More native utils + move startup stuff into startup.js
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@@ -9,19 +9,6 @@
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function initHouseScript() {
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logToConsole(LOG_INFO, "[VRR.House]: Initializing house script ...");
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if(!getServerConfig().devServer) {
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getServerData().houses = loadHousesFromDatabase();
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}
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if(getServerConfig().createHousePickups) {
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createAllHousePickups();
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}
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if(getServerConfig().createHouseBlips) {
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createAllHouseBlips();
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}
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setAllHouseIndexes();
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logToConsole(LOG_INFO, "[VRR.House]: House script initialized successfully!");
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return true;
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}
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@@ -83,7 +70,7 @@ function createHouseCommand(command, params, client) {
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let houseId = getServerData().houses.push(tempHouseData);
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saveHouseToDatabase(houseId-1);
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setAllHouseIndexes();
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setHouseDataIndexes();
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createHouseEntrancePickup(houseId-1);
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createHouseExitPickup(houseId-1);
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@@ -333,7 +320,7 @@ function setHousePickupCommand(command, params, client) {
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getHouseData(houseId).needsSaved = true;
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messageAdmins(`{adminRed}${client.name}{MAINCOLOUR} set house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} pickup display to {ALTCOLOUR}${toLowerCase(typeParam)}`);
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messageAdmins(`{adminRed}${getPlayerName(client)}{MAINCOLOUR} set house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} pickup display to {ALTCOLOUR}${toLowerCase(typeParam)}`);
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}
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// ===========================================================================
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@@ -394,7 +381,7 @@ function setHouseInteriorTypeCommand(command, params, client) {
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getHouseData(houseId).needsSaved = true;
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messageAdmins(`{adminRed}${client.name}{MAINCOLOUR} set house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} interior type to {ALTCOLOUR}${toLowerCase(typeParam)}`);
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messageAdmins(`{adminRed}${getPlayerName(client)}{MAINCOLOUR} set house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} interior type to {ALTCOLOUR}${toLowerCase(typeParam)}`);
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}
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// ===========================================================================
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@@ -445,7 +432,7 @@ function setHouseBlipCommand(command, params, client) {
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resetHouseBlips(houseId);
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getHouseData(houseId).needsSaved = true;
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messageAdmins(`{adminRed}${client.name}{MAINCOLOUR} set house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} blip display to {ALTCOLOUR}${toLowerCase(typeParam)}`);
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messageAdmins(`{adminRed}${getPlayerName(client)}{MAINCOLOUR} set house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} blip display to {ALTCOLOUR}${toLowerCase(typeParam)}`);
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}
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// ===========================================================================
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@@ -1279,7 +1266,7 @@ function exitHouse(client) {
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// ===========================================================================
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function setAllHouseIndexes() {
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function setHouseDataIndexes() {
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for(let i in getServerData().houses) {
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getServerData().houses[i].index = i;
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