Use netevent for armour
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@@ -223,6 +223,7 @@ function getPlayerHealth(client) {
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function setPlayerArmour(client, armour) {
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logToConsole(LOG_DEBUG, `Setting ${getPlayerDisplayForConsole(client)}'s armour to ${armour}`);
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sendPlayerSetArmour(client, armour);
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//client.player.armour = armour;
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}
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// ===========================================================================
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