From 684f403f3792fcbd515cc9570afb24c97aa15bb9 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Mon, 13 Dec 2021 20:44:30 -0600 Subject: [PATCH] Always send dmg event --- scripts/client/event.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scripts/client/event.js b/scripts/client/event.js index 9410a3cc..d62e331e 100644 --- a/scripts/client/event.js +++ b/scripts/client/event.js @@ -181,10 +181,10 @@ function onPedInflictDamage(event, damagedEntity, damagerEntity, weaponId, healt if(!isNull(damagedEntity) && !isNull(damagerEntity)) { if(damagedEntity.isType(ELEMENT_PLAYER)) { if(damagedEntity == localPlayer) { - if(!weaponDamageEnabled[damagerEntity.name]) { + //if(!weaponDamageEnabled[damagerEntity.name]) { event.preventDefault(); triggerNetworkEvent("vrr.weaponDamage", damagerEntity.name, weaponId, pedPiece, healthLoss); - } + //} } } }