Fix chat input being reset when others send a msg
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@@ -49,20 +49,20 @@ function unBindChatBoxKeys() {
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// ===========================================================================
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// ===========================================================================
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function receiveChatBoxMessageFromServer(messageString, colour) {
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function receiveChatBoxMessageFromServer(messageString, colour) {
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logToConsole(LOG_INFO, `[VRR.ChatBox]: Received chatbox message from server: ${messageString}`);
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logToConsole(LOG_DEBUG, `[VRR.ChatBox]: Received chatbox message from server: ${messageString}`);
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// Just in case it's hidden by auto hide
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// Just in case it's hidden by auto hide
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setChatWindowEnabled(true);
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//setChatWindowEnabled(true);
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let colouredString = replaceColoursInMessage(messageString);
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let colouredString = replaceColoursInMessage(messageString);
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logToConsole(LOG_INFO, `[VRR.ChatBox]: Changed colours in string: ${colouredString}`);
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logToConsole(LOG_DEBUG, `[VRR.ChatBox]: Changed colours in string: ${colouredString}`);
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addToChatBoxHistory(colouredString, colour);
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//if(bottomMessageIndex >= chatBoxHistory.length-1) {
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//if(bottomMessageIndex >= chatBoxHistory.length-1) {
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message(colouredString, colour);
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message(colouredString, colour);
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bottomMessageIndex = chatBoxHistory.length-1;
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bottomMessageIndex = chatBoxHistory.length-1;
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//}
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//}
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addToChatBoxHistory(colouredString, colour);
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chatLastUse = getCurrentUnixTimestamp();
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chatLastUse = getCurrentUnixTimestamp();
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}
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}
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@@ -151,6 +151,8 @@ function processMouseWheelForChatBox(mouseId, deltaCoordinates, flipped) {
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// ===========================================================================
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// ===========================================================================
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function checkChatAutoHide() {
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function checkChatAutoHide() {
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return false;
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// Make sure chat input isn't active
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// Make sure chat input isn't active
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if(gui.cursorEnabled) {
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if(gui.cursorEnabled) {
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return false;
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return false;
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