Add label stuff for IV (not working yet)

This commit is contained in:
Vortrex
2022-04-06 16:35:50 -05:00
parent 3b3cc70b56
commit 672ee7e338

View File

@@ -78,9 +78,26 @@ function renderPropertyEntranceLabel(name, position, locked, isBusiness, price,
return false; return false;
} }
if(getGame() == VRR_GAME_GTA_IV) {
if(!natives.doesViewportExist(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[VRR.Label]: Game viewport does not exist!");
return false;
}
if(!natives.isViewportActive(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[VRR.Label]: Game viewport is not active!");
return false;
}
}
let tempPosition = position; let tempPosition = position;
tempPosition.z = tempPosition.z + propertyLabelHeight; tempPosition.z = tempPosition.z + propertyLabelHeight;
let screenPosition = getScreenFromWorldPosition(tempPosition); let screenPosition = new Vec3(0.0, 0.0, 0.0);
if(getGame() == VRR_GAME_GTA_IV) {
screenPosition = natives.getViewportPositionOfCoord(tempPosition, natives.getGameViewportId());
} else {
screenPosition = getScreenFromWorldPosition(tempPosition);
}
if(screenPosition.x < 0 || screenPosition.x > game.width) { if(screenPosition.x < 0 || screenPosition.x > game.width) {
return false; return false;
@@ -88,7 +105,7 @@ function renderPropertyEntranceLabel(name, position, locked, isBusiness, price,
let text = ""; let text = "";
if(price > "0") { if(price > "0") {
text = `For sale: $${price}`; text = getLocaleString("PropertyForSaleLabel", price);
let size = propertyLabelLockedFont.measure(text, game.width, 0.0, 0.0, propertyLabelLockedFont.size, true, true); let size = propertyLabelLockedFont.measure(text, game.width, 0.0, 0.0, propertyLabelLockedFont.size, true, true);
propertyLabelLockedFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, propertyLabelLockedFont.size, toColour(200, 200, 200, 255), false, true, false, true); propertyLabelLockedFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, propertyLabelLockedFont.size, toColour(200, 200, 200, 255), false, true, false, true);
@@ -97,7 +114,7 @@ function renderPropertyEntranceLabel(name, position, locked, isBusiness, price,
text = ""; text = "";
if(rentPrice != "0") { if(rentPrice != "0") {
text = `For rent: $${rentPrice} every payday`; text = getLocaleString("PropertyForRentLabel", rentPrice);
let size = propertyLabelLockedFont.measure(text, game.width, 0.0, 0.0, propertyLabelLockedFont.size, true, true); let size = propertyLabelLockedFont.measure(text, game.width, 0.0, 0.0, propertyLabelLockedFont.size, true, true);
propertyLabelLockedFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, propertyLabelLockedFont.size, toColour(200, 200, 200, 255), false, true, false, true); propertyLabelLockedFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, propertyLabelLockedFont.size, toColour(200, 200, 200, 255), false, true, false, true);
@@ -106,9 +123,9 @@ function renderPropertyEntranceLabel(name, position, locked, isBusiness, price,
if(isBusiness) { if(isBusiness) {
text = (locked) ? "CLOSED" : "OPEN"; text = (locked) ? toUpperCase(getLocaleString("Closed")) : toUpperCase(getLocaleString("Open"));
} else { } else {
text = (locked) ? "LOCKED" : "UNLOCKED"; text = (locked) ? toUpperCase(getLocaleString("Locked")) : toUpperCase(getLocaleString("Unlocked"));
} }
if(!locked && labelInfoType != VRR_PROPLABEL_INFO_NONE) { if(!locked && labelInfoType != VRR_PROPLABEL_INFO_NONE) {
@@ -116,18 +133,18 @@ function renderPropertyEntranceLabel(name, position, locked, isBusiness, price,
switch(labelInfoType) { switch(labelInfoType) {
case VRR_PROPLABEL_INFO_ENTER: case VRR_PROPLABEL_INFO_ENTER:
if(enterPropertyKey) { if(enterPropertyKey) {
infoText = getLocaleString("PropertyEnterCommandLabel"); infoText = getLocaleString("PropertyEnterCommandLabel", "/enter");
} else { } else {
infoText = getLocaleString("PropertyEnterKeyPressLabel"); infoText = getLocaleString("PropertyEnterKeyPressLabel", getKeyNameFromId(enterPropertyKey));
} }
break; break;
case VRR_PROPLABEL_INFO_BUY: case VRR_PROPLABEL_INFO_BUY:
infoText = getLocaleString("BusinessBuyItemsLabel"); infoText = getLocaleString("BusinessBuyItemsLabel", "/buy");
break; break;
case VRR_PROPLABEL_INFO_BUYBIZ: case VRR_PROPLABEL_INFO_BUYBIZ:
infoText = getLocaleString("PropertyForSaleLabel"); infoText = getLocaleString("PropertyForSaleLabel", price);
break; break;
//case VRR_PROPLABEL_INFO_RENTBIZ: //case VRR_PROPLABEL_INFO_RENTBIZ:
@@ -135,11 +152,11 @@ function renderPropertyEntranceLabel(name, position, locked, isBusiness, price,
// break; // break;
case VRR_PROPLABEL_INFO_BUYHOUSE: case VRR_PROPLABEL_INFO_BUYHOUSE:
infoText = getLocaleString("PropertyForSaleLabel"); infoText = getLocaleString("PropertyForSaleLabel", price);
break; break;
case VRR_PROPLABEL_INFO_RENTHOUSE: case VRR_PROPLABEL_INFO_RENTHOUSE:
infoText = getLocaleString("PropertyForRentLabel"); infoText = getLocaleString("PropertyForRentLabel", rentPrice);
break; break;
case VRR_PROPLABEL_INFO_ENTERVEH: case VRR_PROPLABEL_INFO_ENTERVEH:
@@ -183,9 +200,26 @@ function renderPropertyExitLabel(position) {
return false; return false;
} }
if(getGame() == VRR_GAME_GTA_IV) {
if(!natives.doesViewportExist(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[VRR.Label]: Game viewport does not exist!");
return false;
}
if(!natives.isViewportActive(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[VRR.Label]: Game viewport is not active!");
return false;
}
}
let tempPosition = position; let tempPosition = position;
tempPosition.z = tempPosition.z + propertyLabelHeight; tempPosition.z = tempPosition.z + propertyLabelHeight;
let screenPosition = getScreenFromWorldPosition(tempPosition); let screenPosition = new Vec3(0.0, 0.0, 0.0);
if(getGame() == VRR_GAME_GTA_IV) {
screenPosition = natives.getViewportPositionOfCoord(tempPosition, natives.getGameViewportId());
} else {
screenPosition = getScreenFromWorldPosition(tempPosition);
}
if(screenPosition.x < 0 || screenPosition.x > game.width) { if(screenPosition.x < 0 || screenPosition.x > game.width) {
return false; return false;
@@ -211,9 +245,26 @@ function renderJobLabel(name, position, jobType) {
return false; return false;
} }
if(getGame() == VRR_GAME_GTA_IV) {
if(!natives.doesViewportExist(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[VRR.Label]: Game viewport does not exist!");
return false;
}
if(!natives.isViewportActive(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[VRR.Label]: Game viewport is not active!");
return false;
}
}
let tempPosition = position; let tempPosition = position;
tempPosition.z = tempPosition.z + propertyLabelHeight; tempPosition.z = tempPosition.z + propertyLabelHeight;
let screenPosition = getScreenFromWorldPosition(tempPosition); let screenPosition = new Vec3(0.0, 0.0, 0.0);
if(getGame() == VRR_GAME_GTA_IV) {
screenPosition = natives.getViewportPositionOfCoord(tempPosition, natives.getGameViewportId());
} else {
screenPosition = getScreenFromWorldPosition(tempPosition);
}
if(screenPosition.x < 0 || screenPosition.x > game.width) { if(screenPosition.x < 0 || screenPosition.x > game.width) {
return false; return false;
@@ -222,15 +273,15 @@ function renderJobLabel(name, position, jobType) {
let text = ""; let text = "";
if(jobType == localPlayerJobType) { if(jobType == localPlayerJobType) {
if(localPlayerWorking) { if(localPlayerWorking) {
text = getLocaleString("JobEquipAndUniformLabel"); text = getLocaleString("JobEquipAndUniformLabel", "/equip", "/uniform", "/stopwork");
} else { } else {
text = getLocaleString("StartWorkLabel"); text = getLocaleString("StartWorkLabel", "/startwork");
} }
} else { } else {
if(localPlayerJobType == 0) { if(localPlayerJobType == 0) {
text = getLocaleString("TakeJobLabel"); text = getLocaleString("TakeJobLabel", "/takejob");
} else { } else {
text = getLocaleString("NotYourJobLabel"); text = getLocaleString("NotYourJobLabel", "/quitjob");
} }
} }
@@ -239,7 +290,7 @@ function renderJobLabel(name, position, jobType) {
screenPosition.y -= 18; screenPosition.y -= 18;
text = name + " Job"; text = getLocaleString("JobLabel", name);
size = jobNameLabelFont.measure(text, game.width, 0.0, 0.0, jobNameLabelFont.size, true, true); size = jobNameLabelFont.measure(text, game.width, 0.0, 0.0, jobNameLabelFont.size, true, true);
jobNameLabelFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, jobNameLabelFont.size, COLOUR_WHITE, false, true, false, true); jobNameLabelFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, jobNameLabelFont.size, COLOUR_WHITE, false, true, false, true);
} }
@@ -250,23 +301,26 @@ function processLabelRendering() {
if(renderLabels) { if(renderLabels) {
if(!areServerElementsSupported()) { if(!areServerElementsSupported()) {
if(localPlayer != null) { if(localPlayer != null) {
for(let i in businesses) { getServerData().businesses.forEach((business) => {
if(getDistance(localPlayer.position, businesses[i].entrancePosition) <= 75.0) { if(getDistance(localPlayer.position, business.entrancePosition) <= 75.0) {
natives.drawColouredCylinder(getPosBelowPos(businesses[i].entrancePosition, 1.0), 0.0, 0.0, 0, 153, 255, 255); natives.drawColouredCylinder(getPosBelowPos(business.entrancePosition, 1.0), 0.0, 0.0, 0, 153, 255, 255);
//renderPropertyEntranceLabel(business.name, business.entrancePosition, business.locked, true, makeLargeNumberReadable(business.price), makeLargeNumberReadable(business.rentPrice), business.labelInfoType);
} }
} });
for(let i in houses) { getServerData().houses.forEach((house) => {
if(getDistance(localPlayer.position, houses[i].entrancePosition) <= 75.0) { if(getDistance(localPlayer.position, house.entrancePosition) <= 75.0) {
natives.drawColouredCylinder(getPosBelowPos(houses[i].entrancePosition, 1.0), 0.0, 0.0, 0, 200, 0, 255); natives.drawColouredCylinder(getPosBelowPos(house.entrancePosition, 1.0), 0.0, 0.0, 0, 200, 0, 255);
//renderPropertyEntranceLabel("House", house.entrancePosition, house.locked, true, makeLargeNumberReadable(house.price), makeLargeNumberReadable(house.rentPrice), 0);
} }
} });
for(let i in jobs) { getServerData().jobs.forEach((job) => {
if(getDistance(localPlayer.position, jobs[i].position) <= 75.0) { if(getDistance(localPlayer.position, job.position) <= 75.0) {
natives.drawColouredCylinder(getPosBelowPos(jobs[i].position, 1.0), 0.0, 0.0, 255, 255, 0, 255); natives.drawColouredCylinder(getPosBelowPos(job.position, 1.0), 0.0, 0.0, 255, 255, 0, 255);
//renderJobLabel(job.name, job.position, job.jobType);
} }
} });
} }
} }