Check if walkie-talkie is on before TX/RX

This commit is contained in:
Vortrex
2021-01-19 04:47:30 -06:00
parent e511de5923
commit 6d6d4211f2

View File

@@ -11,7 +11,7 @@
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
function getPlayerActiveWalkieTalkieFrequency(client) { function getPlayerActiveWalkieTalkieFrequency(client) {
let walkieTalkieSlot = getPlayerFirstItemSlotByUseType(client); let walkieTalkieSlot = getPlayerFirstItemSlotByUseType(client, AG_ITEM_USETYPE_WALKIETALKIE);
if(walkieTalkieSlot != -1) { if(walkieTalkieSlot != -1) {
if(getItemData(getPlayerData(client).hotBarItems[walkieTalkieSlot])) { if(getItemData(getPlayerData(client).hotBarItems[walkieTalkieSlot])) {
@@ -34,12 +34,14 @@ function walkieTalkieTransmit(radioFrequency, messageText, transmittingPlayer) {
if(isPlayerSpawned(clients[i])) { if(isPlayerSpawned(clients[i])) {
if(!isSamePlayer(transmittingPlayer, clients[i])) { if(!isSamePlayer(transmittingPlayer, clients[i])) {
if(getPlayerActiveWalkieTalkieFrequency(clients[i]) == radioFrequency) { if(getPlayerActiveWalkieTalkieFrequency(clients[i]) == radioFrequency) {
if(getItemData(getPlayerData(client).hotBarItems[getPlayerFirstItemSlotByUseType(client, AG_ITEM_USETYPE_WALKIETALKIE)]).enabled) {
walkieTalkieIncomingToNearbyPlayers(clients[i], messageText); walkieTalkieIncomingToNearbyPlayers(clients[i], messageText);
} }
} }
} }
} }
} }
}
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
@@ -110,6 +112,11 @@ function walkieTalkieChatCommand(command, params, client) {
return false; return false;
} }
let walkieTalkieSlot = getPlayerFirstItemSlotByUseType(client, AG_ITEM_USETYPE_WALKIETALKIE);
if(!getItemData(getPlayerData(client).hotBarItems[walkieTalkieSlot]).enabled) {
messagePlayerError(client, "Please turn on a walkie talkie first!");
return false;
}
walkieTalkieTransmit(getPlayerActiveWalkieTalkieFrequency(client), params, client); walkieTalkieTransmit(getPlayerActiveWalkieTalkieFrequency(client), params, client);
} }