Revert "Use new stream distance stuff"

This reverts commit bdda7caf4c.
This commit is contained in:
Vortrex
2021-12-30 16:03:07 -06:00
parent 2c8f495141
commit 7a3203fa57
2 changed files with 13 additions and 17 deletions

View File

@@ -1324,8 +1324,6 @@ function createBusinessEntrancePickup(businessId) {
getBusinessData(businessId).entrancePickup = createGamePickup(pickupModelId, getBusinessData(businessId).entrancePosition, getGameConfig().pickupTypes[getServerGame()].business); getBusinessData(businessId).entrancePickup = createGamePickup(pickupModelId, getBusinessData(businessId).entrancePosition, getGameConfig().pickupTypes[getServerGame()].business);
setElementOnAllDimensions(getBusinessData(businessId).entrancePickup, false); setElementOnAllDimensions(getBusinessData(businessId).entrancePickup, false);
setElementDimension(getBusinessData(businessId).entrancePickup, getBusinessData(businessId).entranceDimension); setElementDimension(getBusinessData(businessId).entrancePickup, getBusinessData(businessId).entranceDimension);
setElementStreamInDistance(getBusinessData(businessId).entrancePickup, getGlobalConfig().businessPickupStreamInDistance);
setElementStreamOutDistance(getBusinessData(businessId).entrancePickup, getGlobalConfig().businessPickupStreamOutDistance);
updateBusinessPickupLabelData(businessId); updateBusinessPickupLabelData(businessId);
addToWorld(getBusinessData(businessId).entrancePickup); addToWorld(getBusinessData(businessId).entrancePickup);
} }
@@ -1348,8 +1346,11 @@ function createBusinessEntranceBlip(businessId) {
getBusinessData(businessId).entranceBlip = createGameBlip(getBusinessData(businessId).entrancePosition, blipModelId, 1, getColourByName("businessBlue")); getBusinessData(businessId).entranceBlip = createGameBlip(getBusinessData(businessId).entrancePosition, blipModelId, 1, getColourByName("businessBlue"));
setElementOnAllDimensions(getBusinessData(businessId).entranceBlip, false); setElementOnAllDimensions(getBusinessData(businessId).entranceBlip, false);
setElementDimension(getBusinessData(businessId).entranceBlip, getBusinessData(businessId).entranceDimension); setElementDimension(getBusinessData(businessId).entranceBlip, getBusinessData(businessId).entranceDimension);
setElementStreamInDistance(getBusinessData(businessId).entranceBlip, getGlobalConfig().businessBlipStreamInDistance); //getBusinessData(businessId).entranceBlip.streamInDistance = 300;
setElementStreamOutDistance(getBusinessData(businessId).entranceBlip, getGlobalConfig().businessBlipStreamOutDistance); //getBusinessData(businessId).entranceBlip.streamOutDistance = 350;
//getBusinessData(businessId).entranceBlip.interior = getBusinessData(businessId).entranceInterior;
//setEntityData(getBusinessData(businessId).entranceBlip, "vrr.owner.type", VRR_BLIP_BUSINESS_ENTRANCE, false);
//setEntityData(getBusinessData(businessId).entranceBlip, "vrr.owner.id", businessId, false);
addToWorld(getBusinessData(businessId).entranceBlip); addToWorld(getBusinessData(businessId).entranceBlip);
} }
} }
@@ -1372,8 +1373,9 @@ function createBusinessExitPickup(businessId) {
getBusinessData(businessId).exitPickup = createGamePickup(pickupModelId, getBusinessData(businessId).exitPosition, getGameConfig().pickupTypes[getServerGame()].business); getBusinessData(businessId).exitPickup = createGamePickup(pickupModelId, getBusinessData(businessId).exitPosition, getGameConfig().pickupTypes[getServerGame()].business);
setElementDimension(getBusinessData(businessId).exitPickup, getBusinessData(businessId).exitDimension); setElementDimension(getBusinessData(businessId).exitPickup, getBusinessData(businessId).exitDimension);
setElementOnAllDimensions(getBusinessData(businessId).exitPickup, false); setElementOnAllDimensions(getBusinessData(businessId).exitPickup, false);
setElementStreamInDistance(getBusinessData(businessId).exitPickup, getGlobalConfig().businessPickupStreamInDistance); //setEntityData(getBusinessData(businessId).entranceBlip, "vrr.owner.type", VRR_PICKUP_BUSINESS_EXIT, false);
setElementStreamOutDistance(getBusinessData(businessId).exitPickup, getGlobalConfig().businessPickupStreamOutDistance); //setEntityData(getBusinessData(businessId).entranceBlip, "vrr.owner.id", businessId, false);
//getBusinessData(businessId).exitPickup.interior = getBusinessData(businessId).exitInterior;
updateBusinessPickupLabelData(businessId); updateBusinessPickupLabelData(businessId);
addToWorld(getBusinessData(businessId).exitPickup); addToWorld(getBusinessData(businessId).exitPickup);
} }
@@ -1398,8 +1400,9 @@ function createBusinessExitBlip(businessId) {
getBusinessData(businessId).exitBlip = createGameBlip(getBusinessData(businessId).exitPosition, blipModelId, 1, getColourByName("businessBlue")); getBusinessData(businessId).exitBlip = createGameBlip(getBusinessData(businessId).exitPosition, blipModelId, 1, getColourByName("businessBlue"));
setElementDimension(getBusinessData(businessId).exitBlip, getBusinessData(businessId).entranceDimension); setElementDimension(getBusinessData(businessId).exitBlip, getBusinessData(businessId).entranceDimension);
setElementOnAllDimensions(getBusinessData(businessId).exitBlip, false); setElementOnAllDimensions(getBusinessData(businessId).exitBlip, false);
setElementStreamInDistance(getBusinessData(businessId).exitBlip, getGlobalConfig().businessBlipStreamInDistance); //getBusinessData(businessId).exitBlip.interior = getBusinessData(businessId).exitInterior;
setElementStreamOutDistance(getBusinessData(businessId).exitBlip, getGlobalConfig().businessBlipStreamOutDistance); //setEntityData(getBusinessData(businessId).exitBlip, "vrr.owner.type", VRR_BLIP_BUSINESS_EXIT, false);
//setEntityData(getBusinessData(businessId).exitBlip, "vrr.owner.id", businessId, false);
addToWorld(getBusinessData(businessId).exitBlip); addToWorld(getBusinessData(businessId).exitBlip);
} }
} }

View File

@@ -861,9 +861,6 @@ function createHouseEntrancePickup(houseId) {
getHouseData(houseId).entrancePickup = createGamePickup(pickupModelId, getHouseData(houseId).entrancePosition, getGameConfig().pickupTypes[getServerGame()].house); getHouseData(houseId).entrancePickup = createGamePickup(pickupModelId, getHouseData(houseId).entrancePosition, getGameConfig().pickupTypes[getServerGame()].house);
setElementOnAllDimensions(getHouseData(houseId).entrancePickup, false); setElementOnAllDimensions(getHouseData(houseId).entrancePickup, false);
setElementDimension(getHouseData(houseId).entrancePickup, getHouseData(houseId).entranceDimension); setElementDimension(getHouseData(houseId).entrancePickup, getHouseData(houseId).entranceDimension);
setElementStreamInDistance(getBusinessData(businessId).entrancePickup, getGlobalConfig().housePickupStreamInDistance);
setElementStreamOutDistance(getBusinessData(businessId).entrancePickup, getGlobalConfig().housePickupStreamOutDistance);
setEntityData(getHouseData(houseId).entrancePickup, "vrr.owner.type", VRR_PICKUP_HOUSE_ENTRANCE, false); setEntityData(getHouseData(houseId).entrancePickup, "vrr.owner.type", VRR_PICKUP_HOUSE_ENTRANCE, false);
setEntityData(getHouseData(houseId).entrancePickup, "vrr.owner.id", houseId, false); setEntityData(getHouseData(houseId).entrancePickup, "vrr.owner.id", houseId, false);
setEntityData(getHouseData(houseId).entrancePickup, "vrr.label.type", VRR_LABEL_HOUSE, true); setEntityData(getHouseData(houseId).entrancePickup, "vrr.label.type", VRR_LABEL_HOUSE, true);
@@ -900,8 +897,8 @@ function createHouseEntranceBlip(houseId) {
getHouseData(houseId).entranceBlip = createGameBlip(getHouseData(houseId).entrancePosition, blipModelId, 1, getColourByName("houseGreen")); getHouseData(houseId).entranceBlip = createGameBlip(getHouseData(houseId).entrancePosition, blipModelId, 1, getColourByName("houseGreen"));
setElementDimension(getHouseData(houseId).entranceBlip, getHouseData(houseId).entranceDimension); setElementDimension(getHouseData(houseId).entranceBlip, getHouseData(houseId).entranceDimension);
setElementOnAllDimensions(getHouseData(houseId).entranceBlip, false); setElementOnAllDimensions(getHouseData(houseId).entranceBlip, false);
setElementStreamInDistance(getBusinessData(businessId).entranceBlip, getGlobalConfig().houseBlipStreamInDistance); //getHouseData(houseId).entranceBlip.streamInDistance = 300;
setElementStreamOutDistance(getBusinessData(businessId).entranceBlip, getGlobalConfig().houseBlipStreamOutDistance); //getHouseData(houseId).entranceBlip.streamOutDistance = 350;
setEntityData(getHouseData(houseId).entranceBlip, "vrr.owner.type", VRR_BLIP_HOUSE_ENTRANCE, false); setEntityData(getHouseData(houseId).entranceBlip, "vrr.owner.type", VRR_BLIP_HOUSE_ENTRANCE, false);
setEntityData(getHouseData(houseId).entranceBlip, "vrr.owner.id", houseId, false); setEntityData(getHouseData(houseId).entranceBlip, "vrr.owner.id", houseId, false);
addToWorld(getHouseData(houseId).entranceBlip); addToWorld(getHouseData(houseId).entranceBlip);
@@ -926,8 +923,6 @@ function createHouseExitPickup(houseId) {
getHouseData(houseId).exitPickup = createGamePickup(pickupModelId, getHouseData(houseId).exitPosition, getGameConfig().pickupTypes[getServerGame()].house); getHouseData(houseId).exitPickup = createGamePickup(pickupModelId, getHouseData(houseId).exitPosition, getGameConfig().pickupTypes[getServerGame()].house);
setElementDimension(getHouseData(houseId).exitPickup, getHouseData(houseId).exitDimension); setElementDimension(getHouseData(houseId).exitPickup, getHouseData(houseId).exitDimension);
setElementOnAllDimensions(getHouseData(houseId).exitPickup, false); setElementOnAllDimensions(getHouseData(houseId).exitPickup, false);
setElementStreamInDistance(getBusinessData(businessId).exitPickup, getGlobalConfig().housePickupStreamInDistance);
setElementStreamOutDistance(getBusinessData(businessId).exitPickup, getGlobalConfig().housePickupStreamOutDistance);
setEntityData(getHouseData(houseId).exitPickup, "vrr.owner.type", VRR_PICKUP_HOUSE_EXIT, false); setEntityData(getHouseData(houseId).exitPickup, "vrr.owner.type", VRR_PICKUP_HOUSE_EXIT, false);
setEntityData(getHouseData(houseId).exitPickup, "vrr.owner.id", houseId, false); setEntityData(getHouseData(houseId).exitPickup, "vrr.owner.id", houseId, false);
setEntityData(getHouseData(houseId).exitPickup, "vrr.label.type", VRR_LABEL_EXIT, true); setEntityData(getHouseData(houseId).exitPickup, "vrr.label.type", VRR_LABEL_EXIT, true);
@@ -954,8 +949,6 @@ function createHouseExitBlip(houseId) {
getHouseData(houseId).exitBlip = createGameBlip(blipModelId, getHouseData(houseId).exitPosition, 1, getColourByName("houseGreen")); getHouseData(houseId).exitBlip = createGameBlip(blipModelId, getHouseData(houseId).exitPosition, 1, getColourByName("houseGreen"));
setElementDimension(getHouseData(houseId).exitBlip, getHouseData(houseId).entranceDimension); setElementDimension(getHouseData(houseId).exitBlip, getHouseData(houseId).entranceDimension);
setElementOnAllDimensions(getHouseData(houseId).exitBlip, false); setElementOnAllDimensions(getHouseData(houseId).exitBlip, false);
setElementStreamInDistance(getBusinessData(businessId).exitBlip, getGlobalConfig().houseBlipStreamInDistance);
setElementStreamOutDistance(getBusinessData(businessId).exitBlip, getGlobalConfig().houseBlipStreamOutDistance);
setEntityData(getHouseData(houseId).exitBlip, "vrr.owner.type", VRR_BLIP_HOUSE_EXIT, false); setEntityData(getHouseData(houseId).exitBlip, "vrr.owner.type", VRR_BLIP_HOUSE_EXIT, false);
setEntityData(getHouseData(houseId).exitBlip, "vrr.owner.id", houseId, false); setEntityData(getHouseData(houseId).exitBlip, "vrr.owner.id", houseId, false);
addToWorld(getHouseData(houseId).exitBlip); addToWorld(getHouseData(houseId).exitBlip);