Move client init func to client.js
This commit is contained in:
@@ -1440,94 +1440,6 @@ function savePlayerToDatabase(client) {
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// ===========================================================================
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// ===========================================================================
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function initClient(client) {
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logToConsole(LOG_DEBUG, `[VRR.Account] Initializing client ${getPlayerDisplayForConsole(client)} ...`);
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if (isConsole(client)) {
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logToConsole(LOG_DEBUG | LOG_ERROR, `[VRR.Account] Client initialization failed for ${getPlayerDisplayForConsole(client)}! (is console client)`);
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return false;
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}
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logToConsole(LOG_DEBUG, `[VRR.Account] Initializing client ${getPlayerDisplayForConsole(client)} ...`);
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if (playerInitialized[client.index] == true) {
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logToConsole(LOG_DEBUG | LOG_ERROR, `[VRR.Account] Client initialization failed for ${getPlayerDisplayForConsole(client)}! (already initialized)`);
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return false;
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}
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playerInitialized[client.index] = true;
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//setEntityData(client, "agrp.isInitialized", true, false);
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logToConsole(LOG_DEBUG, `[VRR.Account] Initializing GUI for ${getPlayerDisplayForConsole(client)} ...`);
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sendPlayerGUIColours(client);
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sendPlayerGUIInit(client);
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updatePlayerSnowState(client);
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//logToConsole(LOG_DEBUG, `[VRR.Account] Showing connect camera to ${getPlayerDisplayForConsole(client)} ...`);
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//showConnectCameraToPlayer(client);
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messageClient(`Please wait ...`, client, getColourByName("softGreen"));
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logToConsole(LOG_DEBUG, `[VRR.Account] Waiting for 2.5 seconds to prevent race attack ...`);
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setTimeout(function () {
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if (client != null) {
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clearChatBox(client);
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logToConsole(LOG_DEBUG, `[VRR.Account] Loading account for ${getPlayerDisplayForConsole(client)}`);
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let tempAccountData = loadAccountFromName(getPlayerName(client), true);
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logToConsole(LOG_DEBUG, `[VRR.Account] Loading subaccounts for ${getPlayerDisplayForConsole(client)}`);
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let tempSubAccounts = loadSubAccountsFromAccount(tempAccountData.databaseId);
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getServerData().clients[getPlayerId(client)] = new ClientData(client, tempAccountData, tempSubAccounts);
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getServerData().clients[getPlayerId(client)].sessionId = saveConnectionToDatabase(client);
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getServerData().clients[getPlayerId(client)].connectTime = getCurrentUnixTimestamp();
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requestClientInfo(client);
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if (tempAccountData != false) {
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sendPlayerLocaleId(client, getPlayerData(client).accountData.locale);
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if (isAccountAutoIPLoginEnabled(tempAccountData) && getPlayerData(client).accountData.ipAddress == getPlayerIP(client)) {
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messagePlayerAlert(client, getLocaleString(client, "AutoLoggedInIP"));
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loginSuccess(client);
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playRadioStreamForPlayer(client, getServerIntroMusicURL(), true, getPlayerStreamingRadioVolume(client));
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} else {
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if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login GUI.`);
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showPlayerLoginGUI(client);
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} else {
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login message (GUI disabled).`);
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messagePlayerNormal(client, getLocaleString(client, "WelcomeBack", getServerName(), getPlayerName(client), "/login"), getColourByName("softGreen"));
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//if(checkForGeoIPModule()) {
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// let iso = module.geoip.getCountryISO(getPlayerIP(client));
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// let localeId = getLocaleFromCountryISO(iso);
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//}
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//showSmallGameMessage(client, getLocaleString(client, "LocaleOffer", `/lang ${getLocaleData(localeId)[2]}`), getColourByName("white"), 10000, "Roboto");
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}
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startLoginTimeoutForPlayer(client);
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playRadioStreamForPlayer(client, getServerIntroMusicURL(), true, getPlayerStreamingRadioVolume(client));
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}
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} else {
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sendPlayerLocaleId(client, 0);
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if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the register GUI.`);
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showPlayerRegistrationGUI(client);
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} else {
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the register message (GUI disabled).`);
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messagePlayerNormal(client, getLocaleString(client, "WelcomeNewPlayer", getServerName(), getPlayerName(client), "/register"), getColourByName("softGreen"));
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}
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playRadioStreamForPlayer(client, getServerIntroMusicURL(), true, getPlayerStreamingRadioVolume(client));
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}
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getServerData().clients[getPlayerId(client)].keyBinds = loadAccountKeybindsFromDatabase(getServerData().clients[getPlayerId(client)].accountData.databaseId);
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sendAccountKeyBindsToClient(client);
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}
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}, 2500);
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}
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// ===========================================================================
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function saveConnectionToDatabase(client) {
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function saveConnectionToDatabase(client) {
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let dbConnection = connectToDatabase();
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let dbConnection = connectToDatabase();
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if (dbConnection) {
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if (dbConnection) {
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@@ -193,3 +193,92 @@ function kickAllClients() {
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}
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}
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// ===========================================================================
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// ===========================================================================
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function initClient(client) {
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logToConsole(LOG_DEBUG, `[VRR.Account] Initializing client ${getPlayerDisplayForConsole(client)} ...`);
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if (isConsole(client)) {
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logToConsole(LOG_DEBUG | LOG_ERROR, `[VRR.Account] Client initialization failed for ${getPlayerDisplayForConsole(client)}! (is console client)`);
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return false;
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}
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logToConsole(LOG_DEBUG, `[VRR.Account] Initializing client ${getPlayerDisplayForConsole(client)} ...`);
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if (playerInitialized[client.index] == true) {
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logToConsole(LOG_DEBUG | LOG_ERROR, `[VRR.Account] Client initialization failed for ${getPlayerDisplayForConsole(client)}! (already initialized)`);
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return false;
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}
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playerInitialized[client.index] = true;
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//setEntityData(client, "agrp.isInitialized", true, false);
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logToConsole(LOG_DEBUG, `[VRR.Account] Initializing GUI for ${getPlayerDisplayForConsole(client)} ...`);
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sendPlayerCurrencyString(client);
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sendPlayerGUIColours(client);
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sendPlayerGUIInit(client);
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updatePlayerSnowState(client);
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//logToConsole(LOG_DEBUG, `[VRR.Account] Showing connect camera to ${getPlayerDisplayForConsole(client)} ...`);
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//showConnectCameraToPlayer(client);
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messageClient(`Please wait ...`, client, getColourByName("softGreen"));
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logToConsole(LOG_DEBUG, `[VRR.Account] Waiting for 2.5 seconds to prevent race attack ...`);
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setTimeout(function () {
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if (client != null) {
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clearChatBox(client);
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logToConsole(LOG_DEBUG, `[VRR.Account] Loading account for ${getPlayerDisplayForConsole(client)}`);
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let tempAccountData = loadAccountFromName(getPlayerName(client), true);
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logToConsole(LOG_DEBUG, `[VRR.Account] Loading subaccounts for ${getPlayerDisplayForConsole(client)}`);
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let tempSubAccounts = loadSubAccountsFromAccount(tempAccountData.databaseId);
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getServerData().clients[getPlayerId(client)] = new ClientData(client, tempAccountData, tempSubAccounts);
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getServerData().clients[getPlayerId(client)].sessionId = saveConnectionToDatabase(client);
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getServerData().clients[getPlayerId(client)].connectTime = getCurrentUnixTimestamp();
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requestClientInfo(client);
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if (tempAccountData != false) {
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sendPlayerLocaleId(client, getPlayerData(client).accountData.locale);
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if (isAccountAutoIPLoginEnabled(tempAccountData) && getPlayerData(client).accountData.ipAddress == getPlayerIP(client)) {
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messagePlayerAlert(client, getLocaleString(client, "AutoLoggedInIP"));
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loginSuccess(client);
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playRadioStreamForPlayer(client, getServerIntroMusicURL(), true, getPlayerStreamingRadioVolume(client));
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} else {
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if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login GUI.`);
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showPlayerLoginGUI(client);
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} else {
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login message (GUI disabled).`);
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messagePlayerNormal(client, getLocaleString(client, "WelcomeBack", getServerName(), getPlayerName(client), "/login"), getColourByName("softGreen"));
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//if(checkForGeoIPModule()) {
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// let iso = module.geoip.getCountryISO(getPlayerIP(client));
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// let localeId = getLocaleFromCountryISO(iso);
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//}
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//showSmallGameMessage(client, getLocaleString(client, "LocaleOffer", `/lang ${getLocaleData(localeId)[2]}`), getColourByName("white"), 10000, "Roboto");
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}
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startLoginTimeoutForPlayer(client);
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playRadioStreamForPlayer(client, getServerIntroMusicURL(), true, getPlayerStreamingRadioVolume(client));
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}
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} else {
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sendPlayerLocaleId(client, 0);
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if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the register GUI.`);
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showPlayerRegistrationGUI(client);
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} else {
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the register message (GUI disabled).`);
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messagePlayerNormal(client, getLocaleString(client, "WelcomeNewPlayer", getServerName(), getPlayerName(client), "/register"), getColourByName("softGreen"));
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}
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playRadioStreamForPlayer(client, getServerIntroMusicURL(), true, getPlayerStreamingRadioVolume(client));
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}
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getServerData().clients[getPlayerId(client)].keyBinds = loadAccountKeybindsFromDatabase(getServerData().clients[getPlayerId(client)].accountData.databaseId);
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sendAccountKeyBindsToClient(client);
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}
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}, 2500);
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}
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// ===========================================================================
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