diff --git a/scripts/server/account.js b/scripts/server/account.js index f21488f2..df1e27e3 100644 --- a/scripts/server/account.js +++ b/scripts/server/account.js @@ -937,13 +937,13 @@ function checkRegistration(client, password, confirmPassword = "", emailAddress } else { messagePlayerError(client, "Password doesn't meet requirements!"); } - return false + return false; } if(doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) { if(!isValidEmailAddress(emailAddress)) { showPlayerRegistrationFailedGUI(client, getLocaleString(client, "RegistrationFailedInvalidEmail")); - return false + return false; } } @@ -1104,7 +1104,7 @@ function savePlayerToDatabase(client) { return false; } - if(!getPlayerData(client).loggedIn) { + if(!isPlayerLoggedIn(client)) { return false; } diff --git a/scripts/server/discord.js b/scripts/server/discord.js index 9e492b5f..d98264a6 100644 --- a/scripts/server/discord.js +++ b/scripts/server/discord.js @@ -104,7 +104,7 @@ function messageDiscordChatChannel(messageString) { // =========================================================================== function messageDiscordEventChannel(messageString) { - if(getServerConfig().devServer) { + if(getServerConfig().devServer == true) { return false; } @@ -119,7 +119,7 @@ function messageDiscordEventChannel(messageString) { // =========================================================================== function messageDiscordAdminChannel(messageString) { - if(getServerConfig().devServer) { + if(getServerConfig().devServer == true) { return false; } diff --git a/scripts/server/event.js b/scripts/server/event.js index c196943c..aa0996fb 100644 --- a/scripts/server/event.js +++ b/scripts/server/event.js @@ -474,7 +474,7 @@ function onPlayerSpawn(client) { } logToConsole(LOG_DEBUG, `[VRR.Event] Checking ${getPlayerDisplayForConsole(client)}'s login status`); - if(!getPlayerData(client).loggedIn) { + if(!isPlayerLoggedIn(client)) { logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)} is NOT logged in. Despawning their player.`); client.disconnect(); return false; diff --git a/scripts/server/job.js b/scripts/server/job.js index 904b37d5..67360250 100644 --- a/scripts/server/job.js +++ b/scripts/server/job.js @@ -619,7 +619,7 @@ function stopWorking(client) { if(jobVehicle) { if(getPlayerVehicle(client) == jobVehicle) { removePlayerFromVehicle(client); - //client.player.removeFromVehicle(); + //getPlayerPed(client).removeFromVehicle(); } respawnVehicle(jobVehicle); diff --git a/scripts/server/misc.js b/scripts/server/misc.js index dfaa7ea9..4f54b189 100644 --- a/scripts/server/misc.js +++ b/scripts/server/misc.js @@ -333,7 +333,7 @@ function checkPlayerSpawning() { for(let i in clients) { if(!isConsole(clients[i])) { if(getPlayerData(clients[i])) { - if(getPlayerData(clients[i]).loggedIn) { + if(isPlayerLoggedIn(clients[i])) { if(!getPlayerData(clients[i]).ped) { if(clients[i].player != null) { //getPlayerData(clients[i]).ped = clients[i].player;