Add a few more colours
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@@ -30,6 +30,8 @@ let serverColours = {
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royalBlue: toColour(0, 0, 255, 255),
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royalBlue: toColour(0, 0, 255, 255),
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teal: toColour(0, 255, 255, 255),
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teal: toColour(0, 255, 255, 255),
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orange: toColour(255, 128, 0, 255),
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orange: toColour(255, 128, 0, 255),
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softRed: toColour(205, 92, 92, 255),
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softGreen: toColour(50, 205, 50, 255),
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lightPurple: toColour(150, 0, 150, 255),
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lightPurple: toColour(150, 0, 150, 255),
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lightGrey: toColour(200, 200, 200, 255),
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lightGrey: toColour(200, 200, 200, 255),
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mediumGrey: toColour(150, 150, 150, 255),
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mediumGrey: toColour(150, 150, 150, 255),
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@@ -39,6 +41,7 @@ let serverColours = {
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firefighterRed: toColour(205, 92, 92, 255),
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firefighterRed: toColour(205, 92, 92, 255),
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busDriverGreen: toColour(50, 205, 50, 255),
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busDriverGreen: toColour(50, 205, 50, 255),
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taxiDriverYellow: toColour(240, 230, 140, 255),
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taxiDriverYellow: toColour(240, 230, 140, 255),
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civilianWhite: toColour(255, 255, 255, 255),
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burntYellow: toColour(210, 210, 0, 255),
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burntYellow: toColour(210, 210, 0, 255),
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burntOrange: toColour(210, 120, 0, 255),
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burntOrange: toColour(210, 120, 0, 255),
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bankGreen: toColour(0, 150, 0, 255),
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bankGreen: toColour(0, 150, 0, 255),
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@@ -65,3 +68,19 @@ function getColourByName(colourName) {
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}
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}
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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function getPlayerColour(client) {
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if(getClientData(client) != false) {
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if(!isClientLoggedIn(client)) {
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return getColourByName("darkGrey");
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} else {
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if(isPlayerWorking(client)) {
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return getJobData(getClientCurrentSubAccount(client).job).colour;
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}
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}
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}
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return getColourByName("civilianWhite");
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}
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// ---------------------------------------------------------------------------
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