From 673942e94576817364b3da8c9837c5f98d38a4c3 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Tue, 14 Jun 2022 17:35:18 -0500 Subject: [PATCH] Use player data to get locale ID --- scripts/server/timers.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/server/timers.js b/scripts/server/timers.js index 49d08e07..0436d923 100644 --- a/scripts/server/timers.js +++ b/scripts/server/timers.js @@ -242,7 +242,7 @@ function showRandomTipToAllPlayers() { if (isClientInitialized(clients[i])) { if (isPlayerLoggedIn(clients[i]) && isPlayerSpawned(clients[i])) { if (!doesPlayerHaveRandomTipsDisabled(clients[i])) { - let localeId = getPlayerLocaleId(clients[i]); + let localeId = getPlayerData(clients[i]).locale; let tipId = getRandom(0, getServerData().localeStrings[localeId]["RandomTips"].length - 1); messagePlayerTip(clients[i], getGroupedLocaleString(clients[i], "RandomTips", tipId)); }