Align house and biz create funcs

This commit is contained in:
Vortrex
2022-05-06 13:14:37 -05:00
parent b9cb100775
commit 6aa13ff76a
3 changed files with 70 additions and 77 deletions

View File

@@ -140,19 +140,9 @@ function loadBusinessGameScriptsFromDatabase(businessId) {
*
*/
function createBusinessCommand(command, params, client) {
let tempBusinessData = createBusiness(params, getPlayerPosition(client), toVector3(0.0, 0.0, 0.0), getGameConfig().pickupModels[getGame()].Business, getGameConfig().blipSprites[getGame()].Business, getPlayerInterior(client), getPlayerDimension(client), getPlayerData(client).interiorCutscene);
tempBusinessData.needsSaved = true;
let businessId = getServerData().businesses.push(tempBusinessData);
setBusinessDataIndexes();
createBusiness(params, getPlayerPosition(client), toVector3(0.0, 0.0, 0.0), getGameConfig().pickupModels[getGame()].Business, -1, getPlayerInterior(client), getPlayerDimension(client), getPlayerData(client).interiorCutscene);
saveAllBusinessesToDatabase();
createBusinessEntrancePickup(businessId-1);
createBusinessExitPickup(businessId-1);
createBusinessEntranceBlip(businessId-1);
createBusinessExitBlip(businessId-1);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created business {businessBlue}${tempBusinessData.name}`);
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created business: {businessBlue}${params}`);
}
// ===========================================================================
@@ -192,7 +182,7 @@ function createBusinessLocationCommand(command, params, client) {
// ===========================================================================
function createBusiness(name, entrancePosition, exitPosition, entrancePickupModel = -1, entranceBlipModel = -1, entranceInteriorId = 0, entranceVirtualWorld = 0, entranceCutscene = "", exitCutscene = "") {
function createBusiness(name, entrancePosition, exitPosition, entrancePickupModel = -1, entranceBlipModel = -1, entranceInterior = 0, entranceDimension = 0, entranceCutscene = -1) {
let tempBusinessData = new BusinessData(false);
tempBusinessData.name = name;
@@ -200,8 +190,8 @@ function createBusiness(name, entrancePosition, exitPosition, entrancePickupMode
tempBusinessData.entranceRotation = 0.0;
tempBusinessData.entrancePickupModel = entrancePickupModel;
tempBusinessData.entranceBlipModel = entranceBlipModel;
tempBusinessData.entranceInterior = entranceInteriorId;
tempBusinessData.entranceDimension = entranceVirtualWorld;
tempBusinessData.entranceInterior = entranceInterior;
tempBusinessData.entranceDimension = entranceDimension;
tempBusinessData.entranceCutscene = entranceCutscene;
tempBusinessData.exitPosition = exitPosition;
@@ -210,7 +200,15 @@ function createBusiness(name, entrancePosition, exitPosition, entrancePickupMode
tempBusinessData.exitBlipModel = -1;
tempBusinessData.exitInterior = 0;
tempBusinessData.exitDimension = 0;
tempBusinessData.exitCutscene = "";
tempBusinessData.exitCutscene = -1;
tempBusinessData.needsSaved = true;
let businessId = getServerData().businesses.push(tempBusinessData);
setBusinessDataIndexes();
saveAllBusinessesToDatabase();
createBusinessPickups(businessId-1);
createBusinessBlips(businessId-1);
return tempBusinessData;
}
@@ -1701,10 +1699,9 @@ function createBusinessEntrancePickup(businessId) {
setElementOnAllDimensions(entrancePickup, false);
setElementDimension(entrancePickup, getBusinessData(businessId).entranceDimension);
setElementOnAllDimensions(entrancePickup, false);
setElementStreamInDistance(entrancePickup, getGlobalConfig().houseBlipStreamInDistance);
setElementStreamOutDistance(entrancePickup, getGlobalConfig().houseBlipStreamOutDistance);
setElementStreamInDistance(entrancePickup, getGlobalConfig().businessBlipStreamInDistance);
setElementStreamOutDistance(entrancePickup, getGlobalConfig().businessBlipStreamOutDistance);
setElementTransient(entrancePickup, false);
addToWorld(entrancePickup);
getBusinessData(businessId).entrancePickup = entrancePickup;
updateBusinessPickupLabelData(businessId);
@@ -1757,7 +1754,6 @@ function createBusinessEntranceBlip(businessId) {
setElementStreamInDistance(entranceBlip, getGlobalConfig().businessBlipStreamInDistance);
setElementStreamOutDistance(entranceBlip, getGlobalConfig().businessBlipStreamOutDistance);
setElementTransient(entranceBlip, false);
addToWorld(entranceBlip);
getBusinessData(businessId).entranceBlip = entranceBlip;
}