i].position, position) < getDistance(getServerData().hospitals[getServerGame()][closest].position, position)) {
|
||||
closest = i;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user