Init client when scripts loaded and ready
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@@ -59,8 +59,13 @@ function addAllEventHandlers() {
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function onResourceStart(event, resource) {
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function onResourceStart(event, resource) {
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sendResourceStartedSignalToServer();
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sendResourceStartedSignalToServer();
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setUpInitialGame();
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//setUpInitialGame();
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garbageCollectorInterval = setInterval(collectAllGarbage, 1000*60);
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//garbageCollectorInterval = setInterval(collectAllGarbage, 1000*60);
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resourceStarted = true;
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if(resourceReady == true) {
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initClient();
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}
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}
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}
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// ===========================================================================
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// ===========================================================================
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@@ -73,6 +78,10 @@ function onResourceStop(event, resource) {
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function onResourceReady(event, resource) {
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function onResourceReady(event, resource) {
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sendResourceReadySignalToServer();
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sendResourceReadySignalToServer();
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resourceReady = true;
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if(resourceStarted == true) {
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initClient();
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}
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}
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}
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// ===========================================================================
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// ===========================================================================
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