Wrong word in debug log for set player dimension
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@@ -69,7 +69,7 @@ function getPlayerInterior(client) {
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// ---------------------------------------------------------------------------
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function setPlayerDimension(client, dimension) {
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logToConsole(LOG_DEBUG, `Setting ${getPlayerDisplayForConsole(client)}'s dimension to ${interior}`);
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logToConsole(LOG_DEBUG, `Setting ${getPlayerDisplayForConsole(client)}'s dimension to ${dimension}`);
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client.player.dimension = dimension;
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}
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@@ -188,7 +188,7 @@ function getElementSyncer(element) {
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// ---------------------------------------------------------------------------
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function getPlayerWeaponAmmo(client) {
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client.player.weaponAmmunition + client.player.weaponClipAmmunition;
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return client.player.weaponAmmunition;
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}
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// ---------------------------------------------------------------------------
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