Job route fixes
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@@ -390,6 +390,7 @@ class JobRankData {
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this.whoCreated = 0;
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this.whenCreated = 0;
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this.flags = 0;
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this.needsSaved = false;
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["job_rank_id"]);
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@@ -457,15 +458,16 @@ class JobBlackListData {
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// ===========================================================================
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let jobRouteLocationTypeNames = [
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["checkpoint", AGRP_JOB_ROUTE_LOCATION_TYPE_CHECKPOINT]
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["streetclean", AGRP_JOB_ROUTE_LOCATION_TYPE_GROUND_GARBAGE],
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["groundgarbage", AGRP_JOB_ROUTE_LOCATION_TYPE_GROUND_GARBAGE],
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["garbagebin", AGRP_JOB_ROUTE_LOCATION_TYPE_GARBAGE_BIN],
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["garbagepickup", AGRP_JOB_ROUTE_LOCATION_TYPE_GARBAGE_BIN],
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["burningvehicle", AGRP_JOB_ROUTE_LOCATION_TYPE_BURNING_VEHICLE],
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["injuredped", AGRP_JOB_ROUTE_LOCATION_TYPE_INJURED_PED],
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];
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// For use with the /jobrouteloctype command
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let jobRouteLocationTypeNames = {
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Checkpoint: AGRP_JOB_ROUTE_LOCATION_TYPE_CHECKPOINT,
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StreetClean: AGRP_JOB_ROUTE_LOCATION_TYPE_GROUND_GARBAGE,
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GroundGarbage: AGRP_JOB_ROUTE_LOCATION_TYPE_GROUND_GARBAGE,
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GarbageBin: AGRP_JOB_ROUTE_LOCATION_TYPE_GARBAGE_BIN,
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GarbagePickup: AGRP_JOB_ROUTE_LOCATION_TYPE_GARBAGE_BIN,
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BurningVehicle: AGRP_JOB_ROUTE_LOCATION_TYPE_BURNING_VEHICLE,
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InjuredPed: AGRP_JOB_ROUTE_LOCATION_TYPE_INJURED_PED,
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}
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// ===========================================================================
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@@ -1868,7 +1870,7 @@ function setJobRouteNextLocationArriveMessageCommand(command, params, client) {
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getPlayerData(client).jobRouteEditNextLocationArriveMessage = message;
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messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set the arrival message for the next message on route {ALTCOLOUR}${getJobData(jobId).routes[jobRoute].name}{MAINCOLOUR} for the {jobYellow}${getJobData(jobId).name}{MAINCOLOUR} job to {ALTCOLOUR}${message}{MAINCOLOUR}`);
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messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} set the arrival message for the next location on route {ALTCOLOUR}${getJobData(jobId).routes[jobRoute].name}{MAINCOLOUR} for the {jobYellow}${getJobData(jobId).name}{MAINCOLOUR} job to {ALTCOLOUR}"${message}"{MAINCOLOUR}`);
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}
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// ===========================================================================
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@@ -2137,7 +2139,7 @@ function setJobRoutePayCommand(command, params, client) {
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getJobData(jobId).routes[jobRoute].pay = toInteger(amount);
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getJobData(jobId).routes[jobRoute].needsSaved = true;
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messageAdmins(`{adminOrange}${getPlayerName(client)} {MAINCOLOUR} set the pay for route {ALTCOLOUR}${getJobRouteData(jobId, jobRoute).name} {MAINCOLOUR} of the {jobYellow}${getJobData(jobId).name} {MAINCOLOUR} job to {ALTCOLOUR}${makeLargeNumberReadable(amount)} {MAINCOLOUR} `);
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messageAdmins(`{adminOrange}${getPlayerName(client)} {MAINCOLOUR} set the pay for route {ALTCOLOUR}${getJobRouteData(jobId, jobRoute).name}{MAINCOLOUR} of the {jobYellow}${getJobData(jobId).name}{MAINCOLOUR} job to {ALTCOLOUR}$${makeLargeNumberReadable(amount)} {MAINCOLOUR} `);
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}
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// ===========================================================================
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@@ -2151,7 +2153,7 @@ function toggleJobWhiteListCommand(command, params, client) {
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let jobId = getJobFromParams(params) || getClosestJobLocation(getPlayerPosition(client), getPlayerDimension(client)).jobIndex;
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getJobData(jobId).whiteListEnabled = !getJobData(jobId).whiteListEnabled;
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messageAdmins(`{adminOrange}${getPlayerName(client)} {MAINCOLOUR}${getEnabledDisabledFromBool(getJobData(jobId).whiteListEnabled)} {MAINCOLOUR}the whitelist for the {ALTCOLOUR}${getJobData(jobId).name} {MAINCOLOUR} job`);
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messageAdmins(`{adminOrange}${getPlayerName(client)} {MAINCOLOUR}${getEnabledDisabledFromBool(getJobData(jobId).whiteListEnabled)}{MAINCOLOUR} the whitelist for the {ALTCOLOUR}${getJobData(jobId).name}{MAINCOLOUR} job`);
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}
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// ===========================================================================
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@@ -2785,7 +2787,7 @@ function saveJobRouteToDatabase(jobRouteData) {
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["job_route_start_msg", safeStartMessage],
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["job_route_finish_msg", safeFinishMessage],
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["job_route_loc_arrive_msg", safeLocationArriveMessage],
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["job_route_loc_next_msg", safeLocationNextMessage],
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["job_route_loc_goto_msg", safeLocationNextMessage],
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["job_route_pay", jobRouteData.pay],
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["job_route_detail", jobRouteData.detail],
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["job_route_who_added", jobRouteData.whoCreated],
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@@ -3110,7 +3112,7 @@ function createJobLocationPickup(jobId, locationId) {
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return false;
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}
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if (!isGameFeatureSupported("pickups")) {
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if (!isGameFeatureSupported("pickup")) {
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return false;
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}
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@@ -3151,7 +3153,7 @@ function createJobLocationBlip(jobId, locationId) {
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return false;
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}
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if (!isGameFeatureSupported("blips")) {
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if (!isGameFeatureSupported("blip")) {
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return false;
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}
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@@ -3184,15 +3186,7 @@ function createJobLocationBlip(jobId, locationId) {
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let clients = getClients();
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for (let i in clients) {
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if (getPlayerJob(client) == false) {
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showElementForPlayer(blip, clients[i]);
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} else {
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if (getPlayerJob(clients[i]) == getServerData().jobs[i].databaseId) {
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showElementForPlayer(blip, clients[i]);
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} else {
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hideElementForPlayer(blip, clients[i]);
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}
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}
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updateJobBlipsForPlayer(client);
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}
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}
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} else {
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@@ -3310,7 +3304,7 @@ function playerArrivedAtJobRouteLocation(client) {
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return false;
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}
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hideElementForPlayer(getJobRouteLocationData(jobId, jobRouteId, jobRouteLocationId).marker, client);
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//hideElementForPlayer(getJobRouteLocationData(jobId, jobRouteId, jobRouteLocationId).marker, client);
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showSmallGameMessage(client, replaceJobRouteStringsInMessage(removeColoursInMessage(jobRouteData.locationArriveMessage), jobId, jobRouteId), jobData.colour, 3500);
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if (getJobRouteLocationData(jobId, jobRouteId, jobRouteLocationId).stopDelay > 0) {
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@@ -3850,7 +3844,7 @@ function getPlayerJobRouteLocation(client) {
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function showCurrentJobLocation(client) {
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sendJobRouteLocationToPlayer(client, getJobRouteLocationData(getPlayerJob(client), getPlayerJobRoute(client), getPlayerJobRouteLocation(client)).position, getJobData(getPlayerJob(client)).colour);
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showElementForPlayer(getJobRouteLocationData(getPlayerJob(client), getPlayerJobRoute(client), getPlayerJobRouteLocation(client)).marker, client);
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//showElementForPlayer(getJobRouteLocationData(getPlayerJob(client), getPlayerJobRoute(client), getPlayerJobRouteLocation(client)).marker, client);
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}
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// ===========================================================================
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@@ -3938,6 +3932,10 @@ function updateJobBlipsForPlayer(client) {
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return false;
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}
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if (!getPlayerData(client)) {
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return false;
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}
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for (let i in getServerData().jobs) {
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for (let j in getServerData().jobs[i].locations) {
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if (getPlayerJob(client) == 0 || getPlayerJob(client) == i) {
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@@ -3977,7 +3975,7 @@ function getLowestJobRank(jobIndex) {
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function createJobRouteLocationMarker(jobIndex, jobRouteIndex, jobRouteLocationIndex) {
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let marker = null;
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if (isGameFeatureSupported("spheres")) {
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if (isGameFeatureSupported("sphere")) {
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marker = createGameSphere(getJobRouteLocationData(jobIndex, jobRouteIndex, jobRouteLocationIndex).position, getGlobalConfig().jobRouteLocationSphereRadius, getJobData(jobIndex).colour);
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setElementOnAllDimensions(marker, false);
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setElementShownByDefault(marker, false);
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