Add trigger consts

This commit is contained in:
Vortrex
2022-08-10 14:18:02 -05:00
parent 28111c4771
commit 6e0bf2a8ee

View File

@@ -9,66 +9,124 @@
// ===========================================================================
const AGRP_TRIG_TYPE_NONE = 0;
const AGRP_TRIG_TYPE_BIZ_OWNER_CHANGE = 1;
const AGRP_TRIG_TYPE_BIZ_NAME_CHANGE = 2;
const AGRP_TRIG_TYPE_BIZ_LOCK_CHANGE = 3;
const AGRP_TRIG_TYPE_BIZ_PLAYER_ENTER = 4;
const AGRP_TRIG_TYPE_BIZ_PLAYER_EXIT = 5;
const AGRP_TRIG_TYPE_BIZ_NPC_ENTER = 6;
const AGRP_TRIG_TYPE_BIZ_NPC_EXIT = 7;
const AGRP_TRIG_TYPE_BIZ_DAMAGE = 8;
const AGRP_TRIG_TYPE_BIZ_ROBBED = 9;
const AGRP_TRIG_TYPE_BIZ_PLAYER_PURCHASE = 10;
const AGRP_TRIG_TYPE_BIZ_NPC_PURCHASE = 11;
const AGRP_TRIG_TYPE_HOUSE_OWNER_CHANGE = 12;
const AGRP_TRIG_TYPE_HOUSE_NAME_CHANGE = 13;
const AGRP_TRIG_TYPE_HOUSE_LOCK_CHANGE = 14;
const AGRP_TRIG_TYPE_HOUSE_PLAYER_ENTER = 15;
const AGRP_TRIG_TYPE_HOUSE_PLAYER_EXIT = 16;
const AGRP_TRIG_TYPE_HOUSE_NPC_ENTER = 17;
const AGRP_TRIG_TYPE_HOUSE_NPC_EXIT = 18;
const AGRP_TRIG_TYPE_HOUSE_DAMAGE = 19;
const AGRP_TRIG_TYPE_HOUSE_ROBBED = 20;
const AGRP_TRIG_TYPE_VEH_OWNER_CHANGE = 21;
const AGRP_TRIG_TYPE_VEH_PLAYER_ENTER = 22;
const AGRP_TRIG_TYPE_VEH_PLAYER_EXIT = 23;
const AGRP_TRIG_TYPE_VEH_NPC_ENTER = 24;
const AGRP_TRIG_TYPE_VEH_NPC_EXIT = 25;
const AGRP_TRIG_TYPE_VEH_COLLISION = 26;
const AGRP_TRIG_TYPE_VEH_DAMAGED = 27;
const AGRP_TRIG_TYPE_VEH_SHOT = 28;
const AGRP_TRIG_TYPE_VEH_TRUNK_CHANGE = 29;
const AGRP_TRIG_TYPE_VEH_ITEM_TAKEN = 30;
const AGRP_TRIG_TYPE_VEH_ITEM_STORED = 31;
const AGRP_TRIG_TYPE_VEH_ENGINE_CHANGE = 32;
const AGRP_TRIG_TYPE_VEH_LIGHTS_CHANGE = 33;
const AGRP_TRIG_TYPE_VEH_SIREN_CHANGE = 34;
const AGRP_TRIG_TYPE_VEH_LOCK_CHANGE = 35;
const AGRP_TRIG_TYPE_VEH_REPAIRED = 36;
const AGRP_TRIG_TYPE_VEH_COLOUR_CHANGE = 37;
const AGRP_TRIG_TYPE_VEH_EXTRA_CHANGE = 38;
const AGRP_TRIG_TYPE_PLAYER_SHOUT = 39;
const AGRP_TRIG_TYPE_PLAYER_TALK = 40;
const AGRP_TRIG_TYPE_PLAYER_WHISPER = 41;
// ===========================================================================
// Need to plan this out
const AGRP_TRIG_COND_TYPE_NONE = 0;
const AGRP_TRIG_COND_TYPE_VEH_OCCUPANT = 1;
const AGRP_TRIG_COND_TYPE_VEH_DRIVER = 3;
const AGRP_TRIG_COND_TYPE_VEH_OWNER_TYPE = 2;
const AGRP_TRIG_COND_TYPE_VEH_OWNER_ID = 4;
// ===========================================================================
// Need to plan this out
const AGRP_TRIG_COND_MATCH_NONE = 0;
const AGRP_TRIG_COND_MATCH_EXACT_VALUE = 1;
const AGRP_TRIG_COND_MATCH_GREATER_THAN = 2;
const AGRP_TRIG_COND_MATCH_LESS_THAN = 2;
const AGRP_TRIG_COND_MATCH_NOT_EQUAL = 3;
const AGRP_TRIG_COND_MATCH_CLAN = 4;
const AGRP_TRIG_COND_MATCH_JOB = 5;
const AGRP_TRIG_COND_MATCH_BIZ = 6;
const AGRP_TRIG_COND_MATCH_HOUSE = 7;
const AGRP_TRIG_COND_MATCH_VEH = 8;
const AGRP_TRIG_COND_MATCH_NPC = 9;
// ===========================================================================
const AGRP_TRIG_RESP_TYPE_NONE = 0;
const AGRP_TRIG_RESP_SHOUT = 1;
const AGRP_TRIG_RESP_TALK = 2;
const AGRP_TRIG_RESP_WHISPER = 3;
// ===========================================================================
const AGRP_TRIG_COND_MATCH_NONE = 0;
// ===========================================================================
/*
const triggerTypes = [
"onBusinessOwnerChange",
"onBusinessNameChange",
"onBusinessLockChange",
"onBusinessPlayerEnter",
"onBusinessPlayerExit",
"onBusinessBotEnter",
"onBusinessBotExit",
"onBusinessDamage",
"onBusinessRobbed",
"onBusinessPlayerPurchase",
"onBusinessBotPurchase",
"onHouseOwnerChange",
"onHouseNameChange",
"onHouseLockChange",
"onHousePlayerEnter",
"onHousePlayerExit",
"onHouseBotEnter",
"onHouseBotExit",
"onHouseDamage",
"onHouseRobbed",
"onVehicleOwnerChange",
"onVehiclePlayerEnter",
"onVehiclePlayerExit",
"onVehicleBotEnter",
"onVehicleBotExit",
"onVehicleCollision",
"onVehicleDamaged",
"onVehicleShot",
"onVehicleTrunkChange",
"onVehicleItemTaken",
"onVehicleItemStored",
"onVehicleEngineChange",
"onVehicleLightsChange",
"onVehicleSirenChange",
"onVehicleLockChange",
"onVehicleRepaired",
"onVehicleColourChange",
"onVehicleExtraChange",
"onPlayerShout",
"onPlayerTalk",
"onPlayerWhisper",
];
*/
let triggerTypes = {
BusinessOwnerChange: AGRP_TRIG_TYPE_BIZ_OWNER_CHANGE,
BusinessNameChange: AGRP_TRIG_TYPE_BIZ_NAME_CHANGE,
BusinessLockChange: AGRP_TRIG_TYPE_BIZ_LOCK_CHANGE,
BusinessPlayerEnter: AGRP_TRIG_TYPE_BIZ_PLAYER_ENTER,
BusinessPlayerExit: AGRP_TRIG_TYPE_BIZ_PLAYER_EXIT,
BusinessNPCEnter: AGRP_TRIG_TYPE_BIZ_NPC_ENTER,
BusinessNPCExit: AGRP_TRIG_TYPE_BIZ_NPC_EXIT,
BusinessDamage: AGRP_TRIG_TYPE_BIZ_DAMAGE,
BusinessRobbed: AGRP_TRIG_TYPE_BIZ_ROBBED,
BusinessPlayerPurchase: AGRP_TRIG_TYPE_BIZ_PLAYER_PURCHASE,
BusinessNPCPurchase: AGRP_TRIG_TYPE_BIZ_NPC_PURCHASE,
HouseOwnerChange: AGRP_TRIG_TYPE_HOUSE_OWNER_CHANGE,
HouseNameChange: AGRP_TRIG_TYPE_HOUSE_NAME_CHANGE,
HouseLockChange: AGRP_TRIG_TYPE_HOUSE_LOCK_CHANGE,
HousePlayerEnter: AGRP_TRIG_TYPE_HOUSE_PLAYER_ENTER,
HousePlayerExit: AGRP_TRIG_TYPE_HOUSE_PLAYER_EXIT,
HouseNPCEnter: AGRP_TRIG_TYPE_HOUSE_NPC_ENTER,
HouseNPCExit: AGRP_TRIG_TYPE_HOUSE_NPC_EXIT,
HouseDamage: AGRP_TRIG_TYPE_HOUSE_DAMAGE,
HouseRobbed: AGRP_TRIG_TYPE_HOUSE_ROBBED,
VehicleOwnerChange: AGRP_TRIG_TYPE_VEH_OWNER_CHANGE,
VehiclePlayerEnter: AGRP_TRIG_TYPE_VEH_PLAYER_ENTER,
VehiclePlayerExit: AGRP_TRIG_TYPE_VEH_PLAYER_EXIT,
VehicleNPCEnter: AGRP_TRIG_TYPE_VEH_NPC_ENTER,
VehicleNPCExit: AGRP_TRIG_TYPE_VEH_NPC_EXIT,
VehicleCollision: AGRP_TRIG_TYPE_VEH_COLLISION,
VehicleDamaged: AGRP_TRIG_TYPE_VEH_DAMAGED,
VehicleShot: AGRP_TRIG_TYPE_VEH_SHOT,
VehicleTrunkChange: AGRP_TRIG_TYPE_VEH_TRUNK_CHANGE,
VehicleItemTaken: AGRP_TRIG_TYPE_VEH_ITEM_TAKEN,
VehicleItemStored: AGRP_TRIG_TYPE_VEH_ITEM_STORED,
VehicleEngineChange: AGRP_TRIG_TYPE_VEH_ENGINE_CHANGE,
VehicleLightsChange: AGRP_TRIG_TYPE_VEH_LIGHTS_CHANGE,
VehicleSirenChange: AGRP_TRIG_TYPE_VEH_SIREN_CHANGE,
VehicleLockChange: AGRP_TRIG_TYPE_VEH_LOCK_CHANGE,
VehicleRepaired: AGRP_TRIG_TYPE_VEH_REPAIRED,
VehicleColourChange: AGRP_TRIG_TYPE_VEH_COLOUR_CHANGE,
VehicleExtraChange: AGRP_TRIG_TYPE_VEH_EXTRA_CHANGE,
PlayerShout: AGRP_TRIG_TYPE_PLAYER_SHOUT,
PlayerTalk: AGRP_TRIG_TYPE_PLAYER_TALK,
PlayerWhisper: AGRP_TRIG_TYPE_PLAYER_WHISPER,
};
// ===========================================================================