Player ped network ID for IV

This commit is contained in:
Vortrex
2022-03-08 01:10:02 -06:00
parent eb644becca
commit 787a96ec36
3 changed files with 34 additions and 47 deletions

View File

@@ -85,7 +85,6 @@ function addAllNetworkHandlers() {
addNetworkEventHandler("vrr.localPlayerSkin", setLocalPlayerSkin);
addNetworkEventHandler("vrr.forcePedAnim", forcePedAnimation);
addNetworkEventHandler("vrr.hideAllGUI", hideAllGUI);
addNetworkEventHandler("vrr.gameScript", setGameScriptState);
addNetworkEventHandler("vrr.clientInfo", serverRequestedClientInfo);
addNetworkEventHandler("vrr.interiorLights", updateInteriorLightsState);
@@ -105,7 +104,9 @@ function addAllNetworkHandlers() {
addNetworkEventHandler("vrr.business", receiveBusinessFromServer);
addNetworkEventHandler("vrr.house", receiveHouseFromServer);
addNetworkEventHandler("vrr.holdObject", localPlayerHoldObject);
addNetworkEventHandler("vrr.holdObject", makePedHoldObject);
addNetworkEventHandler("vrr.playerPedId", sendLocalPlayerNetworkIdToServer);
}
// ===========================================================================
@@ -210,18 +211,6 @@ function setEnterPropertyKey(key) {
// ===========================================================================
function setGameScriptState(scriptName, state) {
if(state == VRR_GAMESCRIPT_FORCE) {
logToConsole(`[VRR.Server] Starting game script '${scriptName}'`);
game.startNewScript(scriptName);
} else if(state == VRR_GAMESCRIPT_DENY) {
logToConsole(`[VRR.Server] Terminating game script '${scriptName}'`);
game.terminateScript(scriptName);
}
}
// ===========================================================================
function serverRequestedClientInfo() {
sendServerClientInfo();
}
@@ -271,6 +260,9 @@ function setElementCollisionsEnabled(elementId, state) {
function setLocalPlayerPedPartsAndProps(parts, props) {
for(let i in parts) {
localPlayer.changeBodyPart(parts[0], parts[1], parts[2]);
}
for(let i in props) {
localPlayer.changeBodyProp(props[0], props[1]);
}
}
@@ -318,10 +310,16 @@ function setLocalPlayerSkin(skinId) {
// ===========================================================================
function makePedHoldObject(client, modelIndex) {
function makePedHoldObject(pedId, modelIndex) {
if(getGame() == VRR_GAME_GTA_IV) {
natives.givePedAmbientObject(natives.getPedFromNetworkId(pedId), getGameConfig().objects[getGame()][modelIndex][1])
}
}
// ===========================================================================
function sendLocalPlayerNetworkIdToServer() {
sendNetworkEventToServer("vrr.playerPedId", natives.getNetworkIdFromPed(localPlayer));
}
// ===========================================================================