diff --git a/scripts/client/gui/charselect.js b/scripts/client/gui/charselect.js index ecd1f191..aaf8a516 100644 --- a/scripts/client/gui/charselect.js +++ b/scripts/client/gui/charselect.js @@ -24,23 +24,26 @@ let characterSelect = { function initCharacterSelectGUI() { logToConsole(LOG_DEBUG, `[VRR.GUI] Creating character select GUI ...`); - characterSelect.window = mexui.window(game.width/2-215, game.height/2-83, 430, 190, 'Select Character', { + characterSelect.window = mexui.window(game.width/2-215, game.height/2-83, 430, 190, 'SELECT CHARACTER', { main: { backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha), }, title: { - textSize: 12.0, - textColour: toColour(0, 0, 0, 0), + textSize: 12.0, + textFont: mainFont, + textColour: toColour(0, 0, 0, 255), backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], windowTitleAlpha), }, icon: { - textSize: 12.0, - textColour: toColour(0, 0, 0, 0), + textSize: 10.0, + textFont: mainFont, + textColour: toColour(0, 0, 0, 255), backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], windowTitleAlpha), } }); - characterSelect.window.titleBarIconSize = toVector2(0,0); - characterSelect.window.titleBarHeight = 0; + characterSelect.window.titleBarIconSize = toVector2(0, 0); + characterSelect.window.titleBarIconShown = false; + characterSelect.window.titleBarHeight = 30; characterSelect.nameText = characterSelect.window.text(5, 40, 200, 25, 'Lastname, Firstname', { main: {