Don't use item anims if in vehicle

This commit is contained in:
Vortrex
2022-07-26 02:16:17 -05:00
parent 13cf75262a
commit 6970d40f42

View File

@@ -480,7 +480,7 @@ function useItemCommand(command, params, client) {
return false;
}
if (getItemTypeData(getItemData(itemId).itemTypeIndex).useAnimationIndex != false) {
if (getItemTypeData(getItemData(itemId).itemTypeIndex).useAnimationIndex != false && !isPlayerInAnyVehicle(client)) {
forcePlayerPlayAnimation(client, getItemTypeData(getItemData(itemId).itemTypeIndex).useAnimationIndex, 0.0);
}
@@ -573,7 +573,7 @@ function pickupItemCommand(command, params, client) {
return false;
}
if (getItemTypeData(getItemData(itemId).itemTypeIndex).dropAnimationIndex != false) {
if (getItemTypeData(getItemData(itemId).itemTypeIndex).dropAnimationIndex != false && !isPlayerInAnyVehicle(client)) {
forcePlayerPlayAnimation(client, getItemTypeData(getItemData(itemId).itemTypeIndex).pickupAnimationIndex, 0.0);
}
@@ -643,7 +643,7 @@ function dropItemCommand(command, params, client) {
return false;
}
if (getItemTypeData(getItemData(itemId).itemTypeIndex).dropAnimationIndex != false) {
if (getItemTypeData(getItemData(itemId).itemTypeIndex).dropAnimationIndex != false && !isPlayerInAnyVehicle(client)) {
forcePlayerPlayAnimation(client, getItemTypeData(getItemData(itemId).itemTypeIndex).dropAnimationIndex, 0.0);
}
@@ -709,7 +709,7 @@ function putItemCommand(command, params, client) {
return false;
}
if (getItemTypeData(getItemData(itemId).itemTypeIndex).putAnimationIndex != false) {
if (getItemTypeData(getItemData(itemId).itemTypeIndex).putAnimationIndex != false && !isPlayerInAnyVehicle(client)) {
forcePlayerPlayAnimation(client, getItemTypeData(getItemData(itemId).itemTypeIndex).putAnimationIndex, 0.0);
}
@@ -765,7 +765,7 @@ function takeItemCommand(command, params, client) {
// return false;
//}
if (getItemTypeData(getItemData(itemId).itemTypeIndex).takeAnimationIndex != false) {
if (getItemTypeData(getItemData(itemId).itemTypeIndex).takeAnimationIndex != false && !isPlayerInAnyVehicle(client)) {
forcePlayerPlayAnimation(client, getItemTypeData(getItemData(itemId).itemTypeIndex).takeAnimationIndex, 0.0);
}
@@ -2841,42 +2841,42 @@ function clearPlayerItemActionState(client) {
if (getPlayerData(client).itemActionItem != -1) {
switch (getPlayerData(client).itemActionState) {
case AGRP_ITEM_ACTION_DROP: {
if (getItemTypeData(getItemData(getPlayerData(client).itemActionItem).itemTypeIndex).dropAnimationIndex != -1) {
if (getItemTypeData(getItemData(getPlayerData(client).itemActionItem).itemTypeIndex).dropAnimationIndex != -1 && !isPlayerInAnyVehicle(client)) {
makePlayerStopAnimation(client);
}
break;
}
case AGRP_ITEM_ACTION_USE: {
if (getItemTypeData(getItemData(getPlayerData(client).itemActionItem).itemTypeIndex).useAnimationIndex != -1) {
if (getItemTypeData(getItemData(getPlayerData(client).itemActionItem).itemTypeIndex).useAnimationIndex != -1 && !isPlayerInAnyVehicle(client)) {
makePlayerStopAnimation(client);
}
break;
}
case AGRP_ITEM_ACTION_PICKUP: {
if (getItemTypeData(getItemData(getPlayerData(client).itemActionItem).itemTypeIndex).pickupAnimationIndex != -1) {
if (getItemTypeData(getItemData(getPlayerData(client).itemActionItem).itemTypeIndex).pickupAnimationIndex != -1 && !isPlayerInAnyVehicle(client)) {
makePlayerStopAnimation(client);
}
break;
}
case AGRP_ITEM_ACTION_TAKE: {
if (getItemTypeData(getItemData(getPlayerData(client).itemActionItem).itemTypeIndex).takeAnimationIndex != -1) {
if (getItemTypeData(getItemData(getPlayerData(client).itemActionItem).itemTypeIndex).takeAnimationIndex != -1 && !isPlayerInAnyVehicle(client)) {
makePlayerStopAnimation(client);
}
break;
}
case AGRP_ITEM_ACTION_PUT: {
if (getItemTypeData(getItemData(getPlayerData(client).itemActionItem).itemTypeIndex).putAnimationIndex != -1) {
if (getItemTypeData(getItemData(getPlayerData(client).itemActionItem).itemTypeIndex).putAnimationIndex != -1 && !isPlayerInAnyVehicle(client)) {
makePlayerStopAnimation(client);
}
break;
}
case AGRP_ITEM_ACTION_SWITCH: {
if (getItemTypeData(getItemData(getPlayerData(client).itemActionItem).itemTypeIndex).switchAnimationIndex != -1) {
if (getItemTypeData(getItemData(getPlayerData(client).itemActionItem).itemTypeIndex).switchAnimationIndex != -1 && !isPlayerInAnyVehicle(client)) {
makePlayerStopAnimation(client);
}
break;