Use island const in getIsland func
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@@ -315,14 +315,16 @@ function getWeaponModelId(weaponId) {
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function getIsland(position) {
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if(getServerGame() == GAME_GTA_III) {
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if(position.x > 616) {
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return 0;
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return AG_ISLAND_PORTLAND;
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} else if(position.x < -283) {
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return 2;
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return AG_ISLAND_SHORESIDEVALE;
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}
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return 1;
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return AG_ISLAND_STAUNTON;
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} else {
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return 0;
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return AG_ISLAND_NONE;
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}
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//return gta.getIslandFromPosition(position);
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}
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// ---------------------------------------------------------------------------
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